David Winter
Posts: 5158
Joined: 11/24/2004 From: Vancouver, BC Status: offline
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Hi All. I have sent the files for the next public beta release to Matrix. These need to be assembled into an installer, sent back to me for testing to ensure all the files are in the correct places, and then I approve it for release to the public. So keeping in mind that Matrix has a busy schedule with a lot on their plate at the moment, I am hoping to get everyone a new public beta for the week of Nov 20 to Nov 24. Schedule subject to change. The release notes will be the same because they're a high level change list from R2 to R3. That said about 30 bugs were corrected from the previous beta. Some major, some minor. The condensed list includes; - Arcade control fixes. - Various Canadian clock rules fixes. - Various depth chart fixes. - Various stats fixes. - Player generation fixes (players should no longer generate skill over the 99 level). - Various draft fixes. - Injured player substitution fixes. - Various PDS fixes. - Added additional checks to ensure that 3rd party stadiums don't crash the game if they're not assembled properly. - Saved game fixes. - Second half kick off bug fixed. - A couple of utilities fixes. I've also added the ability to have a player photo named lastname_firstname.bmp and the game will automatically use that if the players name matches. So obviously, that's not a complete list but it should give you some indication of the things that were worked on. That said, it's possible that a bug you may have reported has not been addressed in this public release. If you discover that is the case, please don't panic, it's probably scheduled to be in the next one. If you want to post a reminder, that's great because it's also possible I missed your post. Sometimes bug reports get burried deep in threads and I may not see them. Also keep in mind that I consider this a 'claimed fix' list. What I mean by that is that I'm pretty sure it's fixed, and the private beta testers haven't told me otherwise, so I'm considering the issue fixed. It's possible though that you reported something earlier that is still occuring. Likely what's happened is that I've missunderstood what you were posting so I fixed the wrong thing. Thanks to those who took the time to post what they have been finding with the game. I'll follow up on this thread when the release is available for you to download.
< Message edited by David Winter -- 11/20/2006 1:53:43 AM >
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