kokubokan25
Posts: 1252
Joined: 7/19/2004 From: Iliaca, Spain Status: offline
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Well, the next patch is ready! Upgrade 1.2 is now in Spooky hands and i hope will be available to download ASAP. This package contain all the necesary files, not only the modified/changed ones. The instructions are the same, see early post. Obviously this patch is also to testing, but anyway it's a great improvement. I had not much time to testing and decide release to everyone can enjoy with the pilot list. WAR IN THE MEDITERRANEAN MOD. Upgrade 1.2 NEW FEATURES: Main: The production is now OFF. Bases: In France; Bourdeaux, Montpelier, Lyon and Marseille. In Yugoslavia: Split, Sarajevo, Zagreb, Banja Luka, Podgorica and Mostar. In Middle East: Jaffa, Damascus, Amman, Beirut and Aqaba. In North Africa: Casablanca, Meknes, Marakech, Constantine, Bardia/Sollum and Suez. Islands: Pantellaria. In Greece: Cavalla. Channels: Now the Suez Channel can be used to travel to Red Sea. This is to allow british ship simulate the "return home to heavy repair". The repair base is now Suez. Devices: Now correct devices german and italian. Planes: -Fw-190A-3, Fw-200, Ju-290, Bv-138, Do-217E-2 GERMAN -PBY-5, Mosquito VI NF, ALLIED Ships: -DD Hermes class, PC Elan class, PC Melpomene class all axis. Pilots: Correct list of pilots german and italian. Leaders: Little work done. Some names. Land units: Now correct TOE of land units and a very lot of new units to axis and allied sides. ERRORS/UPGRADES: -Two duplicated italian CLs erased. -Beaufighter X now can carry torpedoes. -Axis PP reduced to 0 from start. -Some fighter units british changed to aussies or Commonwealth to allow upgrade to spitfires. -New starting positions to Rommel and DAK. -Haifa is now on correct hex coordinates. -Stuka range increased. -A2A combat revised to RHS system but must be tested. PENDING WORK: -Starting positions of land units. -A2A combat after heavy testings. -Adjustments to base hex positions of some bases. Thanks to: -Mifune (80% work on this huge upgrade) -Dani aka Bubi Hartmann (pilot and leaders list) -Dili (corrections and more corrections to weapons, systems, etc..) -Cobra (new map with railways and roads) -Dixie (plane art) -and many of the the matrix forum mates, sorry, i cannot remember all. AS THE EARLY VERSION, AND TO PLAY A MORE "HISTORICAL" GAME, IS BETTER USE A VERY HARD SET OF HOME RULES BETWEEN PLAYERS.
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