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Resource Question/Trade offs

 
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Resource Question/Trade offs - 12/25/2006 5:44:30 AM   
TriumphRider

 

Posts: 14
Joined: 12/25/2006
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New to forum and have been waiting for this game for years now. I can't wait. But I have a quick question:

Does researching technology etc. affect manpower/number of available units on the ground. I am just curious about the trade-offs when it comes to devoting resources to research or particular types of units. I assume tanks/gas etc. is all abstracted (added as a modifier like in Paths of Glory or whatnot) but does devoting industrial resources or whatever effect the immediate aggregate strength of an nations army?

I guess my fundamental question is: Would it sometimes be more prudent to avoid researching stuff altogether and simply spend resources on fighting the war? I just want to know what kind of difficult choices will confront the player, will trade-offs be crucial and will these decisions play a major part in the long-term?
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RE: Resource Question/Trade offs - 12/25/2006 6:45:12 AM   
SMK-at-work

 

Posts: 3396
Joined: 8/28/2000
From: New Zealand
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No - there's no trade off involved - research is all into technology, so unit size and number is not affected, except you do get tank units if you go that path.

(in reply to TriumphRider)
Post #: 2
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