rtrapasso
Posts: 22653
Joined: 9/3/2002 Status: offline
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quote:
ORIGINAL: qgaliana quote:
ORIGINAL: rtrapasso quote:
ORIGINAL: qgaliana Sometimes I think I've joined a theosophist study group... Sticky slots means what? it's a problem with the programming language (C++, iirc). Once a slot (a space devoted to something in the program - in this case a slot devoted to cargo) is used, somehow the space is not freed up once the cargo is unloaded. Somehow, (i am guessing here) there is a total amount of space devoted to cargo for subs, and once you use it, it stays used up even though you've unloaded. Since some people experience it and some don't, i suspect it is a strange interraction of the WITP program with Windows. Probably something we have on our computers is screwing stuff up via Windows (again - i am guessing). i haven't tried loading WITP onto a computer with nothing else on it - but maybe that would help, but i am not sure i want to devote the effort/resources to that experiment. Windows is sometimes too easy to blame. If there was an OS resource not being freed I would expect 1) the performance of everything to slowly degrade 2) it should clear up when I reboot. I'm pretty sure I've done so at least once but I can double check. A relog should be enough but maybe not. Is there an old thread explaining this? Well, it's been well over a year ago - and the search engine on this forum doesn't work very well. Some of the info might have been in private emails between Mr. Frag and myself. Reboot does not help. i don't think it is an OS resource not being freed up, it is the OS somehow interacting with the game programming, and it is probably being triggered by a third party program. It is slots in the GAME that are sticky, not slots in Windows. What causes the stickiness i am not sure, but since only some people have it and most don't, i think it has something to do with the machine they are running on - so it is hardware or a Windows interaction. Since i have had the same problem on radically different platforms (both loaded with similar software) - i think it must be the software. When i sent the saves to Mr. Frag, he couldn't replicate the problem despite running the same version of WITP. So, if not the platform, and not the game per se, it has to be the operating environment - i.e. Windows and its interactions with other software. For example - i (and others) had experiences with the game crashing to disk under certain circumstances - and i eventually figured out it was due to a "screen saver" program causing a bizarre interraction. i got rid of that program, and that particular crash went away. If i could figure out what program is interracting with Windows to cause the sticky slot problem (and that is assuming Mr. Frag was correct in his assessment of the problem) then this might be addressed.
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