Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Router from hell...

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Cross of Iron >> Cross of Iron Support >> Router from hell... Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Router from hell... - 2/14/2007 7:44:06 PM   
jukofyork


Posts: 20
Joined: 2/12/2007
Status: offline
Does anybody have any ideas on setting up routers to work with CC3/COI? I've tried BHQ hosting, BHQ joining, MMCOI, dirrect join using other's IP, dirrect join to me using my IP, etc and no luck.

I have a dual-WAN router which complicates things and I can't just add my machine into the DMZ, but what I've tried so far:

1. I have opened all the necessary ports (including 6073 UDP which I isn't mentioned in the manuals, but was listed here: http://support.microsoft.com/default.aspx?scid=KB;en-us;q240429)
2. I've tried disconnecting one of the WAN inputs to get the router to work more like a normal router.
3. Tried without any local firewall.

The only thing that has worked so far is bypassing the router and connecting dirrectly. This is OK for testing, but I can't play like that...

Any ideas?

Juk :)

< Message edited by jukofyork -- 2/14/2007 7:57:08 PM >
Post #: 1
RE: Router from hell... - 2/14/2007 8:52:18 PM   
Beeblebrox

 

Posts: 200
Joined: 10/27/2006
Status: offline
All Routers are from hell!


(in reply to jukofyork)
Post #: 2
RE: Router from hell... - 2/14/2007 10:38:30 PM   
Prince of Eckmühl


Posts: 2459
Joined: 6/25/2006
From: Texas
Status: offline
quote:

ORIGINAL: jukofyork

The only thing that has worked so far is bypassing the router and connecting dirrectly. This is OK for testing, but I can't play like that...



No, and you shouldn't have it so connected.

The game ought to work with the following ports opened:

47624
2300-2400

Set both entries to UDP/TCP

6073 is a DX8 port, and shouldn't been needed for CC3, unless the developers altered that part of the code.

Do you have the WinXP firewall turned off?

PoE (aka ivanmoe)


< Message edited by Prince of Eckmühl -- 2/14/2007 10:53:54 PM >


_____________________________

Government is the opiate of the masses.

(in reply to jukofyork)
Post #: 3
RE: Router from hell... - 2/14/2007 11:23:27 PM   
jukofyork


Posts: 20
Joined: 2/12/2007
Status: offline

quote:

ORIGINAL: Prince of Eckmühl

quote:

ORIGINAL: jukofyork

The only thing that has worked so far is bypassing the router and connecting dirrectly. This is OK for testing, but I can't play like that...



No, and you shouldn't have it so connected.

The game ought to work with the following ports opened:

47624
2300-2400

Set both entries to UDP/TCP

6073 is a DX8 port, and shouldn't been needed for CC3, unless the developers altered that part of the code.

Do you have the WinXP firewall turned off?

PoE (aka ivanmoe)


Thanks - I just gave it a quick try setting all ports to UDP and no luck still I'm affraid

Earlier today I read something about turning off all ICMP filtering as that kills old games, but no luck with that either.

I'm gonna try setting up a Socks 5 Proxie server on a dedicated server and use SocksCap to force COI to use that and see if that works.

Juk :)

(in reply to Prince of Eckmühl)
Post #: 4
RE: Router from hell... - 2/14/2007 11:33:14 PM   
e_barkmann


Posts: 1307
Joined: 4/18/2000
From: Adelaide, Australia
Status: offline
try setting ports to 'both' UDP AND TCP...see if that helps

_____________________________

Scourge of War multiplayer group

http://steamcommunity.com/groups/sowwaterloo

(in reply to jukofyork)
Post #: 5
RE: Router from hell... - 2/14/2007 11:49:52 PM   
jukofyork


Posts: 20
Joined: 2/12/2007
Status: offline

quote:

ORIGINAL: Chris Merchant

try setting ports to 'both' UDP AND TCP...see if that helps

Sorry, I wasn't clear - I did have them setup as both UPD and TCP (they were just as the manual said before).

Juk :)

(in reply to e_barkmann)
Post #: 6
RE: Router from hell... - 2/15/2007 1:23:41 AM   
Prince of Eckmühl


Posts: 2459
Joined: 6/25/2006
From: Texas
Status: offline
You mentioned that you tried to join another players game via IP.

Can you ping the other parties IP?

PoE


_____________________________

Government is the opiate of the masses.

(in reply to jukofyork)
Post #: 7
RE: Router from hell... - 2/15/2007 2:37:34 AM   
jukofyork


Posts: 20
Joined: 2/12/2007
Status: offline
quote:

ORIGINAL: Prince of Eckmühl

You mentioned that you tried to join another players game via IP.

Can you ping the other parties IP?

Yep, just tried again now and I can ping them fine.

I also just tried using running CC3.exe in SocksCap via a Socks 5 proxy server to connect dirrectly to somebody else hosting and it still wouldn't work.

It seems the only way I can play CC is to just bypass the router, which sadly isn't an option other than for testing. I'm all out of ideas now...

Juk :)

(in reply to Prince of Eckmühl)
Post #: 8
RE: Router from hell... - 2/15/2007 3:03:04 AM   
Prince of Eckmühl


Posts: 2459
Joined: 6/25/2006
From: Texas
Status: offline
Hey, you paid for that router, and the Mft owes you some support!!!

Check out their website.

Linksys has good info available for gaming, Dlink too.

Give 'em a try.

PoE


_____________________________

Government is the opiate of the masses.

(in reply to jukofyork)
Post #: 9
RE: Router from hell... - 2/15/2007 10:32:47 AM   
Zakouski


Posts: 30
Joined: 2/9/2007
From: Good old Europe
Status: offline
I bought the game yesterday, and have tried many many times to connect on the MMCC3 server, just to have this error screen :




All necessary ports are open and forwarded...

Thanks for any help

(in reply to Prince of Eckmühl)
Post #: 10
RE: Router from hell... - 2/15/2007 11:35:29 AM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline

quote:

ORIGINAL: Zakouski

I bought the game yesterday, and have tried many many times to connect on the MMCC3 server, just to have this error screen :




All necessary ports are open and forwarded...

Thanks for any help



Do you have "Ms Virtual Machine" installed?

_____________________________


(in reply to Zakouski)
Post #: 11
RE: Router from hell... - 2/15/2007 11:49:45 AM   
tigercub


Posts: 2004
Joined: 2/3/2003
From: brisbane oz
Status: offline
when i got my new PC of over 12 months i toyed with computer to get cc5 to work cc3 as well no luck had 2 tecks work on it no luck 7 hours{$250},2 new modems and wireless setup, lines tested,new adsl carrier, got a fixed ip address it worked! WOW but now its only on good days LOL it may take 6 or 7 reboot or so to get it going, if i have to reboot my ADSLmodem!
no one i ever talked too new what the hell was going on! i have cross iron now same deal!!! it sucks bad! real bad. I get to play cc5 and cc3 but not all the time!{ i do know a little about the workings of these so called computers}all fire walls are off all ports are open....DA DA DA and so on on on...i had also had tecks on the phone from D-link,telacom,engin,netgear,shell i go on. but i do get to play some times!!oh yes i have been able to play the AI in the online campaign and it did save to the online interface!

< Message edited by tigercub -- 2/15/2007 12:32:51 PM >


_____________________________


You have enemies? Good. That means you've stood up for something, sometime in your life

(in reply to jukofyork)
Post #: 12
RE: Router from hell... - 2/15/2007 11:54:27 AM   
Zakouski


Posts: 30
Joined: 2/9/2007
From: Good old Europe
Status: offline
I do, sir. I try to connect on the 204.13.13.17 TCP adress, with ports 2108,09,10.... and always the same message. When i ping the adress, it answers.

I'm on Windows 2000, sp4.


(in reply to Marc von Martial)
Post #: 13
RE: Router from hell... - 2/15/2007 1:04:13 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
Check if JAVA is working here:

http://javatester.org/version.html


< Message edited by schrecken -- 2/17/2007 10:59:56 PM >

(in reply to Zakouski)
Post #: 14
RE: Router from hell... - 2/15/2007 2:57:56 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
That's definitely a virtual machine error. Can you manually reinstall those from the distribution files to see if that helps?

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Andrew Williams)
Post #: 15
RE: Router from hell... - 2/15/2007 10:04:04 PM   
RD_Roach


Posts: 289
Joined: 2/15/2007
Status: offline

quote:

ORIGINAL: jukofyork

Does anybody have any ideas on setting up routers to work with CC3/COI? I've tried BHQ hosting, BHQ joining, MMCOI, dirrect join using other's IP, dirrect join to me using my IP, etc and no luck.

I have a dual-WAN router which complicates things and I can't just add my machine into the DMZ, but what I've tried so far:

1. I have opened all the necessary ports (including 6073 UDP which I isn't mentioned in the manuals, but was listed here: http://support.microsoft.com/default.aspx?scid=KB;en-us;q240429)
2. I've tried disconnecting one of the WAN inputs to get the router to work more like a normal router.
3. Tried without any local firewall.

The only thing that has worked so far is bypassing the router and connecting dirrectly. This is OK for testing, but I can't play like that...

Any ideas?

Juk :)


If you turn off your router(via DMZ) and try to run the game,you will atleast find out if its a router problem. If it still doesnt run,then you have other issues.

This has been a issue for me ever since i installed a modem/router.At first i couldnt even join a game using the games TCP.The reason was i had to many firewalls running,Windows and Nortons on one PC,and Windows and McaFee on my other. I found out that i needed to turn these firewalls off,as information was passing through 3 firewalls before it was transferred to others or vice versa,in short,it was causeing major lag.Once i turned them off,i was able to join a game. Now my Router is the only firewall i have running.
Some Router,s require you to write port#s twice for each port# once under TCP and once for UDP,some Routers have a drop down box allowing you to do both TCP/UDP under one line.Both TCP/UDP need to be writen.

Running a Modem/Router,with 2 or more PC,s( Iam running 2) This can create more problems if not set up properly. When you have a Router,it sets up a internal IP # for each PC you have connected to it,when opening the ports #(the ones above) you must make sure you select the proper IP# in the *redirection* line in the Port manager(this is found in same place you add port#) For example, my 2 internal IP#s are 192.168.2.10 and 192.168.2.11 I play CC on my older PC,the first IP# is for my older PC,the other is for my new PC. I had the proper ports opened,but i had the wrong IP# in the redirection box,once i changed the redirection to 192.168.2.10,i was able to play as either the joiner or host.

This internal IP# 192.168.2.10(insert your IP#),will show up as the IP# you need to send to your opponent,when playing the ingame multiplayer TCP,this however is not the IP# you need to use,you need to use your external IP#.This can be found in your Router under Devices,My external IP# is 74.13.52.240.The Router calls this the WAN IP.


Hope this Helps.

(in reply to jukofyork)
Post #: 16
RE: Router from hell... - 2/16/2007 4:06:26 AM   
old man of the sea


Posts: 454
Joined: 2/6/2004
From: Waynesboro, PA
Status: offline
try opening port 1944, its from memory of old CC stuff, I may be crazy, may not be,

E

_____________________________

"Point me to a 'civilised' part of the General Forum and I'll steer way clear of it." - Soddball

Some people can tell what time it is by looking at the sun, but I never have been able to make out the numbers.

(in reply to RD_Roach)
Post #: 17
RE: Router from hell... - 2/16/2007 4:17:46 AM   
Prince of Eckmühl


Posts: 2459
Joined: 6/25/2006
From: Texas
Status: offline

quote:

ORIGINAL: schrecken

Check if JAVA is working here:

http://www.java.com/en/download/help/testvm.xml



Are Sun's Java and MS VM the same?

I know that there based on the same concept, but I thought MS altered Sun's VM.

In fact, I think that Sun sued MS over it.

PoE (aka ivanmoe)

_____________________________

Government is the opiate of the masses.

(in reply to Andrew Williams)
Post #: 18
RE: Router from hell... - 2/16/2007 4:19:56 AM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
I've got both installed.... don't know why


BUT

I can play h2h, host and client.

I can play using BHQ to launch, both as host and client

I can play on MMCCIII h2h both as host and client.

SO I must be doing something right by having

1. JAVA working
2. Firewall configured to allow CoI
3. Hardware Firewall turned off in my router
4. Have the required ports forwarded to my CoI PC..

2300 to 2400 udp/TCP
6073 TCP
47624 TCP

< Message edited by schrecken -- 2/16/2007 4:35:47 AM >

(in reply to Prince of Eckmühl)
Post #: 19
RE: Router from hell... - 2/16/2007 4:29:17 AM   
Prince of Eckmühl


Posts: 2459
Joined: 6/25/2006
From: Texas
Status: offline

quote:

ORIGINAL: schrecken

I've got both installed.... don't know why



There are excellent reasons to have them both installed.

I just wasn't sure why you would direct folks who were having problems connecting to the MMCC3 server to test Sun's version.

No offense, I just wanted to point out what I believed to be a difference between the two technologies.

And its great to hear that you've got your connections working properly.

PoE


_____________________________

Government is the opiate of the masses.

(in reply to Andrew Williams)
Post #: 20
RE: Router from hell... - 2/16/2007 4:32:04 AM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
I am demonstrating how others can sort out their connections

< Message edited by schrecken -- 2/16/2007 5:22:11 AM >

(in reply to Prince of Eckmühl)
Post #: 21
RE: Router from hell... - 2/16/2007 5:02:45 AM   
Randall Grubb

 

Posts: 80
Joined: 4/6/2001
From: Seattle, WA
Status: offline

quote:

ORIGINAL: Prince of Eckmühl


quote:

ORIGINAL: schrecken

Check if JAVA is working here:

http://www.java.com/en/download/help/testvm.xml



Are Sun's Java and MS VM the same?

I know that there based on the same concept, but I thought MS altered Sun's VM.

In fact, I think that Sun sued MS over it.

PoE (aka ivanmoe)


They are not the same. The old MS VM is what many old utilities were made to work with prior to the lawsuit. It is not even available from MS anymore, only on some websites that host depricated techs. Sun Java is not the same by any means.

As a General Note To All: MS VM is not needed for playing CoI, but it is used by MMCC3, which is an "as is" third party software application not owned by Matrix, Simtek or Destineer. A number of the tools made by fans and grogs for modding the CC series of games also rely on MS VM. Most of the newer ones do not, like those made by Mafi (a die-hard Mac man who takes pity on us poor PC people).




_____________________________

C'est magnifique, mais ce n'est pas la guerre. - Pierre Bosquet, 1854

(in reply to Prince of Eckmühl)
Post #: 22
RE: Router from hell... - 2/17/2007 4:35:49 AM   
jukofyork


Posts: 20
Joined: 2/12/2007
Status: offline
Sorry for the slow reply, I've been a bit busy the last couple of days.

I've had to admit temporary defeat when it comes the playing COI H2H, but if I do find out whats causing the problems I'll post here so hopefully nobody else suffers with a router from hell...

Juk :)

(in reply to jukofyork)
Post #: 23
RE: Router from hell... - 2/17/2007 10:21:51 AM   
ANZAC_Tack


Posts: 392
Joined: 7/9/2001
From: Australia
Status: offline
http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=2163

my little 'how to guide'
please note its primarily for netcomm NB1300,ethernet/usb modem/router.
2 years i had no 'hosting' capability till i worked it out.
2 years since, total bliss!

_____________________________

ANZAC_Tack

(in reply to jukofyork)
Post #: 24
RE: Router from hell... - 2/17/2007 5:48:43 PM   
Prince of Eckmühl


Posts: 2459
Joined: 6/25/2006
From: Texas
Status: offline
This whole router thing is a tangle.

It is with most any game that requires port forwarding to simply JOIN a game, as opposed to HOSTING or running a server.

I have a LINKSYS BEFSR41 version 3; it works great.

I attribute it's versatility in gaming to regular firmware updates made available by LINKSYS and the ability to forward TEN ports, either individual ones or whole ranges, 2300-2400 for example, both UDP and/or TCP.

But, here's the deal: A lot of routers that use NAT firewalls do NOT have this ability, many BELKIN router/gateways/switches, for instance.

Since CoI is new, perhaps we ought to start a list of routers that DO work with the game.

Then the folks who are struggling will know for sure that they've got a connectivity issue rather than a "bug" in the CoI.

PoE (aka ivanmoe)


_____________________________

Government is the opiate of the masses.

(in reply to ANZAC_Tack)
Post #: 25
RE: Router from hell... - 2/17/2007 5:52:20 PM   
Prince of Eckmühl


Posts: 2459
Joined: 6/25/2006
From: Texas
Status: offline
quote:

ORIGINAL: Zakouski

I bought the game yesterday, and have tried many many times to connect on the MMCC3 server, just to have this error screen :




All necessary ports are open and forwarded...

Thanks for any help


Did you read the MMCCIII PDF that's included in the game?

PoE (aka ivanmoe)

< Message edited by Prince of Eckmühl -- 2/17/2007 8:23:52 PM >


_____________________________

Government is the opiate of the masses.

(in reply to Zakouski)
Post #: 26
RE: Router from hell... - 2/17/2007 9:10:45 PM   
Zakouski


Posts: 30
Joined: 2/9/2007
From: Good old Europe
Status: offline
quote:

Did you read the MMCCIII PDF that's included in the game?


Read and re-read.... the error message is when i try to connect to the server.

I can play a single-player MCC3 campaign, but when i install the multiplayer plugin, nothing can be done. I re-installed, both the main program and MVM and Java and .Net 2.0, opened and forwarded ports .... and still the same ##### message.

Which Java am i supposed to use ? It seems like a Java error...


(in reply to Prince of Eckmühl)
Post #: 27
RE: Router from hell... - 2/17/2007 9:45:34 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
You need the msjavwu.exe , as stated in the manual, found in your \Close combat\close CombatIII\support folder

< Message edited by schrecken -- 2/17/2007 9:59:28 PM >

(in reply to Zakouski)
Post #: 28
RE: Router from hell... - 2/18/2007 12:36:01 PM   
Zakouski


Posts: 30
Joined: 2/9/2007
From: Good old Europe
Status: offline
That's what I did. I have given upon MMC3, and i'm disapointed to have paid 30 € for a 10 years-old game. Going back to Forge of Freedom.

(in reply to Andrew Williams)
Post #: 29
RE: Router from hell... - 2/18/2007 1:12:35 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
I could never get Window 2000 to work with mmcc3.

Windows XP, 98,95 all fine

(in reply to Zakouski)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Cross of Iron >> Cross of Iron Support >> Router from hell... Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.234