JAMiAM
Posts: 6165
Joined: 2/8/2004 Status: offline
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quote:
ORIGINAL: Veers 1) Ensure that your helos have full MPs. This is important. Not only your transport helo units, but all unit that have transport helos assigned to them, regardless of unit icon type, will provide transport points, if eligible to do so. After they've provided them, the units have their remaining MPs set to Zero. quote:
ORIGINAL: Veers 2) Ensure that those transport helos are within 20km of the unit you want to thransport. 200 Km. quote:
ORIGINAL: Veers 3) Ensure that that helo unit has an air lift capacity of more than or equal to the unit you want to move. Transport points for all providing units within 200 Km of the transported unit's embarkation point are pooled. Depending on the size of the unit being transported and the individual carrying capacities of the providing units, some, or all of them will be counted as used, and MPs set to zero on the providing units. Partial use will set to zero, but the unused carrying capacity is still available for other units within 200 Km of the providing unit. quote:
ORIGINAL: Veers 4) Right-click on the airmobile iconned unit you want to trasnport and then left click on 'Board Helicopters'. It will be in black text if you have done the first steps correctly. Also there is a small icon in the unit panel when a unit is available for helo transport that looks...surprise, surprise...like a helicopter... Clicking on that will embark the unit as well. On a personal sidenote, I had completely overlooked that little icon for years, until it came time to rewrite the manual. I never even noticed it. quote:
ORIGINAL: Veers 5) Move that unit to where you want it to go. Note, if you select a different unit before mving thr one you have being transported by helos it will disembark, using half its MPs and the helo air lift. Right!
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