Hard Sarge
Posts: 22741
Joined: 10/1/2000 From: garfield hts ohio usa Status: offline
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Well, I don't think I would give anything away, but most AIs don't really think too well, most of the good ones, react, Gary G (one of the best war game designers in my mind) makes some of the best reacting AIs around, alot of times the reaction is so good, it looks like the AI is thinking and setting traps this AI, can fool you, it is not dumb, just players for the most part are not dumb either, it will surprise you, it will come at you from areas you do not expect it to now for die rolls and stuff, if I can form a line on defence, I can do well, if I can pick my terrain to form my line in, even better, the AI gets the rolls that stop me from doing this, then it can do it's magic and tear me apart before I can do anything about it plus victory hexes can force you into unkind set ups Forts well, forts control a river, because you can not use the river with a enemy fort in it ? rivers make movement easier, used for supply and what not now say as the CSA, I want to move into Ohio, I got to have either Wheeling, Pittsburg or Cinci, of I not getting into Ohio, or if I get in, I not taking any land I think you may of seen in my AARs, how I rush to Wheeling at the start of each game, the CSA needs to keep it, the AI wants to take it away
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