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RE: Unit Descriptions: Air, Naval, Land

 
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RE: Unit Descriptions: Air, Naval, Land - 11/19/2006 7:41:13 PM   
Froonp


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From: Marseilles, France
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quote:

Sub-countries:
- Same as governed areas, plus:
3 letter name abbreviation, Partisan controller ID, force pool ID, unit color, icon color, land NATO outline color, land NATO interior color, strength text color, unit size color, letter/division color, outline elite flag, infantry armies/not corps, armor armies/not corps, partisans, partisans chance, partisans active, convoy points, contested, garrison, partisans count

Minor countries:
- Same as sub countries, plus:
Capital (Column, Row), Neutral this year

Major countries:
- Same as minor countries.

I put the "infantry armies/not corps" parameter to -1 for China (it was at 0), and I started a new game, but the Chinese INF Corps stay at XXX in the Unit dialog box.
This parameter is at -1 for Russia and Japan, and the "armor armies/not corps" is at -1 for Russia.

What am I doing wrong ?

(in reply to Shannon V. OKeets)
Post #: 151
RE: Unit Descriptions: Air, Naval, Land - 11/19/2006 9:57:19 PM   
Shannon V. OKeets

 

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From: Honolulu, Hawaii
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quote:

ORIGINAL: Froonp
quote:

Sub-countries:
- Same as governed areas, plus:
3 letter name abbreviation, Partisan controller ID, force pool ID, unit color, icon color, land NATO outline color, land NATO interior color, strength text color, unit size color, letter/division color, outline elite flag, infantry armies/not corps, armor armies/not corps, partisans, partisans chance, partisans active, convoy points, contested, garrison, partisans count

Minor countries:
- Same as sub countries, plus:
Capital (Column, Row), Neutral this year

Major countries:
- Same as minor countries.

I put the "infantry armies/not corps" parameter to -1 for China (it was at 0), and I started a new game, but the Chinese INF Corps stay at XXX in the Unit dialog box.
This parameter is at -1 for Russia and Japan, and the "armor armies/not corps" is at -1 for Russia.

What am I doing wrong ?


There are 3 Chinas: China, Nationalist China, and Communist China. You need to modify the last 2, which are probably in the Subcountries file. China itself has no units, but is needed at times because all Chinese units have some things in common (e.g., when they are set up at the start of a game).

_____________________________

Steve

Perfection is an elusive goal.

(in reply to Froonp)
Post #: 152
RE: Unit Descriptions: Air, Naval, Land - 11/19/2006 10:44:40 PM   
Froonp


Posts: 7995
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quote:

There are 3 Chinas: China, Nationalist China, and Communist China. You need to modify the last 2, which are probably in the Subcountries file. China itself has no units, but is needed at times because all Chinese units have some things in common (e.g., when they are set up at the start of a game).

Great it worked !!

I jumped on the occasion because I had noticed a long time ago that the Chinese units were not of the right size in MWiF, but I never went farther as to change that.

Thanks for pointing this out Wosung.

(in reply to Shannon V. OKeets)
Post #: 153
RE: Unit Descriptions: Air, Naval, Land - 11/24/2006 3:52:50 AM   
mldtchdog

 

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Question: doing write ups for Swiss army.
The counter list shows the IV Inf (1928), II Inf (33), III MTN (37) and GD Inf (1940) plus the MIL's.

The historical Swiss army consisted of the I, II amd III Corps pre 1938. The IV corps wasn't activated until late 1939.

Do we worry about the time frame inconcistancies? Also assuming that the I Corps=GD corps in game terms. the only reference to guard units were voluntary boarder guard companies (later brigades) which were inherent to all corps staffing.


Adam

(in reply to Froonp)
Post #: 154
RE: Unit Descriptions: Air, Naval, Land - 11/24/2006 5:12:15 AM   
Shannon V. OKeets

 

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quote:

ORIGINAL: mldtchdog
Question: doing write ups for Swiss army.
The counter list shows the IV Inf (1928), II Inf (33), III MTN (37) and GD Inf (1940) plus the MIL's.

The historical Swiss army consisted of the I, II amd III Corps pre 1938. The IV corps wasn't activated until late 1939.

Do we worry about the time frame inconcistancies? Also assuming that the I Corps=GD corps in game terms. the only reference to guard units were voluntary boarder guard companies (later brigades) which were inherent to all corps staffing.

Adam


In the rest of this post, bear in mind that I am working with only the information displayed on the counters --- but I agree with your guess that I Corps is the GD Corps. It is probably just an honorific, typically used in European armies, for an elite Corps (e.g., Old Guard, Middle Guard, Young Guard from Napoleon). The border guard label would be more to do with a unit's assignment/responsibilities.

Don't worry about the differences in years. We have found dozens (if not hundreds) within the units already. ADG needed to have units arrive in certain years for building the force pools appropriately. Matching them up perfectly with historical units was undoubtedly sacrificed as the lesser distortion. For example, what should be done if all the units receive improved equipment and an influx of more men? It appears that making the early units weak and the later units strong accomplishes that simulation.

Of course, this leaves you peering into with some muddy water, trying to do unit writeups. As always, my advice is be frank and factual. The I Corps was formed in year yyyy and in 1939 - 1945 it consisted of xxx men. They were held in reserve/deployed ..... If the difference between the counter and the historical unit is so big that it bothers you, then say that too.

For the Swedes, the writer had very little WWII (or WWI) experience to write about, so he went back further in the Swedish army's history for odd tidbits of information. Just an idea.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to mldtchdog)
Post #: 155
RE: Unit Descriptions: Air, Naval, Land - 11/24/2006 3:17:54 PM   
Frederyck


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From: Uppsala, Sweden
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quote:

ORIGINAL: trees trees

[ re: Zeppelins - DO NOT go see the movie "Flyboys" just so you can see a nice CGI version of a WWI dogfight between French bi-planes, German tri-planes, and one Zeppelin, as cool as the trailer looked. That was one of the worst clichéd, stereotypical, hackneyed, crappiest movies I've ever seen.


Just found this reference to Flyboys. My sister worked on the CGI special effects on that one, and she told me not to go and see it as she thought the movie was "really really bad".

(in reply to trees trees)
Post #: 156
RE: Unit Descriptions: Air, Naval, Land - 11/25/2006 2:36:07 PM   
jesperpehrson


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Good news! Adam has finished the Swiss units and he has made a swell job with them!

Unfortunatly I am swamped at the university for another 12 days so I will not be able to do anything with them or any other writeups til then. So stay tuned the 6th of december for some early christmaspresents!

(in reply to Frederyck)
Post #: 157
RE: Unit Descriptions: Air, Naval, Land - 11/28/2006 11:13:19 PM   
max2

 

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Capitan,

Steve said you still need a hand with unit descriptions -- I am volunteering for the job. Let me know what needs to be done and how it needs to be done, and I'll get to it.

Thanks,
Max

(in reply to jesperpehrson)
Post #: 158
RE: Unit Descriptions: Air, Naval, Land - 11/29/2006 12:09:37 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
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quote:

ORIGINAL: max2

Capitan,

Steve said you still need a hand with unit descriptions -- I am volunteering for the job. Let me know what needs to be done and how it needs to be done, and I'll get to it.

Thanks,
Max

See post #31 in this thread for the list to choose from. I believe the assignments are still correct, though some more work has been completed since then (e.g., Adam has done the Swiss).

You could start small with a country that has only a few units or jump into deeper water (e.g., the French). What really determines this, is what you are interested in. You might want to read some of the descriptions in the posted screen shots to get the flavor of the writeups. There is also a lot of discussion about what to do when the country/unit didn't really participate in the war (e.g., fictional, what-if units, and neutrals like Sweden and Chile).

_____________________________

Steve

Perfection is an elusive goal.

(in reply to max2)
Post #: 159
RE: Unit Descriptions: Air, Naval, Land - 11/29/2006 12:32:06 AM   
jesperpehrson


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Heya Max,

glad to hear that you wanna help out!

As Steve said the list on page two is more or less updated (just the Swiss not accounted for).

If I could make a wishlist I would be really grateful if you feel like doing the Russians or the English. If you prefer to do something else that is good too though.

Send me a PM with what you feel like and I will give you some idea of how we are working and some guidelines for formatting and all that.

- Jesper

(in reply to Shannon V. OKeets)
Post #: 160
RE: Unit Descriptions: Air, Naval, Land - 11/29/2006 12:53:01 AM   
max2

 

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Joined: 11/28/2006
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You got it

(in reply to jesperpehrson)
Post #: 161
RE: Unit Descriptions: Air, Naval, Land - 11/29/2006 1:09:03 AM   
jesperpehrson


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Joined: 7/29/2006
Status: offline
Another soul trapped by the fiendish WIF-gods! 

(in reply to max2)
Post #: 162
RE: Unit Descriptions: Air, Naval, Land - 11/29/2006 2:36:18 AM   
max2

 

Posts: 8
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Actually, my soul was sold about 20 yrs ago -- this is merely the resurrection!

(in reply to jesperpehrson)
Post #: 163
RE: Unit Descriptions: Air, Naval, Land - 11/30/2006 1:19:54 AM   
jesperpehrson


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Joined: 7/29/2006
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List on page 2 updated! The rumanians and the brits are being worked on from now on! 

1 week til I am back in buisness with the germans again!

(in reply to Shannon V. OKeets)
Post #: 164
RE: Unit Descriptions: Air, Naval, Land - 12/2/2006 4:09:29 PM   
Arron69


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Joined: 10/24/2006
Status: offline
Hi all.

I am trying to write up the Royal navy. And in my attemt i have come across a funny thing. The carrier HMS Africa is a ship of two classes. Audacious and Malta classes, both has a ship called HMS Africa.

Since the classes has VERY different stats i think this is important. The counter one is the Malta class.

Hope some one can help me.

Andi, aka Graf Zeppelin

_____________________________

The winner of a battle may not be the one who wins the War.

(in reply to jesperpehrson)
Post #: 165
RE: Unit Descriptions: Air, Naval, Land - 12/2/2006 4:41:18 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
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quote:

ORIGINAL: Graf Zeppelin

Hi all.

I am trying to write up the Royal navy. And in my attemt i have come across a funny thing. The carrier HMS Africa is a ship of two classes. Audacious and Malta classes, both has a ship called HMS Africa.

Since the classes has VERY different stats i think this is important. The counter one is the Malta class.

Hope some one can help me.

Andi, aka Graf Zeppelin

I too think that the HMS Africa that WiF has in its countermix is from the Malta Class. The Audacious Class are class 4 CVs, and the Malta Class are class 5 CVs, and HMS Africa is a Class 5 CV.
You can find information here :
http://en.wikipedia.org/wiki/HMS_Africa
http://en.wikipedia.org/wiki/Audacious_class_aircraft_carrier
http://en.wikipedia.org/wiki/Malta_class_aircraft_carrier

What would you need beyond this ?

(in reply to Arron69)
Post #: 166
RE: Unit Descriptions: Air, Naval, Land - 12/2/2006 6:56:03 PM   
wosung

 

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Joined: 7/18/2005
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If somebody is keen on doing write-ups of Russian units and with regard to the ongoing discussion about Barbarossa versus Med, historical versus what-if strategies, there's a book review about Eastern front (book and reviw in English) at:

http://www.wargamer.com/reviews/slaughterhouse_bookreview/

regards

(in reply to Froonp)
Post #: 167
RE: Unit Descriptions: Air, Naval, Land - 12/3/2006 9:50:44 AM   
Arron69


Posts: 115
Joined: 10/24/2006
Status: offline

[/quote]
I too think that the HMS Africa that WiF has in its countermix is from the Malta Class. The Audacious Class are class 4 CVs, and the Malta Class are class 5 CVs, and HMS Africa is a Class 5 CV.
You can find information here :
http://en.wikipedia.org/wiki/HMS_Africa
http://en.wikipedia.org/wiki/Audacious_class_aircraft_carrier
http://en.wikipedia.org/wiki/Malta_class_aircraft_carrier

What would you need beyond this ?
[/quote]

I also think the one in the countersheet is a Malta class, but sould there be 2?

_____________________________

The winner of a battle may not be the one who wins the War.

(in reply to Froonp)
Post #: 168
RE: Unit Descriptions: Air, Naval, Land - 12/3/2006 11:40:01 AM   
Froonp


Posts: 7995
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From: Marseilles, France
Status: offline
quote:


I also think the one in the countersheet is a Malta class, but sould there be 2?

I don't understand your question : "Should there be 2 ?".
Two what ?
Two Africa Carriers ? No WiF FE only has the Malta Class Africa Carrier, so there is only this one.
Two Malta Class Carriers ? Well there are many Malta Class Carriers in WiF FE, that's ok as it is (Gibraltar, Malta, Africa, New Zealand).

(in reply to Arron69)
Post #: 169
RE: Unit Descriptions: Air, Naval, Land - 12/3/2006 3:02:02 PM   
Arron69


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yes but there is 4 of the Audacious and 4 of the Malta classes in real life, but only 3 Audacious and 4 Malta in the game...

_____________________________

The winner of a battle may not be the one who wins the War.

(in reply to Froonp)
Post #: 170
RE: Unit Descriptions: Air, Naval, Land - 12/3/2006 3:05:21 PM   
Froonp


Posts: 7995
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From: Marseilles, France
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quote:

ORIGINAL: Graf Zeppelin

yes but there is 4 of the Audacious and 4 of the Malta classes in real life, but only 3 Audacious and 4 Malta in the game...

In WiF FE as it is now, there is no Africa CV of the Audacious Class.
MWiF reflects the WiF FE order of battle, so it is normal that there is no CV Africa of the Audacious Class.

(in reply to Arron69)
Post #: 171
RE: Unit Descriptions: Air, Naval, Land - 12/4/2006 5:12:20 PM   
mlees


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From: San Diego
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4 & 4?

No, as the first link shows, the name HMS Africa was reserved for an Audacious-class, got canceled, then assigned to a Malta-class, and got canceled again...

(Only 2 Malta's were even started.)

(in reply to Arron69)
Post #: 172
RE: Unit Descriptions: Air, Naval, Land - 12/28/2006 5:05:12 AM   
jesperpehrson


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I am finally seeing the light at the end of the tunnel, about a month later than I expected. All of december has been dedicated to my studies (had some old unfinished course that I just had to do to continue my studies). As of now I am putting the finishing touches to my second thesis this semester (the first one was approved  ). It is due the 3rd of January and then I will get cracking with the fine write-ups that has been sent to me. I expect to be back in writing German write-ups by the end of that week. I hope everyone who has volonteered are as eager as me to write! I will post some screenies after I am done formatting.

There is always room for more hands if you (yes you ;-) ) are interested in helping out (on page 2 you have a list to help you pick your favorite country). Send me a PM and we can talk it through.

- Jesper



(in reply to Shannon V. OKeets)
Post #: 173
RE: Unit Descriptions: Air, Naval, Land - 1/6/2007 1:16:41 AM   
Jimm


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From: York, UK
Status: offline
OK one for your consideration:-

Italian Cavalry Corps "Mizza":

I've searched high and low for this and got nothing for my troubles. However the best advice I have is that there was a Cavalry regiment known as "Nizza" which was active in several theatres in WW2.

Seems likely that "Mizza" was a typo on the original counters or (surely not?) a mistake by Lord Harry... he had plenty of other things to think about after all, and he presumably is human- (or at least Australian, which is close enough ;-) )

In the scheme of things its not a biggie. However, knowing this, do I do the write up for "Mizza" and point out the error, or can/should the name of the unit be altered within the whole game?

I dont need an urgent reply, I've plenty of others to get on with and I fly off to France skiing for a week later on tonight; I thought I might just throw this one up and see where the bones lie when I get back.

Cheers Jimm


(in reply to jesperpehrson)
Post #: 174
RE: Unit Descriptions: Air, Naval, Land - 1/6/2007 1:25:15 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
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quote:

ORIGINAL: Jimm

OK one for your consideration:-

Italian Cavalry Corps "Mizza":

I've searched high and low for this and got nothing for my troubles. However the best advice I have is that there was a Cavalry regiment known as "Nizza" which was active in several theatres in WW2.

Seems likely that "Mizza" was a typo on the original counters or (surely not?) a mistake by Lord Harry... he had plenty of other things to think about after all, and he presumably is human- (or at least Australian, which is close enough ;-) )

In the scheme of things its not a biggie. However, knowing this, do I do the write up for "Mizza" and point out the error, or can/should the name of the unit be altered within the whole game?

I dont need an urgent reply, I've plenty of others to get on with and I fly off to France skiing for a week later on tonight; I thought I might just throw this one up and see where the bones lie when I get back.

Cheers Jimm

If it is an error, I'll change the name of the unit.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to Jimm)
Post #: 175
RE: Unit Descriptions: Air, Naval, Land - 1/6/2007 1:36:44 AM   
Froonp


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From: Marseilles, France
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About Mizza / Nizza, the best would be to ask Harry.

About skiing in France, the best would be to bring your own snow too. No more snow here.

(in reply to Shannon V. OKeets)
Post #: 176
RE: Unit Descriptions: Air, Naval, Land - 1/6/2007 2:02:20 AM   
Jimm


Posts: 607
Joined: 7/27/2006
From: York, UK
Status: offline
quote:

ORIGINAL: Froonp

About Mizza / Nizza, the best would be to ask Harry.

About skiing in France, the best would be to bring your own snow too. No more snow here.


I'm told its been snowing all week at Courchevel! I'll let you know though...

Anyone able to throw the Mizza/Nizza query at Harry (without the Aussie quip, mind you...)





(in reply to Froonp)
Post #: 177
RE: Unit Descriptions: Air, Naval, Land - 1/6/2007 3:09:53 AM   
jesperpehrson


Posts: 1052
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quote:

ORIGINAL: Jimm
a mistake by Lord Harry... he had plenty of other things to think about after all, and he presumably is human


Human?

Heretic!

----

Nizza would be more logical than Mizza for sure.

We let Steve and the other priests (who communicate with Harry) handle the communication and we continue on our merry little way towards completing the write-ups!

(in reply to Jimm)
Post #: 178
RE: Unit Descriptions: Air, Naval, Land - 1/7/2007 5:16:53 PM   
pclem

 

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From: France (Paris)
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Hi All,
It's quite by chance that I stumbled on this forum to discover with astonishment (and delight !) that there is a computer version of WiF in active development !!! This was quite a surprise since, outside of this forum (the ADG web site, the Matrix web site), it wasn't looking like much was going on.

So, I spent a few days going through a lot of the messages on this forum (I must say that the maps are stunning, as well as the air units counters !). Among other things, I can't wait to see how the "naval units display on the map" problem is going to be addressed (not that I have any doubt that it will be addressed properly) or how the different phases are actually played in the game (I have not see the CWiF game).

In the meantime, I was wondering how I could help and it looks like you are still looking for people to do the writeup on some land units. Not that I have any credentials in military history, though... My strongest credentials for that job is that I *really* want to help get this game out !

So, if you think that I can help with some small and easy countries (to start), let me know. French is my native language, so I could help with the French land units, but I am worried that this might be too tough of a cookie for me...

(in reply to jesperpehrson)
Post #: 179
RE: Unit Descriptions: Air, Naval, Land - 1/7/2007 8:33:18 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: pclem

Hi All,
It's quite by chance that I stumbled on this forum to discover with astonishment (and delight !) that there is a computer version of WiF in active development !!! This was quite a surprise since, outside of this forum (the ADG web site, the Matrix web site), it wasn't looking like much was going on.

So, I spent a few days going through a lot of the messages on this forum (I must say that the maps are stunning, as well as the air units counters !). Among other things, I can't wait to see how the "naval units display on the map" problem is going to be addressed (not that I have any doubt that it will be addressed properly) or how the different phases are actually played in the game (I have not see the CWiF game).

In the meantime, I was wondering how I could help and it looks like you are still looking for people to do the writeup on some land units. Not that I have any credentials in military history, though... My strongest credentials for that job is that I *really* want to help get this game out !

So, if you think that I can help with some small and easy countries (to start), let me know. French is my native language, so I could help with the French land units, but I am worried that this might be too tough of a cookie for me...

Welcome and thanks for offering to help.

All help is appreciated. As far as I know, no one working on the unit writeups is a professional historian and almost all of them are learning a great deal as they do the writeups. Capitan is coordinating efforts for the land unit writeups so you should send him a PM (personal message) repeating what you just posted. Currently the French land units have no writeups, with the exceptions of the HQ/leaders and a lone Artillery unit built in the USA.

Writers have had more trouble with the land unit writeups than the air and naval ones, so I suggest reading through (lightly) the posts in this thread for a discussion and examples of how to research and what to look for. Good hunting!

_____________________________

Steve

Perfection is an elusive goal.

(in reply to pclem)
Post #: 180
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