David Sandberg
Posts: 43
Joined: 10/16/2003 From: Minnesota Status: offline
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quote:
ORIGINAL: RayWolfe I don't know if you guys have deliberately missed the point of my "teenagers" posting but deliberately or not you HAVE missed my point. My point is that whether you have a fair criticism or not, the language that has been used verges on the sulk and sound like the "it's so unfair" reaction that a teenager might make when deprived of something that they consider a basic human right; like staying in bed all weekend. You do make a fair point, the developer has given their defence and yet you go on and on with expressions like: game breaker, deal killer, cock & bull, throwing money away, money for a facelift, fundamental flaw, fatal flaw and so on. Ending with: "No way do I buy this game without that being changed, no way". Fine! We got the message! The developers do listen, SSG are one of very small band of people who try to give us what we want and receive very small reward for so doing because they love the genre as much as we do. Give them a break and stop shouting to odds at every opportunity. You should make your point but not in a way that says if you can't get your own way, it's the end of the world as we know it. It isn't. From what I can see, many of the people who have expressed misgivings about this issue are not sulking, and I dare say that my choice of words on the topic has been far more circumspect than your own (as the backlash against those words of yours demonstrates). For example, describing something as a "fundamental/fatal flaw", as I did, is in no way equivalent to a whine of "it's so unfair". "Fatal" in this case means "serious enough to cause players to stop playing the game" ... and that's not a whine, it's a simple fact. This issue did make me (and others, judging from their posts) stop playing the original version of CAW; therefore, a description of the flaw as "fatal" is entirely accurate, at least for us. Whether or not SSG adjusts the game's behavior is certainly not the end of the world. In fact it makes very little difference to me at this point ... it's only a game, and I simply don't intend to purchase this particular game unless I happen to hear after the release that something was done to rectify this particular problem (and even then I may be too busy with other things my life to bother about it). I'm not losing any sleep over whether that happens or not, in fact I had hardly been thinking about CAW since ... not until I felt compelled to re-enter this discussion to defend my earlier posts on this topic from your characterization of such posts as "teenage rantings".
< Message edited by David Sandberg -- 11/22/2006 5:23:06 PM >
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