el cid again
Posts: 16922
Joined: 10/10/2005 Status: offline
|
Yes the Singapore was in CHS and yes, I personally removed it. It was used by very few units for very little time, and if one corrected its statistics, it was almost unbelievably horrible. Worse, it seems by that time to have had perfectly awful operational readiness, and might better be simulated by nothing than anything at all! I wished to add a significant number of planes - and did - including types never before present in any mod - (e.g. Long range transports, gliders, ultra long range recon planes, a later version of PV called Harpoon, numbers of others) - and there are a remarkable number of Allied slots dedicated to obsolete planes always phased out in weeks. I tried to get rid of some even worse Dutch planes, but found they had significant historical roles - awful though they may be. So poor Singapore was one of the few planes available to delete - and it had done nothing of note in any area. As long as the FUNCTION performed is preformed, and add to that the unit upgrades to end up with the historical plane - I think the compromise involved is at least acceptable - perhaps even elegant. I have implemented it already and I value the suggestion we not leave the unit with the Cat. But adding the plane is difficult - there is no art in the set - there are almost no slots - and it is wise to leave some for modders requirements. It is hard to see why it might be an important plane? It would only be relegated - so lump it in with the Vildebeeste/Vincent - which presumably also will be relegated pretty quick. However, you may propose a different plane already in set. Otherwise, please indicate what it did that is historically important - what significant number of units used it - and / or why players might actually select it to use (assuming you can show any significant number was available). My data seem to indicate it was wholly obsolete, never built in numbers, not in production, and barely in service at all, with no operational record of any significance. Is that not all correct? Historical accuracy is relative: we cannot approach including all aircraft types - so we must compromise in favor of the more significant ones - and let others be represented by them. I am not sure if it helps you much - but understand that RHS gives Vildebeeste TOO MUCH range - all non-fighters and non-land transports have ranges increased by 27%. This is because we wanted a more accurate operational range. The code figures everything is like a fighter plane - and limits you to 33% for extended range missions. Bombers get more like 42%. 42 is 27% greater than 33, so we increased the range of the Vildebeeste (and all other bombers and recon planes). [Fighters remained as is - code has it right. ALL fighters - fighter bombers - night fighters - since they may preform fighter ops. Transports LOST range - since code gave them 50% - and that is wholly unrealistic. You don't get 50% of no load transfer range when you have a load. We reduced them by 8%.] Anyway - the present Vildebeeste/Vincent has too much range by strict WITP standards - and probably a fairly good operational range. But I will look up your Singapore again, and the Vincent, and also call for a suggestion. I need it now. I am losing control of the files today. I will upload x.37 and send it off for a week or more of data washing/cleaning - while I turn to the map and pwhex issues for Level 7.
< Message edited by el cid again -- 11/28/2006 5:51:11 PM >
|