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Steel Panthers, its successors and their relationships

 
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Steel Panthers, its successors and their relationships - 11/24/2006 12:30:16 PM   
Kuokkanen

 

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Steel Panthers was one of the greatest games I had played on last millennia (some 9 years when I bought it), and though I haven't played SPWAW much, I know it is bit greater than The Original. If memory serves me right, someone here said that there was Steel Panthers 4 under work by SSI, SSI decided to stop working on it, betatesters wanted source, they got it and made SPWAW. Is this information correct? What in SPWAW is different from Original other than higher system requirements? (I played Original on 75 MHz Pentium)

You may know about SPMBT (Steel Panthers Main Battle Tank). I have impression of game that it is much like SPWAW but with difference it is about modern warfare like Steel Panthers 2: Modern Battles. Ís this made from source of SP4 too? There is also SPWW2, which I believe, is modification of SPMBT with equipment of 2nd World War. Where are their source codes from? Does these games have anything in common with SPWAW? Is there any co-operation between teams behind these games (SPWAW and SPMBT/SPWW2)?

< Message edited by Matti Kuokkanen -- 11/24/2006 12:34:53 PM >
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RE: Steel Panthers, its successors and their relationships - 11/24/2006 3:38:53 PM   
Alby


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Actually SPWAW seems to run better on older systems.
SPWAW was derived form the SP3 source code
SPWW2 and SPMBT came from the SP2 source code.
SPWAW, WW2, and MBT are similar but do have many differences.
Once a long time ago in a galaxy far far away...there was a split and there was then 2 factions. The camo group with WW2 and MBT and Matrix with SPWAW.
...too long a story to go into but many hard feelings remain and many heated discussions have arose and still do from time to time, over which games is/are better.






< Message edited by Alby -- 11/24/2006 3:47:44 PM >


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RE: Steel Panthers, its successors and their relationships - 11/24/2006 5:25:39 PM   
spwaw


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SPWAW IS BEST

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RE: Steel Panthers, its successors and their relationships - 11/24/2006 5:55:52 PM   
Les_the_Sarge_9_1

 

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Steel Panthers (referring to all here) is like a chocolate bar, what can be gained from saying which one is better, it's all good :)

Now as for successor, hmm. They have tried that here, it's called Combat Leader (it's that forum at the bottom of the page). Maybe Steel Panthers ain't going to be replaced that easily hehe.

The only real improvement I can think of (that would mean anything to me) would be to make the same game, just make it WEGO based.

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RE: Steel Panthers, its successors and their relationships - 11/24/2006 6:34:57 PM   
KG Erwin


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There are a couple of ironies:

1) Some high-end PCs have problems in running SPWaW. I guess I'm lucky in that my stock Dell Dimension 2400 (these days I suppose it's considered a low-end PC) has no problems with it.

2) A souped-up successor to the grand old lady will probably require a PC upgrade. Personally, I wouldn't do that just to play a game.

(in reply to Les_the_Sarge_9_1)
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RE: Steel Panthers, its successors and their relationships - 11/24/2006 11:19:56 PM   
RERomine

 

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quote:

ORIGINAL: KG Erwin

There are a couple of ironies:

1) Some high-end PCs have problems in running SPWaW. I guess I'm lucky in that my stock Dell Dimension 2400 (these days I suppose it's considered a low-end PC) has no problems with it.

2) A souped-up successor to the grand old lady will probably require a PC upgrade. Personally, I wouldn't do that just to play a game.


Don't have the problem with #2. I play most of the time on my work laptop and they need to keep me bleeding edge since I'm in IT. Don't have any problems with SPWaW on my laptop, either. Just in case, I keep all my old computers because there are older games I like to play that don't run on new computers.

Just for S&G, I checked where Cross Lanes was located and found out we get to your neck of the woods several times per year. Relatives in Hurricane.

(in reply to KG Erwin)
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RE: Steel Panthers, its successors and their relationships - 11/24/2006 11:26:52 PM   
KG Erwin


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quote:

ORIGINAL: RERomine


quote:

ORIGINAL: KG Erwin

There are a couple of ironies:

1) Some high-end PCs have problems in running SPWaW. I guess I'm lucky in that my stock Dell Dimension 2400 (these days I suppose it's considered a low-end PC) has no problems with it.

2) A souped-up successor to the grand old lady will probably require a PC upgrade. Personally, I wouldn't do that just to play a game.


Don't have the problem with #2. I play most of the time on my work laptop and they need to keep me bleeding edge since I'm in IT. Don't have any problems with SPWaW on my laptop, either. Just in case, I keep all my old computers because there are older games I like to play that don't run on new computers.

Just for S&G, I checked where Cross Lanes was located and found out we get to your neck of the woods several times per year. Relatives in Hurricane.


Cool. Look me up the next time you're here. PM me and I'll give you my number.


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RE: Steel Panthers, its successors and their relationships - 11/24/2006 11:36:45 PM   
RERomine

 

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quote:

ORIGINAL: Les_the_Sarge_9_1

Steel Panthers (referring to all here) is like a chocolate bar, what can be gained from saying which one is better, it's all good :)

Now as for successor, hmm. They have tried that here, it's called Combat Leader (it's that forum at the bottom of the page). Maybe Steel Panthers ain't going to be replaced that easily hehe.

The only real improvement I can think of (that would mean anything to me) would be to make the same game, just make it WEGO based.


It would be difficult to improve upon. Juicing up the AI would be nice, but I wouldn't want to have to code it. Would think WEGO would complicate the PBEM functionality and push it more to game hosting over the net. The only time I've done that stuff for free is on the wireless network in my house against the kids, but that was a different game.

What would be cool is some sort of map import conversion tool. Not that I can remember what it was off the top of my head, there was at least one game out there that could create maps from topographic map imports. Have to be USGS maps and wouldn't do any good recreating WWII maps, because the topos from that time period are kinda thin.

Aside from trying to tap into the market of people with new computers, I can't see much need of doing a new one. Sure, it can be tweaked, but not sure that warrants a new release.

(in reply to Les_the_Sarge_9_1)
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RE: Steel Panthers, its successors and their relationships - 11/27/2006 10:12:01 AM   
Kuokkanen

 

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quote:

ORIGINAL: Les_the_Sarge_9_1

Steel Panthers (referring to all here) is like a chocolate bar, what can be gained from saying which one is better, it's all good :)

Please define good.

Steel Panthers, made by SSI and Gary Grigsby in year 1996, takes only 30 MB of hard disk space + some patches = maybe some 40-50 MB. I would call that good.

Now what's good in SPWAW? Or what's different?

(in reply to Les_the_Sarge_9_1)
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RE: Steel Panthers, its successors and their relationships - 11/27/2006 4:41:03 PM   
Alby


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quote:

ORIGINAL: Matti Kuokkanen

quote:

ORIGINAL: Les_the_Sarge_9_1

Steel Panthers (referring to all here) is like a chocolate bar, what can be gained from saying which one is better, it's all good :)

Please define good.

Steel Panthers, made by SSI and Gary Grigsby in year 1996, takes only 30 MB of hard disk space + some patches = maybe some 40-50 MB. I would call that good.

Now what's good in SPWAW? Or what's different?


My goodness, there are so many improvemnets and differences from the original Steel Panthers it would take forever to list them.

here are a few, Para drops, infiltrators, the sounds, the Armored Combat routine The OOBs, it is just light years ahead of the Original game.
I would check out this page....
http://www.steelpanthersonline.com/main.asp

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RE: Steel Panthers, its successors and their relationships - 11/27/2006 4:52:57 PM   
Les_the_Sarge_9_1

 

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quote:

ORIGINAL: Matti Kuokkanen

quote:

ORIGINAL: Les_the_Sarge_9_1

Steel Panthers (referring to all here) is like a chocolate bar, what can be gained from saying which one is better, it's all good :)

Please define good.

Steel Panthers, made by SSI and Gary Grigsby in year 1996, takes only 30 MB of hard disk space + some patches = maybe some 40-50 MB. I would call that good.

Now what's good in SPWAW? Or what's different?


I agree, SP1 coming in at 30 megs had a very small footprint in comparison to today (weighs in at over 400 just as an instillation file).

It was good enough back then to grab our attention.
Graphically is looked like Squad Leader in the first place.
Ease of use existed right from the start (I was not all that computer capable in 1995).
It had a large array of scenarios on day one, and more than one way to play.

But it wasn't ALL perfect.
If I pooched my computer (and I was particularly good at doing that in 1995), it meant the system was basically formated and I lost everything in the way of installs.
In 1995, you didn't necessarily just insert a disc with Steel Panthers and install it. Some of you likely could, but I recall constantly ending up asking my buddy to help me with my dumb game.
It wasn't until around Win98SE that SP also became less of a burden for me.
Eventually I achieved simultaneously an OS (XP) and a version of SP (SPWaW) that were truely that, just something I loaded.

I entered the scene mostly with Steel Panthers World at War at around version 4.3
I had owned SP1 through the Ultimate Wargame Collection cd compilation release actually. But I was yet to actually become seriously hooked.
Then I noticed Matrix Games, and through the forum, gained a greater familiarity with it over all.

The program itself is to some extent no longer really the same.
If you load up SP1 from it's original version, the mouse won't move right, and the game play is all different.
SPWaW is built on the software that was made for SP3 as well.
So essentially, they are in some manners of thinking, two different games, both called Steel Panthers, both purporting to be SP1 after a fashion.

But SP1 is like a plain ordinary commercial chocolate bar, and regardless if it is Jersey Milk, Hershey, Cadbury, peanuts or no peanuts, you can bet it isn't going to equal fine imported mainland European truffles.
You can only call both chocolate to a point.
Neither will be that mass made brown sludge thrown in on Easter though :)

Over time Steel Panthers in it's many versions known collectively as SPWaW, has many little details tweaked to render it "just a bit better". Over time, the version number has been editted to reflect that some times the changes have added up enough that it was time to just change the number.
The unit ratings have evolved, sometimes being altered several times.
The sounds have been editted added too and altered.
The images have been changed and added to.
The game data incorporated more for supplemental amusement has greatly been modified.

Some substantial mods have been built up for it. I think the H2H mod being likely the first most significant departure.
A GREAT wealth of additional scenarios and campaigns have been created over time.

The original game has not lost it's own shine, and can still be enjoyed just as it is. But today's SPWaW is indeed a deluxe treat.
Some will not like all the changes, that normal.
SP Camo has done a GREAT service for the fans by offering up a sizable option to choose.

Steel Panthers is really just like Squad Leader, in that the original game, the one responsible for the deluxe experience even existing, is still a worthy fun experience.
SPWaW is like ASL, in that the game is yes a lot more to swallow, but is also such a great deal more to experience.

I don't suspect there is any more persons playing original Steel Panthers, than there are people willingly playing Squad Leader.
With Squad Leader, its a one box purchase, and you can likely buy it for peanuts.
With Steel Panthers original, you won't have any trouble downloading the small file. It won't force you clear off hard drive space. But it probably WILL require you to back date your system in order to run it.

So, you CAN call both games good, as they both have their strengths.
Depends on your needs.

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