CJ Martin
Posts: 119
Joined: 5/20/2002 From: Pax River, MD Status: offline
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I decided to do a bit more testing, this time with the "Experimental" version of CHS for aircraft, and AAA settings closer to stock CHS. After a few game turns, it looks like air to air combat is more bloody than NikMod but less than stock, AAA still a threat but not the buzzsaw of NikMod. Most importantly, non-combat aircraft damage is much lower. For example, 36 plane F4F-4 squadron, at sea, 60 CAP. Start with 36 up planes, day one 34 up / 2 down, Day two 35 up / 1 down, Day three 34 up / 2 down -> looks like this is where it stabilized, and I can live with that. Still need see how quickly combat damaged aircraft repair but so far it looks promising. Ultimately, I think a combo of my latest changes and well as Ron's lower weapon / lower pilot experience changes will be the way to go. In my test I had one very bloody combat but the majority seem inline with historical claims. I need to test/gather more data now. -CJ
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