Feinder
Posts: 6589
Joined: 9/4/2002 From: Land o' Lakes, FL Status: offline
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The real answer to “Why is it so expensive?”, is basically because “the market will bear it”. WitP is very much a niche game. It appeals to grognards who are interested in the Pacific theater of WW2. Grognards are: a. Normally are 30 – 60 years old b. Usually some-what balding c. Generally a little over-weight d. Often lack certain social skills (well evidenced by some of the board’s replies) e. Tend to live in caves (or their office/den/library), surrounded by books on WW2 that no one else has every heard of f. Because of the previous 5 traits, they are frequently divorced or single. Or are married with limited opportunities for a “real” social life. However, because of their lack of social life, Gronards usually: a. Have a little bit more disposable income. Enter Matrix business strategy team... Joel - Hey Gary. What’d you do last night? Gary - Nuttin’. Joel – Hm. I see you’re about 60, are somewhat balding, a bit over-weight, and lack a social life. Gary – So. What of it? Oh, and I didn’t do “nuttin” last night. I stayed up finishing Shattered Sword. Joel – (makes check on list - lacks social skills, and gold star beside lacks social life). Oh nothing. Just checking. You’re into WW2 right? Gary – Yep. I’m the WW2 gawd, I once wrote this game called PacWar... Joel – Great. I’ve got a new project for you, it’s called WitP… . . . Mike – So Joel, did Gary buy off on WitP? Joel – Yep, we got him. What do you see as problems in development? Mike – Well, Gary’s not cheap. The scope of this thing is huge. We’re talking about issuing orders to PT-109 to “Patrol, do not retire”, so you can recreate JFK getting run over an IJN destroyer. Joel – Yeah. Whatever you just said. It think if we try to sell this game to middle-aged, balding, fat guys living in caves, who are interested in WW2, and have no social life, we can make some money on this thing. There aren’t not a lot of them (that whole “interested in WW2 is problematic). But I think we can make enough on the game so that at least we won’t have to pay you in Nigerian money anymore. Mike – Support is gonna be a b_tch. We’re going to have to maintain this thing, long after our grandchildren have graduated college. You know grognards. They finally got fed up the family cat for wrecking their table games, and bought themselves a PC. The last game they bought was that PacWar game from the 1983. They’ve been playing the same d_mn game for 23 years. They finally decided they want a new game, so we’re gonna give it to them. But we’ve got to make it expensive, because you know they’re not going to buy another game for another 23 years. Joel – I see your point. How does $70 sound…? -F-
< Message edited by Feinder -- 1/9/2007 9:03:11 PM >
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"It is obvious that you have greatly over-estimated my regard for your opinion." - Me
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