Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Transport Questions...

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Transport Questions... Page: [1]
Login
Message << Older Topic   Newer Topic >>
Transport Questions... - 2/11/2007 10:21:58 PM   
Murphie

 

Posts: 24
Joined: 2/11/2007
Status: offline
I'm running a CHS Mod.

I have a TF that I want to transport oil from Miri to Kagoshima. I selected Tanker when I built my TF and since I wanted to move about 10k of oil per trip, the TF has 1 AK @ 5670 Cap., 1TK @ 6000 Cap., and a PG for ASW support. So I get my TF to Miri and submit orders for loading oil with the destination being Kagoshima. I checked the TF 2 or 3 turns later and it is north of Vigan with the AK loaded with 32 supplies and the TK loaded with 200 oil... Why does the AK have Resources and why did the TF not load 11670 of oil?

Something of a similiar vein, I created a Tanker TF @ Singapore with 1 AK @ 5000 Cap. and sent it to Medan, Sumatra, to start running oil to Kagoshima. I can load fuel, resources, supplies, and troops but not oil... What's up with that?



_____________________________

Respectfully,

M. E. Grinn
Post #: 1
RE: Transport Questions... - 2/11/2007 10:58:50 PM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
While AK can carry fuel (presumably in drums), they will not carry oil (oil doesn't come out of the ground in drums). If you set a transport TF to load resources, the TK/AO will load oil, and the AK/AP will load resources.

Miri is always a problem. The port is too small. Build it up to a 2 and you will probably have better luck shipping out oil.

< Message edited by irrelevant -- 2/11/2007 11:12:59 PM >


_____________________________

Fear the kitten!

(in reply to Murphie)
Post #: 2
RE: Transport Questions... - 2/12/2007 1:49:10 AM   
Murphie

 

Posts: 24
Joined: 2/11/2007
Status: offline
quote:

ORIGINAL: irrelevant

While AK can carry fuel (presumably in drums), they will not carry oil (oil doesn't come out of the ground in drums). If you set a transport TF to load resources, the TK/AO will load oil, and the AK/AP will load resources.

Miri is always a problem. The port is too small. Build it up to a 2 and you will probably have better luck shipping out oil.


Ahhh - that makes sense with the AKs. And I'll try the level 2 port idea also - thanks!

Just curious - why does it allow AKs to be selected under a tanker mission?



< Message edited by Murphie -- 2/12/2007 2:04:05 AM >


_____________________________

Respectfully,

M. E. Grinn

(in reply to tsimmonds)
Post #: 3
RE: Transport Questions... - 2/12/2007 2:10:57 AM   
Yamato hugger

 

Posts: 5475
Joined: 10/5/2004
Status: offline
I max out the ports of all my oil producing bases (rather I should say my shipping centers not ALL the oil bases) and the resource/supply base east of Palembang (Tobali or something like that). The bigger your port is, the faster they load / unload and the more they can hold without spoilage.

(in reply to Murphie)
Post #: 4
RE: Transport Questions... - 2/12/2007 2:27:40 AM   
Murphie

 

Posts: 24
Joined: 2/11/2007
Status: offline
quote:

ORIGINAL: Yamato hugger

I max out the ports of all my oil producing bases (rather I should say my shipping centers not ALL the oil bases) and the resource/supply base east of Palembang (Tobali or something like that). The bigger your port is, the faster they load / unload and the more they can hold without spoilage.


Hi Yamato Hugger,

Again some excellent advice that I will take to heart. There's so much to this game that isn't really covered in the manual.


_____________________________

Respectfully,

M. E. Grinn

(in reply to Yamato hugger)
Post #: 5
RE: Transport Questions... - 2/12/2007 5:01:09 AM   
Yamato hugger

 

Posts: 5475
Joined: 10/5/2004
Status: offline
Heh, actually it is in the manual, just not easy to find. Thats why I keep my rules in the "thinking room"

(in reply to Murphie)
Post #: 6
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Transport Questions... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.609