Gil R.
Posts: 10821
Joined: 4/1/2005 Status: offline
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Rather annoyingly, now Gen. Sibley has been killed in action (during the fighting to relieve Jackson). Also, my Blockade-Runners brough in some Iron, but this turn I have some wretched luck, since there are no runners' goods available at all. Now on to governors, where some fascinating things happen. First, that ungrateful governor of Alabama, despite my having given him an Arsenal, now wants an Iron Works, which I can't possibly afford, much as I'd like to have one. Much more irritatingly, Gov. Brown of Georgia, who has been hostile since the game began, now is opposing Labor production, which means that each turn I'll receive lose 15 Labor because of him... ...but wait! November is the time for elections, and since things are going well for the Confederacy (as reflected in Victory Points and National Will) the good people of Georgia have thrown Brown out of office, replacing him with "firm ally" Herschel Johnson. The timing of this is absolutely perfect. Only two other CSA governors were replaced: in South Carolina, the new governor (MaGrath) won't be too different from the former governor, but the Constitutional Unionist Andrew Donelson in Tennessee is from an opposition party and therefore could be trouble. In contrast, the Union had a whole bunch of governors swept from office, and some of the new ones (Gove Saulsbury, Charles Wickliffe, Joel Parker, John Brough and Henry Dodge) are from opposition parties. This means that the Union is more likely to have trouble from its governors than it had before, which is all to the good...
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< Message edited by Gil R. -- 11/27/2006 10:22:08 AM >
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