Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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quote:
ORIGINAL: chris0827 But they did have to pay for mustered soldiers in the war. It cost a lot to equip a brigade even if you count the weapons separately. You should have to pay for mustering and conscription. It's the regular production that makes no sense. What is that supposed to model? When a regiment was raised in the war it took a few days to a few weeks not months. They often marched directly to the front training along the way. Of course they wouldn't do well in combat as 1st Bull Run showed by they could be used in an emergency. Drop they mustering, make infantry production take 1 month, and add costs to conscription and you have a much better representation of the civil war. You do have to pay to arm them with more than improvised weapons and as soon as they are raised, you're paying supply costs each turn for food, clothing, ammo, etc. Mike thinks it should cost even less, you think it should cost more, let's say we have a compromise. Regarding regular production, what I do is build a few manufacturing centers in my major cities. Once you get up to three, infantry is produced in one turn (two weeks). Conscription has a risk of unrest and otherwise has the same costs as muster, you need to arm and it's another unit added to your supply rolls. As far as I can tell, what you want is already in the game. Regards, - Erik
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