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Mulitplayer bugs with 1.40

 
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Mulitplayer bugs with 1.40 - 11/21/2006 4:46:09 AM   
XCom


Posts: 193
Joined: 6/6/2006
Status: offline
So far I've encountered a couple of bugs that have not stopped me yet, but are nuisances and tell me something is still not working entirely correctly behind the scenes.

I created a new multiplayer league in 1.40 and setup my FTP settings and they tested correctly. Then set the league up and ran the initial draft to fill the teams. After that I uploaded the file to the server. Here is where the problems start. The league compresses fine with 7z and seems to upload correctly, but I then get an error that says "Error uploading assosciation" (see attached screen capture). After I click OK I am brought back to the main league screen, the game does a server check and then another error box pops up with a "Run time error 70: Permission denied" (see attached screen capture in next post in this thread). Then Puresim crashes and closes. If I then reload Puresim and load the league again, all seems fine. When I check my server the league file is there. But, this is telling me something is still having a problem with the upload. Doesn't seem to stop me at this step, but not good to have Puresim crash after uploading the league file each time.

I'm in the process of testing communication with other owners, so I'll report on that after I get some feedback.




Attachment (1)

< Message edited by XCom -- 11/21/2006 5:22:06 AM >
Post #: 1
RE: Mulitplayer bugs with 1.40 - 11/21/2006 5:18:27 AM   
XCom


Posts: 193
Joined: 6/6/2006
Status: offline
Runtime error capture




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< Message edited by XCom -- 11/21/2006 5:22:21 AM >

(in reply to XCom)
Post #: 2
RE: Mulitplayer bugs with 1.40 - 11/21/2006 1:33:08 PM   
legendsport2k

 

Posts: 45
Joined: 2/26/2006
Status: offline
XCom, I noticed something while looking at your screen capture. Did you notice that on the right side it says 'Logged in as Observer'? I'm guessing you were actually logged in as commish but there's a bug that "forgot" that or something and that's what caused the problem.


_____________________________

Check out the Legendsport Leagues - Remaking Baseball History including GGB Redux - the first Puresim historical online league

(in reply to XCom)
Post #: 3
RE: Mulitplayer bugs with 1.40 - 11/21/2006 4:24:03 PM   
XCom


Posts: 193
Joined: 6/6/2006
Status: offline
Very true. Could possibly be something related to that. Would make some sense, because it seems that the upload works just fine but something is crashing it when it tries to reload back to the front page.

Would like to see someone else try and setup an online league as a test to see if it's an isolated case for me or something more widespread.

(in reply to legendsport2k)
Post #: 4
RE: Mulitplayer bugs with 1.40 - 11/22/2006 3:51:32 AM   
XCom


Posts: 193
Joined: 6/6/2006
Status: offline
Just wanted to bump this for Shaun. There are still obviously problems with multiplayer in 1.40. See the issue I've raised here and the test being run by legendsport, Deltadog, and myself towards the end of this thread:

http://www.matrixgames.com/forums/tm.asp?m=1294354

Hopefully, we can work through these problems. If you need a beta tester to test out any fixes in this area I would be happy to help you out.

(in reply to XCom)
Post #: 5
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