Nick R
Posts: 57
Joined: 11/28/2006 From: Texas Status: offline
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Okay, allow me make a suggestion on how I believe it should work. I believe we all understand the term used in the tactical sense called unit cohesion. In the game it’s called a morale check. Once a unit achieves this it routes. In my humble opinion, Matrix has created a very clever way of having this concept at a national level. It’s called National Will. I believe National Will should be the “check” the nation does to say whether it will continue to follow a certain direction. Now, maybe this is not how it is setup currently in the game but I believe it should be used in this manner. Also, currently, at least based on what I read, the only thing that affects National Will is the outcome of battles. What a waste to only use it in this limited fashion. I would suggest that how States “feel” or a State’s “will” should also be a component and should rely on how the Governor of that State “feels”. Now the impact of Governor would be truly felt. The outcome of battles and perhaps how other Countries “feel” should also impact National Will but battles and their outcomes should not be the only measure of a Nation’s Will. In this manner, the President must balance and take into account the desires of his Governors as it will affect how his State “feels” which will in turn affect the National Will. The number of the National Will would then be the number of Years (turns) that the Nation will continue to support those efforts. So as an example, the South that has the support of its States would be better off from a National Will perspective than the North which has (had) several States and their Governors that were tenuous at best in support of the war. By the same token, how is it possible, as I and others have stated here for the South to “win” without having the support of England, France, and Europe and having the State of Virginia and North Carolina and just “win”!?? It isn’t a reality, hence it’s a manufactured event. If all we want is a historical reenactment that states the date the war is over (not what I want by the way), then why not just take it a step further and just say the North wins. I want a simulator, which will allow me to “simulate” the war and see if I could do better and not just mimic what was done. In my decades of playing games like this, I always found it to be “a historical” to be the Commander of say the US in WWII and not have some National Will as a check versus my just making as many military units as I could and just beating the AI. National Will is a great concept and should be used to its full extent.
< Message edited by Nick R -- 12/25/2006 12:20:56 AM >
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