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Shipyard Repair Points at Pearl

 
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Shipyard Repair Points at Pearl - 2/8/2007 4:05:40 PM   
GTGSAILOR

 

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I am playing the campaign game as the Allies. It is now January 1944. In the last few game weeks Pearl has stopped generating repair points. I have 4xAD, 3xAR, 2xAS in port. All of the repair units are at zero system points. These continue to repair light units. No repairs will take place on heavy units such as a carrier. I moved all units except a carrier out of Pearl. No TF in port with unts having system damage over 5. No repairs took place. Moved the carrier out of port. Shipyard repair points remained the same at 116. I left Pearl empty for two days, no change in SRP.

All areas are under human control, no computer control. Pearl has 95,552 supply, 408,171 fuel, 42,257 oil, 40,650 resources. More than adequate support. No port damage.

How do I get my Shipyard repair back in action? Is there a worker strike or what?
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RE: Shipyard Repair Points at Pearl - 2/8/2007 4:09:29 PM   
rtrapasso


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Joined: 9/3/2002
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quote:

ORIGINAL: GTGSAILOR

I am playing the campaign game as the Allies. It is now January 1944. In the last few game weeks Pearl has stopped generating repair points. I have 4xAD, 3xAR, 2xAS in port. All of the repair units are at zero system points. These continue to repair light units. No repairs will take place on heavy units such as a carrier. I moved all units except a carrier out of Pearl. No TF in port with unts having system damage over 5. No repairs took place. Moved the carrier out of port. Shipyard repair points remained the same at 116. I left Pearl empty for two days, no change in SRP.

All areas are under human control, no computer control. Pearl has 95,552 supply, 408,171 fuel, 42,257 oil, 40,650 resources. More than adequate support. No port damage.

How do I get my Shipyard repair back in action? Is there a worker strike or what?




this is a new one on me... did you recently change your game, esp. use a new map? if so, this could mess things up...

Otherwise, you might try forming and disbanding TFs with damaged ships in them... this can sometimes "jog" the AI's repair routine.

(in reply to GTGSAILOR)
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RE: Shipyard Repair Points at Pearl - 2/8/2007 4:14:08 PM   
GTGSAILOR

 

Posts: 33
Joined: 12/4/2005
Status: offline
I am using the original game map. I have tried moving Carrier in an out of port. Leave at sea for a turn and return and disband. No effect.

(in reply to rtrapasso)
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RE: Shipyard Repair Points at Pearl - 2/8/2007 5:08:57 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: GTGSAILOR

I am using the original game map. I have tried moving Carrier in an out of port. Leave at sea for a turn and return and disband. No effect.



Well, perhaps the pwhex (map) file somehow became corrupted - you might try reloading that file to see if that solves it... if the files was corrupted, the game might have decided SF is no longer a port... you might hit the "1" key to see if the terrain type is correct as a quick and dirty check

BTW - any other ports showing the same problem?

(in reply to GTGSAILOR)
Post #: 4
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