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Stock Data Base Update - 10/29/2006 8:54:05 PM   
pry


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OK Folks

Joel has given me permission and I am going to make another OFFICIAL pass thru the stock scenario data bases and try to correct all the remaining issues and errors.

This will be not be a Major Reworking of the Data Bases this is simply a fix for existing errors, so don't ask for new stuff.

PLEASE Keep this a fix list only, Thanks.

Pry
{Edit} 11/01/06
This always happens the fix thread always turns into a runaway train...

The scope of my review is strictly limited to existing typos and errors as follows, basically fixing items that do not require code changes to the game itself.

Ships with gun facing issues
Ships arriving with wrong configurations
Air groups with incorrect max aircraft or configurations
Radar set to wrong type
Duplicate leaders
Fixing the two major issues with scenario 2 (Withdraw port and Canton garrison)
Those kinds of changes…

This type of stuff will not be addressed, it is beyond the scope of this review and would require testing for game play and balance issues.

Adding new units
Changing Leader values
Changing aircraft performance and ordnance
Aircraft production numbers



< Message edited by pry -- 11/1/2006 2:11:24 PM >


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RE: Stock Data Base Update - 10/29/2006 8:57:58 PM   
Akos Gergely

 

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Change real Balao class subs to Balaos instead of Gatos.

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RE: Stock Data Base Update - 10/29/2006 8:59:50 PM   
pauk


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fixing japanese radar (type 13?) to air search radar

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RE: Stock Data Base Update - 10/29/2006 9:16:41 PM   
KDonovan


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air group 2122 (float plane group on CL Denver) has a max allotment of 44 planes instead of 4

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RE: Stock Data Base Update - 10/29/2006 9:20:22 PM   
Bliztk


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Fixing all the duplicate leaders in units, so we can kill the "Staff Officer" bug

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RE: Stock Data Base Update - 10/29/2006 10:00:34 PM   
kkoovvoo

 

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Please, make possible to add database changes to existing saved games (like v 1.60 which fixed japan 4.7 DP base forces guns from naval guns to DP guns)

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RE: Stock Data Base Update - 10/29/2006 11:17:46 PM   
invernomuto


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I agree with kkoovvoo. Please, make possibile to apply this official fix to existing games.

Bye


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RE: Stock Data Base Update - 10/30/2006 12:24:24 AM   
ctangus


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HMAS Canberra has a belt armor rating of 25. That must be a typo. Probably should be 115 just as HMAS Australia.

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RE: Stock Data Base Update - 10/30/2006 12:40:16 AM   
YankeeAirRat


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I would ask for an updating of the Allied Naval Commanders leadership and aggressiveness. A number of them espically the carrier admirals all seem to be in the low 50's or 40's. That doesn't seem realistic when there are surface commanders that are running in the high 70's and 80's

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RE: Stock Data Base Update - 10/30/2006 12:57:41 AM   
spence

 

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Please fix the armor rating on all IJN heavy cruiser main gun turrets to 25mm, their real life protection.

Put something on the "Pensacola Convoy".  Actual units were the aircraft of the 27th Light Bombardment Group (53 x A-24s), 18 P-40e's and 2 x 2 battalion artillery regiments equipped with 75mm howitzers).  The P-40s were replacement or supplemental a/c for the Philippines so perhaps they belong in the pool.  They did end up participating or being available for the DEI campaign.  The personnel for the 27th Bomb Group were already in the Philippines.  These aircraft and personnel evacuated from the Philippines along with some from the States eventually formed the 8th Bomb Squadron in OZ.  One of the Battallions of artillery got to Java before the end...the others ended up deployed to Northern OZ reequipping with 105 mm's during mar-Apr 42, later fighting in New Guinea.  The Pensacola Convoy had substantial reinforcements for the Philippines on board and a significant portion of them got into the fight fairly early in the war.  The Louisville Convoy was actually empty though and returning to the States.

In the Rising Sun scenario (#2), start HMS Exeter in Tricomalee (since Colombo is not on the map).  Exeter was half the 8" gun power of ABDAFLOT during the Battle of the Java Sea but it never gets into the fight at all because of its starting location (Colombo).  I don't know if it is possible but this scenario also needs someplace to make withdrawals from...because neither Karachi nor Bombay are on the map.  British ship withdrawals that can't be made cost the Allied Player scarce political points. Frankly, since there's really no place to hide on the map the IJN Player doubles that advantage up by hunting down and sinking anything that can't withdraw to boot (once KB shows up).

      

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RE: Stock Data Base Update - 10/30/2006 1:45:51 AM   
Andy Mac

 

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Thanks Pry

RN and RAF Leaders are my main ones Air Commodores please for the Air Groups

Slim Arrives to late he should arrive as Burma Corps HQ commander and be available for redeployment as he was in theatre all through the period.

Somerville gets crap ratings all round for the ex commander of Force H - Surface 62, Air 42 Aggression 50 ????? this for the ex commander of Force H and the man who trie dto attack KB with Swordfish....sorry those ratings are just wrong add 20 to each IMO might be closer.

Pretty much all the RN Flag officers get a low comparative rating for some reason and Vice Admiral Bruce Fraser seems to be totally missing ?

On the RAF front a selection of the senior officers in theatre below

Air Marshall Park doesnt arrive at all
Air Commodore Alexander Gray 224 Group
Air Commodore Stanley Vincent 221 Gp
AVM the Earl of Bandon
ACommodore Sir Guy Garrod
AVM Sir Philip Joubert de la Ferte
Air Marshall Baldwin 3 TAF
Air Commodore Stevenson

Basically the RAF seems to have been ignored for higher commanders

If there is any possibility of getting leaders added I will do research not willing to waste time on a dead end though

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RE: Stock Data Base Update - 10/30/2006 1:56:04 AM   
Andy Mac

 

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3rd Commando Bde would be a nice addition but that may be floggin a dead horse !!!

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RE: Stock Data Base Update - 10/30/2006 2:00:33 AM   
Andy Mac

 

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Hmm I think I may be misunderstanding the intent pry neither of the above especially the 3 Cdo point are actually required fixes they are just things that annoy me about the game so may not be appropriate for this refresh cycle

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RE: Stock Data Base Update - 10/30/2006 2:16:14 AM   
RUPD3658


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I never looked in the data base to confirm this but several people told me that the Japanese 105mm AA gun is coded wrong and won't shoot at planes.

It does not appear in the in game unit information database.

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RE: Stock Data Base Update - 10/30/2006 2:55:07 AM   
spence

 

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The ferry or max range of the PV-1 should be 36 with extended range 12 and normal range 9. This plane got really short-changed rangewise in Stock. Its top speed was also 307 mph - the figure in the data base of 280-290 something is appropriate for its derivative successor the PV-2 which is not in the game at all. The PV-1 was also built with the airborne surface-search radar ASV-1.

< Message edited by spence -- 10/30/2006 5:39:51 AM >

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RE: Stock Data Base Update - 10/30/2006 10:09:38 AM   
wild_Willie2


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My all time favorite typo :


Jap destroyer with 40 torps onboard




Attachment (1)

< Message edited by wild_Willie2 -- 10/30/2006 10:21:25 AM >


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RE: Stock Data Base Update - 10/30/2006 12:09:19 PM   
Miller


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Gato class subs have 30 torpedoes instead of the real life 24 (ammo for front tubes needs to be reduced from 3 to 2).

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RE: Stock Data Base Update - 10/30/2006 1:43:36 PM   
pry


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Data Collected.....

Thanks everyone for the most part these are the types of errors and typos I am looking for, keep them coming. I have a pretty long list already but I want to get as many as possible this pass, I don't know when if ever we will do this again so we need to get everything possible this time.

Please note the scenario(s) the error occurs in (or all 16) whenever possible that will help speed things up.

A few notes from the posted comments,

YankeeAirRat and Andy Mac, Leader Values will not change this is beyond the scope of this data base fix.

Spence,
I am aware of the scenario 2 withdrawal issue and the Japanese forces in Canton moving into Hong Kong and partisans destroying all the supply based there. I'll see what I can do about this.

RUPD3658, which device number are you taking about?
[Edit] Ok I see it device 276 thanks...




< Message edited by pry -- 10/30/2006 2:46:36 PM >


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RE: Stock Data Base Update - 10/30/2006 4:26:58 PM   
BigJ62


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quote:

ORIGINAL: pry

Data Collected.....

Thanks everyone for the most part these are the types of errors and typos I am looking for, keep them coming. I have a pretty long list already but I want to get as many as possible this pass, I don't know when if ever we will do this again so we need to get everything possible this time.

Please note the scenario(s) the error occurs in (or all 16) whenever possible that will help speed things up.


Will you be using any tools to look for errors such as my editor and witpchk? Also an officially corrected
Pwhex.dat file would be nice.

Thanks

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RE: Stock Data Base Update - 10/30/2006 6:06:14 PM   
spence

 

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Along with Japanese Radar perhaps all radars need to be looked at.  The build rate for a lot of them is 0 with 0 (both sides) in the pool - so can these radars even enter the game?   If one gets damaged can it be fixed?  Looking at some obvious candidates for surface search radar (PB4Y-1, PV-1, Catalina) I didn't find any planes so equipped.  Also the penetration value for the Air Intercept radars seems to be 0 which as I understand things means they won't detect aircraft at all.  Could be why night fighters never accomplish much.

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RE: Stock Data Base Update - 10/30/2006 6:27:22 PM   
Speedysteve

 

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How about the Rockets on later class Japanese ship upgrades? Unryu class for example?

They don't work properly IIRC?

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RE: Stock Data Base Update - 10/30/2006 6:31:06 PM   
KDonovan


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quote:

How about the Rockets on later class Japanese ship upgrades? Unryu class for example?


or what about the "rocket" landing ships for the allies. At least remove these worthless ships since they can't be used as intended

< Message edited by KDonovan -- 10/30/2006 6:34:13 PM >

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RE: Stock Data Base Update - 10/30/2006 9:18:47 PM   
KDonovan


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i saw that the late war british CVLs (Vengence et al) have a 0 rating for belt, deck, and tower armor. Seems unlikely that they would be completely unarmored (like a CVE).

this is scenario 15

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RE: Stock Data Base Update - 10/31/2006 12:31:57 AM   
Andrew Brown


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quote:

ORIGINAL: BigJ62
Will you be using any tools to look for errors such as my editor and witpchk? Also an officially corrected
Pwhex.dat file would be nice.


I suspect that map corrections are not part of pry's review, but if you are aware of any errors in the stock pwhex.dat file, can you please let me know about them? I can add them to my stock map data fixes.

Thanks,
Andrew

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RE: Stock Data Base Update - 10/31/2006 12:33:52 AM   
Terminus


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quote:

ORIGINAL: KDonovan

i saw that the late war british CVLs (Vengence et al) have a 0 rating for belt, deck, and tower armor. Seems unlikely that they would be completely unarmored (like a CVE).

this is scenario 15


Unlikely, perhaps, but nonetheless historical fact...

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RE: Stock Data Base Update - 10/31/2006 5:38:14 AM   
Feinder


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1.  Most of the R-class and QE-class BB don't have a float plane.  That -may- be historical.  But they have capacity, and no plane.

2.  Any chance of fixing the LCI(M), LCI(G), and LCI(R).  The weapons should be of type "Naval Gun" or "DP" gun in order to fire back at shore batteries and troops.  However, if you do that, they become nasty buggers in Surface Combat (unrealistic).  Whatever.  Right now, they do absolutely nothing.

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RE: Stock Data Base Update - 10/31/2006 10:49:59 AM   
Andrew Brown


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I would consider the low build rate of the F6F in the stock scenarios as an error. After a bit of work on this for CHS I settled on a build rate of this aircraft of 230, as opposed to the stock value of 144. Quite a difference.

Of course there are issues with changing data such as this - namely play balance - but I am reporting it here as I view this as a genuine fault with the data.

There are other aircraft build rate and availability date errors as well - Allied and Japanese - but this is one I can recall from memory. I expect that others who are more knowledgeable that I am could come up with a good list...

Andrew

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RE: Stock Data Base Update - 10/31/2006 11:15:30 AM   
Andy Mac

 

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Oooh yes I agree that one Andrew !!!!!

I had nearer 300 total for F6F's of which c 30 should be the nightfighter variant but any improvement in this would be welsome

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RE: Stock Data Base Update - 10/31/2006 1:40:17 PM   
BigJ62


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quote:

ORIGINAL: Andrew Brown

quote:

ORIGINAL: BigJ62
Will you be using any tools to look for errors such as my editor and witpchk? Also an officially corrected
Pwhex.dat file would be nice.


I suspect that map corrections are not part of pry's review, but if you are aware of any errors in the stock pwhex.dat file, can you please let me know about them? I can add them to my stock map data fixes.

Thanks,
Andrew


Unfortunately I've made corrections to my original so I can not give you a complete list. However you can d/l my editor and check for yourself. The routine looks for:

1. Checking for hexside mismatches.
2. Checking for land hexes adjacent to ocean. This is an error according Mike Wood, quote "Hello...I have noticed on some maps, that one hex will be ocean and the adjacent hex will be land. Just want to make sure you folk know that if you make a map, you must place a shore hex between an ocean hex and a land hex or the path finding routine will become very confused. Bye...Michael Wood"
3. Checking for hex type / terrain incompatibilities.
4. Checking for coastal atoll without a base/beach, most if not all Ca type hexes are base/beach hexes. It's been reported several times on the forum about troops unloading into seemingly ocean hexes only to discover that they have been mistyped as Ca.(while technically this may not be an error, everyone that I found turned out to be an error, 11 of these IIRC).

One error that it does not check for is coastal behind other coastal hexes when it should have been land, not sure if it matters that much but, I have found a few of these only by looking at the map.

Some of the errors the routine found can be corrected in more than one way so, that's why I was hoping for for an offically corrected version.

Hope this can be of some use.
Thanks

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RE: Stock Data Base Update - 10/31/2006 3:34:09 PM   
pauk


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quote:

ORIGINAL: Andy Mac

Oooh yes I agree that one Andrew !!!!!

I had nearer 300 total for F6F's of which c 30 should be the nightfighter variant but any improvement in this would be welsome


says Andy Without Fighters I....



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