Zort
Posts: 684
Joined: 7/19/2004 From: Colorado Springs, CO Status: offline
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MOD 5 1. Change German static status of all formations to fixed. (to prevent early activation by soviet movement next to axis unit) 2. Change Soviet shock to 95 for 41/42, 98 for 43, 100 for 44, 105 for 45. (This might change to 95/41, 98/42, 100/43, 105/44-45) 3. Removed 1 German BB (Tripetz) and 2 Sov BB's (Murmansk and Archangel). 4. Removed shallow water sea zones for Odessa and Finland. Allows Soviets to transfer to/from Odessa and Germans to send a div to Finland without having to capture the islands north of Riga. 5. Removed two Sov MP units near Murmansk. These are being discussed; (6. Reduce Soviet increase to winter supply, not sure to what yet) (7. Increase of German heavy rifle squads) (8. Change color of German HQ's so they don't support other formations as easily) (they are currently on force support) We have several events we are talking about but am going to wait since they are fluff. There are several new house rules that we are discussing, A. All Soviet units in Poland and Lithuania have to stay in those countries and B. Sea invasions are limited to a certain range or from a certain type port. MOD 4b 1. Have a theater option for Finland to enter the war before turn 6. 2. Changed the Soviet rifle squads to 35k available. 3. Changed the Soviet rifle squad base replacement rate to 3000 vice 3425. 4. (left blank) 5. Changed Soviet rail recovery to 6000 on turn 6. Added Soviet rail recovery to 9000 on turn 9. 6. Changed Soviet rail recovery to 12000 on turn 13. 7. Changed Soviet shock recovery to go to 95 on turn 3 then 100 on turn 7. 8. Changed the German heavy rifle squads for available to 1361 vice 361. 9. Corrected one coastal garrison to arrive at the correct location. 10. Corrected some spelling errors and changed Russian to Soviet in most cases in the events. 11. Placed most of the Soviet frontier army to activate on turn 2. Some formations behind the front lines won't be activated till turn 2 or 3. 12. Changed FW190 (early) and (late) entries (reversed current entry production turns) 13. Changed number of Mig-1’s to 50 on hand. 14. Changed Lagg-3 end date to turn 205. 15. German units in northern Finland can move and attack on turn 1. 16. Replaced the 150mm gun with the 150mm light gun in all German and Finnish inf regts. 17. Added 150mm light gun to replacement pool, reduced 150mm gun and 105mm how replacement numbers. 18. Added separate rifle squads for the Axis allies (Finland, Hungary, Italy and Romania). Reduced German replacement pool numbers and added to the allies numbers. 19. Added separate heavy rifle squads for the Spanish Blau Div. Reduced German pool accordingly. 20. Added rail to hex 228,106, next to Gorky so if Sov rail art reconstitutes there it can move. 21. All Soviet Forts in the Fort Regions formation activate on turn 2. 22. Changed Soviet production: 200% on turn 48, 150% on turn 78.
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