Kadste
Posts: 47
Joined: 12/21/2001 From: Ottawa, Canda Status: offline
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So, two situations have been occuring in my game as Union with advanced and quick combat turned off. I have captured Tennessee Mississippi river, but left no troops in it. I have an army in the Delta, besieging to Confederate forts. There is a Confederate division in the Arkansas Mississippi river. Next turn. The Confederate division moves to Tennessee Mississippi river, captures it. I move a Union force into Tennessee Mississippi river. We battle, the Confederates lose, they retreat to the Delta. We battle in the Delta. The Confederates lose again, retreat to Tennessee Mississippi river. We battle again, the Confederates lose yet again. Guess where they retreat to? Right, they retreat to the Delta and we battle yet again. this goes on and on. On a subsequent turn there were 12 battles with this same division. It loses in a province, retreats and continues. It looks like it is fighting for the province, losing, retreating in a phase and fighting again when it retreats. Since there are 6 phases, sometimes 12 combats. Is this the way the game should work? Does not sound right to me. Losing force should retreat to a province unoccupied by enemy. Another situation: I am besieging fort Pulaski in the Savannah river province. he has like 5 brigades as garrisons in the province. He attacks with each Brigade in turn (with the others in support) for a total of up to 5 combats in this province each turn. This again does not make sense, especially when he loses all the fights. Anybody want the save game file?
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"In difficult ground, press on; In encircled ground, devise strategems; In death ground, fight." Sun Tzu, the Art of War (circa 400 B.C.)
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