wdolson
Posts: 10398
Joined: 6/28/2006 From: Near Portland, OR Status: offline
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quote:
ORIGINAL: toonces Thanks for the inputs. From what you're saying then, is that even though Sydney is a size 10 port, it's not as 'large' as the mainland ports. Therefore, I'm gonna need to move my capital ships to PH for repairs. I have Wasp and Hornet in port at Brisbane, one with 40 SYS and the other 46 SYS. I hate to move them across the ocean in this state, but it looks like that's the call. Hornet has had about 5 points SYS damage repaired in the last month at Brisbane which is what prompted me to post. The issue there is not the size of the port, but the size of the repair shipyard. For a repair shipyard to remove 1 point of damage, the repair yard must have enough repair points stored up to euqal that ships durability. After the repair, that number of repair points will be subtracted from the port's repair point pool. If unused, a port's repair points will accumulate, but max out at 4X the size of the ship repair yard. The Allies have many small ship repair yards at start: Melbourne, Sydney, Aukland, Calcutta, Columbo, Bombay, Karachi (or Aden if playing the extended map), Soerabaja, Manila, Singapore, Hong Kong, Victoria, Vancouver, and Prince Rupert. These ports can repair smaller, low durability ships and some can even repair Cruisers, but the only ports that can repair capital ships effectively are Pearl Harbor and the West Coast of the US ports. If your ships have flotation damage, keep them in port until that is patched up, a small repair yard can fix flotation damage on anything. ARs, port size, and having a naval headquarters in the port will also help speed up this process. To fix the Sys damage, you're going to need a large ship repair port. The biggest is San Francisco. Portland and San Diego are a little whimpy compared to Pearl, LA and Seattle, but all are decent repair ports. When a lot of my ships are upgrading at once, such as in April 1942, all the posts on the West Coast end up full. Because there are two repair mechanisms: organic repair and shipyard repair, a capital ship will probably repair on its own eventually through organic repair if you leave it in a big port long enough, but ship yard repair is much faster. If a big ship gets banged up, just expect to have to send them to the West Coast for repairs. It is one of the few disadvantages of being the Allies. Repair is a long ways from the action for big ships. Bill
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WitP AE - Test team lead, programmer 
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