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this is really cool - 12/9/2006 2:22:18 AM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
what I learned today.. sieges need good art or you loss all your attacking troops...
you can get those little cities to function, in a river etc by clicking on them direnctly.. it really is easy to win, if you set the levels correctly low

Thanks for the patch.. time to raise the bar.. although it really was fun using my well trained and "specialized" troops to run rufshod over an enemy position.. largest battle to date in detailed combat was 53k rebs getting routed in about ten turns by 83k union troops, not my best either as they always go west

Post #: 1
RE: this is really cool - 12/9/2006 4:24:14 AM   
Bungo_Pete

 

Posts: 9
Joined: 11/18/2006
Status: offline
you lose all your attacking troops?.This game is looking more and more like civ2 witha civa war wrappa pass.

(in reply to freeboy)
Post #: 2
RE: this is really cool - 12/9/2006 4:59:40 AM   
cdbeck


Posts: 1374
Joined: 8/16/2005
From: Indiana
Status: offline
Take it from a civ fan, this game is NOTHING like Civ. Other than it contains cities and armies anyway (which would make civ like EVERY military game). If you must make comparisons, I would say that FoF plays like Europa Universalis, expect for that it is strictly turn based and you actually control the battles. You jump in the game with sizable forces, an entire economy completely set up, anda whole set of different provinces with different concerns. Economic change is incremental (you are not going to turn Harrisburg, PA into a horse producing wonder, for example), another comparison to EU (but not civ, where cities are carbon copies of one another).

Sieges take many many turns of just having an army parked outside. You don't always have to have artillery, but it helps. Depends on the size of the fort/city, the size of the enemy force, and the size of the sieging force.

Son of Montfort


_____________________________

"Neca eos omnes. Deus suos agnoscet!"
(Kill them all. God will know his own.)

-- Arnaud-Armaury, the Albigensian Crusade

(in reply to Bungo_Pete)
Post #: 3
RE: this is really cool - 12/9/2006 5:23:43 AM   
Grotius


Posts: 5798
Joined: 10/18/2002
From: The Imperial Palace.
Status: offline
In fact, you can choose a siege method ("encircle") that doesn't rely so heavily on artillery; essentially, you try to starve the defenders out.

And I agree with Son-of-Montfort: much as I love "Civ," this game is not Civ. It is a far deeper military sim, coupled with some of Civ's production and tech features.

(in reply to cdbeck)
Post #: 4
RE: this is really cool - 12/9/2006 5:46:45 AM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
I keep looking forthe seige method any clue on how to change?

(in reply to Grotius)
Post #: 5
RE: this is really cool - 12/9/2006 5:53:26 AM   
Airborne82nd


Posts: 67
Joined: 9/18/2002
From: Evans City, PA, USA
Status: offline
Hey Freeboy.  The first turn move into the area you want to seige.  The 2nd turn you begin the seige by clicking on the military unit (corp/div/etc).  The next turn you click on the seige encampment site (not the military unit)and you are given options to change Normal (default) to one of many different types.

_____________________________

"Land Soft, Kill Quiet"

(in reply to freeboy)
Post #: 6
RE: this is really cool - 12/9/2006 5:55:53 AM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
does that seem odd to anyone other than myself? why not just add it to the down list when you click the start encirclement.. THANK YOU,, myy next game wiull up the ante and play against a much harder reb foe..

(in reply to Airborne82nd)
Post #: 7
RE: this is really cool - 12/9/2006 9:32:33 AM   
Joram

 

Posts: 3198
Joined: 7/15/2005
Status: offline
Agreed, it seems cumbersome. However, there is some graphical information provided with the siegeworks too but frankly, I'd give that up for a simpler dropdown.

(in reply to freeboy)
Post #: 8
RE: this is really cool - 12/9/2006 2:49:22 PM   
Titanwarrior89


Posts: 3283
Joined: 8/28/2003
From: arkansas
Status: offline
Montfort. Ive played Civ myself and you have hit the Nail on the Head. For a "yankee" you're pretty smart.
quote:

ORIGINAL: Son_of_Montfort

Take it from a civ fan, this game is NOTHING like Civ. Other than it contains cities and armies anyway (which would make civ like EVERY military game). If you must make comparisons, I would say that FoF plays like Europa Universalis, expect for that it is strictly turn based and you actually control the battles. You jump in the game with sizable forces, an entire economy completely set up, anda whole set of different provinces with different concerns. Economic change is incremental (you are not going to turn Harrisburg, PA into a horse producing wonder, for example), another comparison to EU (but not civ, where cities are carbon copies of one another).

Sieges take many many turns of just having an army parked outside. You don't always have to have artillery, but it helps. Depends on the size of the fort/city, the size of the enemy force, and the size of the sieging force.

Son of Montfort




_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to cdbeck)
Post #: 9
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