gunnergoz
Posts: 447
Joined: 5/21/2002 From: San Diego CA Status: offline
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It is worth remembering that game developers have to make a living and preferably a profit too. They have to generate income through their projects. Matrix is well known for historical simulation games but they can do more of them, if they reach a greater audience and generate enough income to fund more projects. Game playability versus historical accuracy is but one consideration in their minds, I'm sure. They know that designing a game that can stretch to fit a variety of gamer expectations is one way to insure its success. Yet there are limits on development time and resources, so decisions are made about what can be included in the initial release. Matrix has a good rep for following up its games with patches and enhancements so I personally am not a bit worried about FOF's future. If it is now not exactly what I want, I know that Matrix will likely get it there sooner or later. If we as grognards insist upon "pure" simulations with no game play or entertainment value, then we indeed are giving our developers a very skinny carcass to cook, so to speak.
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"Things are getting better! ...Well, maybe not as good as they were yesterday, but much better than they will be tomorrow!" -Old Russian saying
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