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a tiny little bug in graphics files

 
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a tiny little bug in graphics files - 4/9/2007 1:04:33 AM   
m5000.2006


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there is a tiny bug in the small railroad .bmp file - s_Tiles_railroad.bmp - it's inconsistent with the normal Tiles_railroad.bmp, one part of railroads has a line going up drawn unnecessarily, so in the game when you switch between large and small views there are certain inconsistencies

i circled the parts that should be the same but aren't

it's not a big deal, and probably everyone can correct it with a graphics program, and even not corrected, it's not a problem, but i guess it could be 'fixed' in the next patch for the sake of correctness




Attachment (1)

< Message edited by m5000.2006 -- 4/9/2007 1:12:13 AM >


_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC
Post #: 1
RE: a tiny little bug in graphics files - 4/9/2007 1:20:30 AM   
m5000.2006


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e.g. brian topp's operation typhoon:






normally, it's not visible well because the stock small railroad graphics have a lot of grey colour in them, but once you've changed them to black colour, it becomes clearly visible...

Attachment (1)

< Message edited by m5000.2006 -- 4/9/2007 1:22:35 AM >


_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to m5000.2006)
Post #: 2
RE: a tiny little bug in graphics files - 4/9/2007 2:18:23 AM   
JAMiAM

 

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Thanks for pointing that out. Do we have any graphical artists volunteering to correct the file and send us a copy for inclusion in the next patch?

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RE: a tiny little bug in graphics files - 4/9/2007 2:20:56 AM   
m5000.2006


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i can do it, but it's not hard work, just deleting a few pixels

_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to JAMiAM)
Post #: 4
RE: a tiny little bug in graphics files - 4/9/2007 2:25:45 AM   
Silvanski


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Fixed it... I'll send you a copy James.


Meanwhile everyone can use this one, my small easter egg for the TOAW community so to speak

It's "disguised" as a GIF file for uploading in this post...
Rename it into s_Tiles_railroad.bmp and put it into your graphics folder.






Attachment (1)

< Message edited by Silvanski -- 4/9/2007 2:35:31 AM >


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RE: a tiny little bug in graphics files - 4/9/2007 2:32:07 AM   
JAMiAM

 

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Thanks Silvain!

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RE: a tiny little bug in graphics files - 4/9/2007 2:36:56 AM   
Silvanski


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From: Belgium, residing in TX-USA
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No sweat

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Post #: 7
RE: a tiny little bug in graphics files - 4/9/2007 3:00:21 AM   
m5000.2006


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actually, we also need to correct s_Tiles_damaged_railroad.bmp as it has the same kind of problem

so here's the .zip including the two files (to use them, delete '_new' at the end of each file name)



Attachment (1)

_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to Silvanski)
Post #: 8
RE: a tiny little bug in graphics files - 4/9/2007 3:08:46 AM   
JAMiAM

 

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Thanks for that one, as well. Please go ahead and email me a copy of it, so that I'm less likely to forget about it. iamjamiam AT yahoo DOT com

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RE: a tiny little bug in graphics files - 4/9/2007 3:15:15 AM   
m5000.2006


Posts: 168
Joined: 11/10/2006
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sent

_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to JAMiAM)
Post #: 10
RE: a tiny little bug in graphics files - 4/9/2007 6:14:05 AM   
m5000.2006


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there are also problems with the file 's_tiles_l_cultivated.bmp' - this is farmland, its graphics are 'contaminated', if you have a close look at farmland from the stock file in small view, you are likely to see small white dots here and there 'contaminating' the view, which shouldn't be there (could someone please confirm it)

it results from the fact that in the graphics file, the pixels that should be white are a different colour - usually very, very similar to white but differing from it by a bit, it can't be noticed with the naked eye anyway...

i've corrected the file, by repainting certain pixels white by trial and error, most bad pixels were along the edges of the file, now they should be gone


this is the .zip file with the corrected graphics



Attachment (1)

_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to m5000.2006)
Post #: 11
RE: a tiny little bug in graphics files - 4/9/2007 7:29:00 AM   
Silvanski


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From: Belgium, residing in TX-USA
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cheers m5000

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Post #: 12
RE: a tiny little bug in graphics files - 4/9/2007 12:04:14 PM   
shunwick


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m5000.2006,

Are these corrections for the TOAW III graphics or for the TOAW III Classic graphics? Or are they used for both?

Best wishes,


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I love the smell of TOAW in the morning...

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Post #: 13
RE: a tiny little bug in graphics files - 4/9/2007 3:42:15 PM   
m5000.2006


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these are corrected files from the \Graphics\ folder, the standard files used for most scenarios

-------

also i'm attaching a graphics file (which i forgot to do earlier) to show what the problem is with s_tiles_l_cultivated.bmp in small view described above, these bad white dots are not to be mistaken for light brownish dots which are legitimate part of the picture; both look very much alike







Attachment (1)

< Message edited by m5000.2006 -- 4/11/2007 8:39:24 PM >


_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to shunwick)
Post #: 14
RE: a tiny little bug in graphics files - 4/9/2007 8:00:58 PM   
Veers


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quote:

ORIGINAL: shunwick

m5000.2006,

Are these corrections for the TOAW III graphics or for the TOAW III Classic graphics? Or are they used for both?

Best wishes,


They're used in both.

_____________________________

To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.

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Post #: 15
RE: a tiny little bug in graphics files - 4/9/2007 11:21:19 PM   
m5000.2006


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Joined: 11/10/2006
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problems with road graphics too - both small and large - s_Tiles_road.bmp and Tiles_road.BMP, certain road configurations give this effect: there is a small dot appearing in cetain locations - not a big problem, but may be annoying for purists








this is so because some lines representing roads in the above graphic files are one pixel too long, which gives that effect on the map


i corrected them deleting unnecessary pixels, now it should be ok


Attachment (1)

_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to Veers)
Post #: 16
RE: a tiny little bug in graphics files - 4/9/2007 11:23:25 PM   
m5000.2006


Posts: 168
Joined: 11/10/2006
Status: offline
the corrected road graphics files are in this .zip archive:


Attachment (1)

_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to m5000.2006)
Post #: 17
RE: a tiny little bug in graphics files - 4/10/2007 2:14:27 AM   
JAMiAM

 

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Gee...and I always thought that was just the representation of Norm's Roadside Hot Dog Stand!

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Post #: 18
RE: a tiny little bug in graphics files - 4/10/2007 2:26:45 AM   
Veers


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Joined: 6/6/2006
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AHAHAHAA!

_____________________________

To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.

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Post #: 19
RE: a tiny little bug in graphics files - 4/10/2007 4:09:51 AM   
m5000.2006


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For with nice hot dogs thou shalt make thy war: and in multitude of hot dogs there is safety...

< Message edited by m5000.2006 -- 4/10/2007 4:15:10 AM >


_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to Veers)
Post #: 20
RE: a tiny little bug in graphics files - 4/10/2007 11:51:26 AM   
m5000.2006


Posts: 168
Joined: 11/10/2006
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the original is of course: For by wise counsel thou shalt make thy war: and in multitude of counsellors there is safety

_____________________________

"Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't much care where –" said Alice.
"Then it doesn't matter which way you go," said the Cat.
LC

(in reply to m5000.2006)
Post #: 21
RE: a tiny little bug in graphics files - 4/11/2007 8:00:04 PM   
JMass


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From: Italy
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Thanks m5000.2006, here is the fix for my mod's small road and railroad files (and another misc terrain slightly different, I prefer this on 2.40b version).


Attachment (1)

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"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1

(in reply to m5000.2006)
Post #: 22
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