Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Small scenarios for AB's map?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Small scenarios for AB's map? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Small scenarios for AB's map? - 2/18/2007 10:16:21 PM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
Sometimes those turns in PBEM just aren't coming fast enough, and you have a choice between starting another PBEM, playing vs the AI, or doing something that would be constructive IRL (shudder). Personally, I don't have time for more than one PBEM, and playing a campaign vs the AI just doesn't do it for me.

I do like the smaller scenarios vs the AI, but I prefer AB's map. I have converted scenario 6 to use AB's map; has anyone out there done the necessary translation for any of the other smaller scenarios, eg. Coral Sea or Guadalcanal?

< Message edited by irrelevant -- 2/19/2007 12:27:49 AM >


_____________________________

Fear the kitten!
Post #: 1
RE: Small scenarios for ABs map? - 2/18/2007 10:49:28 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Hmmm, what would it take to do such a conversion?

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to tsimmonds)
Post #: 2
RE: Small scenarios for ABs map? - 2/18/2007 10:52:31 PM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
The map boundaries have to be adjusted. Every base and every TF at sea has to be moved to the correct location.

< Message edited by irrelevant -- 2/18/2007 11:07:06 PM >


_____________________________

Fear the kitten!

(in reply to Terminus)
Post #: 3
RE: Small scenarios for ABs map? - 2/18/2007 11:25:48 PM   
Andrew Brown


Posts: 5007
Joined: 9/5/2000
From: Hex 82,170
Status: offline
quote:

ORIGINAL: irrelevant

I have converted scenario 6 to use AB's map; has anyone out there done the necessary translation for any of the other smaller scenarios, eg. Coral Sea or Guadalcanal?


I have a converted versions of the following scenarios on my scenario page: 3, 4, 9, 13, 15, 16. I have never made a conversion of scenario 6, and would be happy to host it if you are interested.

Andrew

(in reply to tsimmonds)
Post #: 4
RE: Small scenarios for ABs map? - 2/18/2007 11:28:19 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline

quote:

ORIGINAL: irrelevant

The map boundaries have to be adjusted. Every base and every TF at sea has to be moved to the correct location.


And if there are any LCU's or airgroups in the scenario, those have to get moved too :D



_____________________________

AE Project Lead
New Game Project Lead

(in reply to tsimmonds)
Post #: 5
RE: Small scenarios for ABs map? - 2/18/2007 11:35:53 PM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
AB, pm.

quote:

I have a converted versions of the following scenarios on my scenario page:


There they all are, thanks for that!

edit: DAyum, where have I been? What a great site!

quote:

And if there are any LCU's or airgroups in the scenario, those have to get moved too :D


JW, I couldn't remember if the LCUs and air units were located on the map, or whether they were located at bases.

< Message edited by irrelevant -- 2/19/2007 12:06:17 AM >


_____________________________

Fear the kitten!

(in reply to jwilkerson)
Post #: 6
RE: Small scenarios for ABs map? - 2/19/2007 12:06:11 AM   
Andrew Brown


Posts: 5007
Joined: 9/5/2000
From: Hex 82,170
Status: offline
quote:

ORIGINAL: irrelevant
JW, I couldn't remember if the LCUs and air units were located on the map, or whether they were located at bases.


Air groups, ships not in task forces and all reinforcements (air, sea and land) are located at bases, so should not be a problem (unless the bases themselves change slots - and a small number do for my full map scenarios). Task forces and LCUs use map coordinates, so do have to be converted.

By the way, I should mention that I have a script that does all this automatically. It does need additional data depending on the scenario start date, however, which is why I have never converted ALL of the stock scenarios.

Andrew

< Message edited by Andrew Brown -- 2/19/2007 12:20:42 AM >

(in reply to tsimmonds)
Post #: 7
RE: Small scenarios for ABs map? - 2/19/2007 12:11:10 AM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
Now that you mention it, I do remember going through the starting LCUs one by one and changing their hex coordinates; what a royal PIA!!

It's amazing that any scenarios ever get created or modded.

_____________________________

Fear the kitten!

(in reply to Andrew Brown)
Post #: 8
RE: Small scenarios for ABs map? - 2/28/2007 1:27:31 PM   
Zeke

 

Posts: 42
Joined: 2/1/2005
Status: offline
Oh yeah, a Guadalcanal paired with AB's map would be perfect 

(in reply to tsimmonds)
Post #: 9
RE: Small scenarios for ABs map? - 2/28/2007 2:57:18 PM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
That is actually what I was hoping for.

_____________________________

Fear the kitten!

(in reply to Zeke)
Post #: 10
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Small scenarios for AB's map? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.188