Tophat1815
Posts: 1824
Joined: 1/16/2006 Status: offline
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quote:
ORIGINAL: Mike Scholl quote:
ORIGINAL: Tophat1812 quote:
ORIGINAL: Mike Scholl quote:
ORIGINAL: Gil R. I'll add that the AI is very good at capitalizing on mistakes. If you send a brigade to the wrong point and it's exposed the AI will pounce on it, not unlike what you'd see on some nature show when an animal strays too far from the herd. Hope this doesn't mean you can pull the old trick of marching one weak "sacrificial Brigade" out into the middle of nowhere to "suck away" the "AoNV", then march unapposed to Richmond through the hole created. Can you do something novel and say what,if anything,you like about the game Mike? I like pointing out the potential problems and errors. Who knows..., maybe someday folks will actually listen and get it right. Happy? Seriously, If I didn't like the basic premise and scale of what they are attempting, I wouldn't bother to contribute to this forum at all. I think it's a promising design with a lot of potential, and based on the ARR I've seen it offers a lot of challenge and playability. But the same AAR, like Gil's comment above, also raises some questions and reveals some built-in historical errors. So I mention them in hopes of making a good product better. That's the whole idea of a forum---to discuss ideas and observations. If all you want to do is say "Rah Rah Rah" to the project, what's the point of saying anything? No matter how much you "pat the designers on the back", you will still have to pay for the game. I plan to buy it, but that doesn't mean it will be "perfect" or even "exellent" or "good". You can hope, but until you can play it yourself, you don't know. I keep mentioning things now because if something didn't make it into the design, it might still make it into the version 1.1 patch. I was actually "happy" to see this:Seriously, If I didn't like the basic premise and scale of what they are attempting, I wouldn't bother to contribute to this forum at all. I think it's a promising design with a lot of potential, and based on the ARR I've seen it offers a lot of challenge and playability. But the same AAR, like Gil's comment above, also raises some questions and reveals some built-in historical errors.possibly,but i think you need to play the game to get the feel for how true to the ACW it plays.Will it cover every point? ofcourse not. So I mention them in hopes of making a good product better. That's the whole idea of a forum---to discuss ideas and observations. If all you want to do is say "Rah Rah Rah" to the project, what's the point of saying anything? No matter how much you "pat the designers on the back", you will still have to pay for the game.Thanks for the explanation of how a forum works.Are you implying i'm a mindless fanboy? Or fishing for a free game? I plan to buy it, but that doesn't mean it will be "perfect" or even "exellent" or "good". You can hope, but until you can play it yourself, you don't know. I keep mentioning things now because if something didn't make it into the design, it might still make it into the version 1.1 patch. I plan on buying it myself at the first opportunity and after playing it several weeks i'll let you know what I think as well.You never know,after playing the game i might have a frame of reference to offer some suggestions myself.
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