castor troy
Posts: 14330
Joined: 8/23/2004 From: Austria Status: offline
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quote:
ORIGINAL: Q-Ball I am playing 191 vs. Hemajor, and just took Guam, but I was worried about the same thing....you can turn Reinforcements on and get a shipment of CD guns from the states! Maybe that should be fixed in later versions. In some ways I like the China situation.....because it can't be decisive. It has to be there because it does consume Japanese troops/planes, but basically it's a quagmire in this one, just like in real life. The IJA can't conquer China here, and that's closer to reality. I haven't gotten to '44 yet and the extra supply, but no reason you can't bomb the Resources, or at least park next to some cities to stop production. donīt think youīll get any reinforcements as the supply situation on Guam for those two units is not very good. My 155mm guns did a good job on Johnīs ships though the Guam garrison isnīt a "real" threat. I think John was just used to stock when you can take Guam with a construction unit. In BigB`s mod you need perhaps 100 - 150 AV to take it in one turn. A CA in the invasion TF and everything will be fine. But it was nice. It was like "real war" because John didnīt really know what was waiting for his troops. In stock, after playing game after game, you know exactly what is where and when in the first weeks. Though John canīt complain, he pushes really hard, kicks me around and is attacking places where I didnīt even get a chance to bring reinforcements because it would take me so long with my loooong shipping lanes. Not to mention that his carriers pop up everywhere and I donīt want to take them on that early. Just entered Jannuary and Malaya is already Japanese, Java, New Guinea, Rabaul, Lunga,.... all lost. I canīt complain either as Iīve sunk BB Kongo at Batavia (Force Z in a night battle - both capital ships survived and are safe) and BB Nagato at Canton Island (two US BBs in a day gunfight - both survived and are safe). So far we really like the mod. Every Allied player should try to bring up pilot experience as pilots in the high 40s and low 50s arenīt hitting anything. Not to mention how P40s with pilots in low 50s perform against Zeroes with pilots in high 70s or mid 80s....
< Message edited by castor troy -- 3/3/2007 6:13:15 PM >
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