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RE: Cobra Aus RapidShare link page - 2/4/2007 10:47:48 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
FIRST be aware this is still a work in progress in the Map SHIPS and PWHEX area
but v5.623 and v6.623 all scenarios and associated art files are Posted at Send Space
a multi part download about 60 meg

also note that v6.623 EOS zip contains the latest PWHEX file

changes
it is intended that these files be used with 6.623 or 6.63 level pwhex files (plural because there are two - one for each condition of the Panama Canal)
AND 6.63 level art files (map, ship and probably aircraft) - when these are available.

This is the next to last step in a dreary process of data washing - and massive data entry re small ships/craft - which will end with the issuing of 6.63 data files about Tuesday. These files are meant to be used to familiarize yourself with the interior river systems, with groups of landing craft and PT boats and other minor vessels,
and a number of other technical innovations. They also are meant to spot errors the utilities won't see.

A number of new units appear - and a few have not yet appeared. The present state of pwhex opens the Ganges/Bhramaputra river system, the Upper Yangtze River system, the Upper Yellow River system, the Chao Phraya river system and the Amur/Usurri/Sungari River system. The Irrawaddy and Mekong will be added.
So will some additional river craft - mainly on the Amur, Irrawaddy and Mekong.

There are a number of eratta corrections of many sorts, and slight enhancements to devices, aircraft and ship classes. For example there is a new Soviet 130mm destroyer gun - a very remarkable weapon much more comparable to a six inch than a five inch gun. The riverine transports of Thailand now operate on the rivers instead of the coast. Etc.

I will complete pwhex 6.63 first, then immediately convert 5.63 to that standard, then do the data files for x.63. I plan to issue a call for turns in the Tag Team game for one week after x.63 is issued - probably Tuesday.

A small team (Cobra - Mifune and I) will then attempt to integrate Level 7 - and Levels 5 and 6 will be frozen until after the human tests produce enough information to define issues.

Sid


download link v5.623 scenarios
http://www.sendspace.com/file/jl2vqh

download link v6.623 scenarios
http://www.sendspace.com/file/qroc4b

download link for additional ships mainly the river craft both allied and axis
http://www.sendspace.com/file/cqp56m

Special note for map download
Panel 001 and 002 in the v6.623 download can be used for both v5 and v6
but panel 010 can only be use for v6 see the download v5.623 map panels for the
v5 panel 010
download link v6.623 Map Panels
http://www.sendspace.com/file/95soxh

download link v5.623 panel 010
http://www.sendspace.com/file/3omeqd


there will be more map updates we are working in panel 000 at the moment and there are still ship art to come ther are no air updates at this time

Cobra Aus



(in reply to CobraAus)
Post #: 301
RE: Cobra Aus RapidShare link page - 2/5/2007 9:31:10 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v5.624 and v6.624 micro all scenarios Posted at Send Space

changes
This is ONLY a location file. It only corrects eratta - which were pretty extensive in EOS - and scattered otherwise -

except it adds a number of locations in SE Asia - mainly related to the river systems.

This file will allow you to use the new river systems in Burma and Indochina when pwhex 6.4 releases - which is in a short while. It also allows you to get used to the other impacts of these locations - which make land unit movement more feasible.
There are a few changes to road/trail/rail lines - mainly one hex extensions - but a road in Cambodia is erased. The art for all these is about to be approved - and Cobra will post when it is.

This is also released so no one wastes time reporting what is already fixed.

Sid

I have not forgotten Level 5 - which is actually cleaner than 6 - no particular EOS problems here. We will do a Level 5 pwhex set with 6.63 - I didn't want to convert at 6.623 because I have to convert again anyway today. But Level 5 also gets the river systems.

Sid

Download link
http://www.sendspace.com/file/nne7mk

Cobra Aus

(in reply to CobraAus)
Post #: 302
RE: Cobra Aus RapidShare link page - 2/6/2007 9:59:07 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
Additional Map changes + ships + V5.623 & V6.623 PWHEX sets posted at Send Space

changes
river system art done for Panels 000-001-005
download link
http://www.sendspace.com/file/4tl8x9

addition ship art
download link
http://www.sendspace.com/file/zb71zl

PWHEX changes
This is a violation of protocol - but I wish to keep the version numbers in sync.

If you downloaded 6.63 already - just write over it with this. There is a single hex side of difference - which matters for travel only in one direction - theoretically (it isn't clear it matters in practice).

Pwhex work done for now.

download link
outdated and deleted see the new Darwin release below

Cobra Aus

< Message edited by CobraAus -- 2/7/2007 1:38:39 AM >

(in reply to CobraAus)
Post #: 303
RE: Cobra Aus RapidShare link page - 2/7/2007 1:06:02 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
sorry guys a couple of critical changes has forced an a micro update to panels 000 & 005
for v5 v6 maps

download link
http://www.sendspace.com/file/8aj6vh

Cobra Aus

(in reply to CobraAus)
Post #: 304
RE: Cobra Aus RapidShare link page - 2/7/2007 1:25:34 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
due to move of Darwin 1 hex west and new v5.623 and v6.623 PWHEX set has just come thru and is Posted at Send Space - the previous release today is now out of date and deleted

changes
This set moves Darwin and its associated RR to the correct hex.
Since Cobra revised the map - we need to be in sync.
Also codes some swamp hexes more properly - they seem to have dried up!
And the LCF at Soc Trang is now meaningful.

Sid

Download link
http://www.sendspace.com/file/psa6h9

Cobra Aus

(in reply to CobraAus)
Post #: 305
RE: Cobra Aus RapidShare link page - 2/7/2007 1:59:08 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
this has been a fast and furious fun morning 'NOT' hope you are keeping up
RHS v6.625 & v5.625 micro all scenarios posted at Send Space

changes
This is ONLY a location file for level 6 scenarios and it supercedes 6.624 - it just goes on top of the last comprehensive update. It moves Darwin to line up with new map art. It also addresses a problem of too many locations with exaggerated forts.
It also folds in some eratta.

This is getting close to 6.63 - but not quite there. Mostly eratta and adding some Allied engineer units.

Sid

download link
http://www.sendspace.com/file/3b5s50

Cobra Aus stops to draw breath

O by the way there is life outside of WITP one of my daughters got tickets for the Australian El Divo concert for my Wife and I for Xmas we going 'OUT' next week

(in reply to CobraAus)
Post #: 306
RE: Cobra Aus RapidShare link page - 2/7/2007 6:42:12 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
wait there's more
RHS v5.625 & v6.625 micro 2nd issue (addition to issue 1) posted at send space

changes
This update has the same 6.625 location file as before - but adds classes and ships.
You can try out the new Aussie ALC-40 landing craft - and formations of British Army, Royal Marine, RIN, CW and RN landing craft. More river craft - adding traditional craft when fitted with motors - on Ganges and Irrawaddy - and some other minor craft.

This replaces all microupdates since the last comprehensive update.

Sid

download link
http://www.sendspace.com/file/6e8kpn

Cobra Aus

(in reply to CobraAus)
Post #: 307
RE: Cobra Aus RapidShare link page - 2/7/2007 8:48:05 PM   
Jo van der Pluym


Posts: 834
Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline

quote:

ORIGINAL: CobraAus


Special note for map download
Panel 001 and 002 in the v6.623 download can be used for both v5 and v6
but panel 010 can only be use for v6 see the download v5.623 map panels for the
v5 panel 010
download link v6.623 Map Panels
http://www.sendspace.com/file/95soxh



Hi CobraAus

I have try to download this each day differend times. an every time have I
the following message:

Sorry, the free service in your location is too busy.



_____________________________

Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to CobraAus)
Post #: 308
RE: Cobra Aus RapidShare link page - 2/7/2007 8:49:04 PM   
Jo van der Pluym


Posts: 834
Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline
quote:

ORIGINAL: CobraAus


Special note for map download
Panel 001 and 002 in the v6.623 download can be used for both v5 and v6
but panel 010 can only be use for v6 see the download v5.623 map panels for the
v5 panel 010
download link v6.623 Map Panels
http://www.sendspace.com/file/95soxh



Hi CobraAus

I have try to download this file each day on differend times. and every time have I
the following message:

Sorry, the free service in your location is too busy.




< Message edited by Jo van der Pluym -- 2/7/2007 9:02:13 PM >


_____________________________

Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to Jo van der Pluym)
Post #: 309
RE: Cobra Aus RapidShare link page - 2/7/2007 11:47:21 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
quote:

I have try to download this file each day on differend times. and every time have I
the following message:

I have struck this myself their band with has too many users on line at time I trying
I just keep trying when that happens it will work
does not happen often in Aus not sure about EU

Cobra

(in reply to Jo van der Pluym)
Post #: 310
RE: Cobra Aus RapidShare link page - 2/8/2007 9:32:22 AM   
Jo van der Pluym


Posts: 834
Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline

quote:

ORIGINAL: CobraAus

quote:

I have try to download this file each day on differend times. and every time have I
the following message:

I have struck this myself their band with has too many users on line at time I trying
I just keep trying when that happens it will work
does not happen often in Aus not sure about EU

Cobra


Hi Cobra

I have it now. Thanks

_____________________________

Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to CobraAus)
Post #: 311
RE: Cobra Aus RapidShare link page - 2/8/2007 10:09:54 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v5.626 & v6.626 micro All senarios posted at send space

changes
Same as yesterday - 3 files only - replacing all previous microupdates

adding a thousand Allied landing craft/support craft - a couple of hundred empty ship slots -

new locations in Thailand and Indochina defined as Allied -

adding Viet Minh 1st battalion for experimental purposes

cleaning up eratta

Sid

download link
http://www.sendspace.com/file/vohkjh

Cobra Aus

(in reply to Jo van der Pluym)
Post #: 312
RE: Cobra Aus RapidShare link page - 2/8/2007 12:50:48 PM   
davidjruss


Posts: 235
Joined: 5/25/2002
From: Derby, England
Status: offline
Cobra,

Am playing RHS v6 scen 060 against the AI

can all of these v6 updates be used with save games or do I need to commence a new game each time an update is announced?

Many Thanks

DavidR

(in reply to CobraAus)
Post #: 313
RE: Cobra Aus RapidShare link page - 2/8/2007 1:12:19 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
quote:

can all of these v6 updates be used with save games or do I need to commence a new game each time an update is announced?

RHS is still in development and testing v5 and v6 are only about a week away from being
locked done for long term play and work on v7 will commenece
as most changes involve the OOB you need to start a fresh game each update unless its PWHEX or art

Cobra Aus

(in reply to davidjruss)
Post #: 314
RE: Cobra Aus RapidShare link page - 2/10/2007 11:00:41 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
finally after a broken Yahoo and power failures RHS v5.627 and v6.627 have been posted at Send Space

changes
Nothing glamerous here:

lots of eratta - vast numbers of Allied landing craft added - medium numbers of Allied ship slots added at the same time -

But it should play a good deal more efficiently.

Cobra says we won't have the new EOS airplane art soon - so we won't redo the EOS Allied Air OB until it is.

My focus is getting rid of all eratta - adding Viet Ming and Vichy units in Indochina - and getting small craft converted to the multiple ship system. Looks like the Allies will have AT LEAST 5 times the amphib assault lift - and a similar proportion of increased assault support craft - while we will have hundreds (possibly thousands) of free ship slots.

I have three days off - so wherever we are in this process on Tuesday - I will freeze the scenarios then. When Cobra does the air art - we will redo EOS - folding in any technical things we have learned.

Please test the more complex situation in Indochina and Thailand - to see if it is viable?

Sid


Download link v6.627
http://www.sendspace.com/file/prr122

Download link v5.627
http://www.sendspace.com/file/1qloij

Cobra Aus

(in reply to CobraAus)
Post #: 315
RE: Cobra Aus RapidShare link page - 2/12/2007 7:49:16 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.628 micro update all scenarios sent to Send Space v5.628 should not be far behind
have not got yet

changes
Ship, class and location files.

Eratta and revised Allied landing craft/ships. Adding LSTs.

Adding new locations in New Guinea related to new trail system.

Last release before 6.63 comprehensive

download link v6.628
http://www.sendspace.com/file/cx2996

(in reply to CobraAus)
Post #: 316
RE: Cobra Aus RapidShare link page - 2/12/2007 10:17:09 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v5.628 posted at Send Space

download link
http://www.sendspace.com/file/iyo2ik

(in reply to CobraAus)
Post #: 317
RE: Cobra Aus RapidShare link page - 2/13/2007 8:47:45 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS map panel 011 has been posted at Send Space

changes
as per Sid changes for Kakoda trail etc

In the Gulf of Carpentaria I have added some chrome at this stage
air base locations and track linkage - these are not active sites at this stage
still researching + Sid not know about these yet

download link
http://www.sendspace.com/file/zfupag

Cobra Aus

(in reply to CobraAus)
Post #: 318
RE: Cobra Aus RapidShare link page - 2/13/2007 9:58:45 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Will there be some sort of "comprehensive" download on RHS page someday ?

http://www.rhs.akdreemer.com/rhs_home.html

I've installed so many updates now that I don't really know what I have to install to get the scenarios to work as designed...

(in reply to CobraAus)
Post #: 319
RE: Cobra Aus RapidShare link page - 2/13/2007 9:21:05 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.623 PWHEX set final posted at send space

In answer to a quesiton about RHS web site
as soon as the rapid fire changes in art and the v5 - 6 scenarios are finalized and frozen
for long term play (this week I hope) the data at the Web Site will be updated to the frozen level (that is for a new player the entry level will be 6.63)
an other change I am looking at at this time is to release a LEVEL 5 map set , set to level 7 summer map standard level 6 map will become level 7 over time
at this time the the level 5 and 6 map panels are way out of date for art standard only
not PWHEX standard

also in the works I am work in the air art panels do a big clean up and re alignment
of the panels so that the BIT MAP number relates to the slot number this is going take a lot longer than I thought it would weeks in fact and is a 3 phase operation
also I watched with great interest, the standardized art work in the ships that another team is doing, the results which will be folded into the RHS Ship set. (just takes time maybe someone might take on the intergration of the new ship art into the RHS ship art for me that would help)

Cobra




changes
This may be difinitive for level 6.63.

River art now lines up with pwhex - except for one hex - where the Mekong is disconnected from itself - in a location that does not matter. Here pwhex is right -
in case anyone ever wanders there. This is 2 hexes East of Bhamo - itself a new location - the end of the Irrawaddy river transport system IRL and now in RHS.
The Mekong there is not really near anything that matters - and it isn't navigable either.

In Eastern New Guinea we have at last got the trail system "right" - by adding new location Kairuku - you can simulate movement to Wau over NON-trails (by canoe in part) - at horrible costs in time and in supplies. We also added Kappa Kappa - which is actually combined with Rigo and Kalo but the names are absent - so you can understand why the Southern trail is the "Kappa Kappa Track" - while the Northern one is the Kokoda Track. The old trail is now split into N and S versions - the Northern one having a horrible level 1 airfield at Kokoda - and being shorter than the Southern one - people will probably prefer it to Kappa Kappa. But you can't ignore either - probably. The only problem here is the name Salamua is messed up by the icon for Kairuku - but time permitting the overlay can be corrected.

As always there are three files: pwhex.dat ready to use in normal form, the same file called RHSPW6633.dat - in case you ever need to rename it back, and PANPW6633.dat to use in the event the Panama Canal is damaged. The RHS convention is that IF you achieve 90% port damage at Panama City, the canal is closed - and it remains closed until the port damage drops to 10%. This simulates the difficulty of damaging the Gatun Lock and the corresponding difficulty to repair it if it is taken out - except the latter isn't as great as it should be.

Sid

Download link
http://www.sendspace.com/file/x2xoq0

Cobra Aus


(in reply to Sardaukar)
Post #: 320
RE: Cobra Aus RapidShare link page - 2/13/2007 11:17:23 PM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.629 map panel 001 final change to match PWHEX (I hope)

change
corrected broken link in one of the rivers no makes sence

note the zip read as v6.623 should have been v6.629
download link
http://www.sendspace.com/file/qls0cn

Cobra

< Message edited by CobraAus -- 2/14/2007 5:16:10 AM >

(in reply to CobraAus)
Post #: 321
RE: Cobra Aus RapidShare link page - 2/14/2007 5:10:25 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.629 panel 011 final these panels work for both level 5 and 6 scenarios

changes

Kappa Kappa inplace

download link
http://www.sendspace.com/file/u94czi

(in reply to CobraAus)
Post #: 322
RE: Cobra Aus RapidShare link page - 2/14/2007 9:59:37 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.629 all scenarios posted at Send Space

changes
Sand has run out of the hourglass - and Cobra and I are still coordinating art with files. Also - he wants to add a few locations in Aus due to Forum suggestions. It will be another day for the final version of 6.63

However - this is very close -

Japanese Sungari river fleet added.

Japanese 40cm rockets (famous at Iwo Jima and on Okinawa) are added.

Always adding LSTs and Sea Truks.

And fixing eratta.

This version should have New Guinea right - even to the flags

Last chance for additions/eratta before freezing.

Sid

download link
http://www.sendspace.com/file/547uel

Cobra Aus

(in reply to CobraAus)
Post #: 323
RE: Cobra Aus RapidShare link page - 2/15/2007 7:45:21 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.63 micro posted at send space

changes
The frozen level will be 6.64 - ETA two days.

This adds locations in Australia, fixes cruiser respawn, period.

It is just technical stuff now - we will finish this - provided no one comes up with more to add!

Sid
download link
http://www.sendspace.com/file/iilgbk

if you want it there is a panel 011 that we are working with avail at send space it about 80% right at the moment hopefully all will be completed by to morrow

download link for map panel
http://www.sendspace.com/file/n9a44m

Cobra aus

(in reply to CobraAus)
Post #: 324
RE: Cobra Aus RapidShare link page - 2/16/2007 2:42:25 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.635 Pwhex set final posted at send space

changes
This should be the last pwhex until we change something!

It corrects a minor communication code on New Guinea

allows the Norman River to be used to sail to Normanton in the Gulf of Carpentera

adds a trail to a village East of Darwin

and adds a minor RR (= road) to Normanton from the East Coast of Australia
(and a LCF from Normanton to Karumba)

As always there are 3 files, normal pwhex, Panama pwhex, and RHSPW so you can get normal back if you have changed. Note that Panama pw can be used if you believe the canal should not be open at all in the game (i.e. as in CHS).

more changes with v6.635
Once again, I hope this is the difinitive final release of pwhex Level 6.

It fixes an error re Maningrida Island - it needs to be coded as coast for the port to function properly -

and three hexes of the Wyndham Road needed to be upgraded from trail.

[You could move along the road - and supplies moved - because it was a "sandwich" of road/trail hexes barely permitting movement. Now you will move faster and get more supplies.]

I did not code the Victoria River to Timber Creek - which would be more correct - because art is out of sync - but I did code the Kolyma River - which has no art at all - up by Magadan. We can live without art - the river shows properly in the blue hex sides - and it does matter. This river is 1.5 times greater in flow than the Mississippi and it is up this river the gold and other resources come from. There is only a poor trail to Verkhniy and Myakit - which represent more than a few towns - and the river is navigable all the way shown (and really goes on up into Siberia - where for logistic reasons no one will go - but isn't navigable up there - so I didn't bother to plot it).

I also added small AKs to work this river system, and transferred on Navy converted yacht (gunboat/escort) and one police/coast guard vessel to Magadan. I put a combined navy/border guard base in Magadan and a squadron of patrol seaplanes. Late in the war an independent group of naval bombers appears here as well.

download link
http://www.sendspace.com/file/0hhk6t

RHS v6.635 map panels 010 & 011 posted at Send Space

download link
http://www.sendspace.com/file/5a5529

RHS v5.635 map panel 010 posted at send space

Download link
http://www.sendspace.com/file/is7v41

level 5.635 install instructions for level 5 players
download both map zips

install only map panel 011 out of the v6.64 set and install map panel 010 out of the
v5.64 set this is because of the edge channels in version 6

I have not seen a v5.635 PWHEX set yet

Cobra aus

< Message edited by CobraAus -- 2/16/2007 3:29:20 AM >

(in reply to CobraAus)
Post #: 325
RE: Cobra Aus RapidShare link page - 2/16/2007 6:45:00 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.63 comprehensive update posted at send space

changes
This adds many locations in Australia, some LSTs, two locations in Siberia,
corrects some eratta, and adds air groups (43 RAAF and 2 Soviet Naval ones).
Probably other stuff as well.

Having problems tracking data on Old Soviet river craft - but mainly just integrating and eratta punching.

This is not the 5.63 as planned - it is an interim. 6.64 is the version we will freeze. Cobra still working up art in conjunction with this - and we are still working on some locations - and ship art for Japanese and Soviet Amur Flotillas. Some hope we may finish tomorrow.

Sid

download link
http://www.sendspace.com/file/0xqn0q

cobra aus

(in reply to CobraAus)
Post #: 326
RE: Cobra Aus RapidShare link page - 2/17/2007 12:29:42 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v6.636 PWHEX set and v6.636 micro update posted at send space

map changes related will follow soonest

changes
Medium important location issues have caused a dual release of location files
and pwhex files. To insure coordination, both are called 6.636 - they work together.

This fixes:

a) Location of Galapagos Islands (which were in the Level 7 place - middle of the ocean for Level 6)

b) Broken Rail Line between Darwin and Katherine

c) Incorrect locations for two villages near Darwin (Millingimbi and Manningrida - should we say M & M??)

d) Codes Millingimbi as an atol

e) Codes the Victoria River as navigable to Timber Creek - which is now a minor port

f) Puts initial fuel at Magadan

g) Minor adjustments to new locations as we learn more about them.

Because some of these matter - this microupdate is issued without waiting for other work that will occur today.

There will be either a comprehensive update 6.637 or we will go to 6.40 - if Cobra and I get the art worked out entirely - possibly today - otherwise tomorrow.


download link PWHEX set
http://www.sendspace.com/file/uxswig

download link micro update
http://www.sendspace.com/file/bki9um

Cobra aus

(in reply to CobraAus)
Post #: 327
RE: Cobra Aus RapidShare link page - 2/20/2007 12:58:57 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
just crossing the finish line about 100 yards to go
RHS v6.64 PWHEX set final posted at Send Space

download link
http://www.sendspace.com/file/a9aklt

I will now cut a full set of the updated map panels and post will be about an hour
Scenario wise I am still doing the last of the ship art so get on you marks for long term play

Cobra YE HA damn I forgot I still have about a weeks work to update v5 maps and issue back to the grind stone

one of my all time fav games just came out and I have IT I want to PLAY but no time

Total Annihilation AKA Supreme Commander all 8 gig of it
+ C&C 3 just released o boy o boy and I have still got about 6 months of Gothic 3 to go

I could go on slave drivers

(in reply to CobraAus)
Post #: 328
RE: Cobra Aus RapidShare link page - 2/20/2007 7:21:46 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
better late than never - very slow network this morrning had to wait to upload this afternoon

RHS v6.64 map panels posted at Send Space about 50 meg

download link
http://www.sendspace.com/file/1vj2dc

Cobra Aus

(in reply to CobraAus)
Post #: 329
RE: Cobra Aus RapidShare link page - 2/21/2007 8:04:56 AM   
CobraAus


Posts: 2322
Joined: 8/23/2004
From: Geelong Australia
Status: offline
RHS v5.641 PWHEX set posted at send space

download link
http://www.sendspace.com/file/2u357f

level 5.641 Map will be posted to-night or tomorrow with a bonus all art is comleted
and to level 7 standard or art
will also release in a pack all new ships that have been done to date at same time as map

Cobra Aus


(in reply to CobraAus)
Post #: 330
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