Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: composer99 I already said on the WiF discussion list that I thought the Turks could fly ground support. I say this because even though the Italian ATR has a stake in the combat (it stands to get destroyed if the CW takes the hex) it is not involved in the combat in the sense that it is not contributing in any way to the outcome of the combat. Italian ground troops would be another matter, of course. This issue makes me think that RAW needs to be adjusted in this regard when it comes to mixed forces. I think that RAW's exclusive-OR approach ought to be changed to an inclusive-OR approach. For example, if France doesn't fall or the Americans liberate it, then the French do not cooperate with the CW. So, a hex with US and French land units together could not, under RAW, receive CW ground support (or even have CW fighters intercept/CAP during any tactical air phase). This makes no sense to me whatsoever; I think that it is the presence of cooperating units that should define whether or not aircraft can fly missions to hexes. In the above example, the presence or absence of American units ought to define when and where CW forces can fly missions, rather than the presence of French ones (in mixed groups, anyway - I have no problem with the CW being unable to fly to support the French when on their own, even if by 1944 it's kind of silly). It may be there for game balance reasons, but it strikes me as rather ahistorical and also goes against the team-play grain of the game. I agree with your points here (although I am not going to redesign MWIF to accommodate them). I can give you a pretty good reason why the rules on non-cooperation exist though. It is common practice in war games where such restrictions are not in place for players to intermix units without regard to nationality. A 5 factor tactical bomber, or a 7 factor fighter are sent into battle without even noticing what country they are from. Unless the rules impose a restriction or penalty of some sort, players become blind to the nationalities involved and just shove cardboard counters around. I offer as some related examples, the irritation of forum members to: (1) the heavy use of Italian air units with Balboa in the USSR during Barbarossa, (2) the suggestion to use a Baltic country as the new home country for Italy, (3) the defense of Italy by German land units instead of Italian units, and (4) in general, the sacrifice of Italian units in order to preserve German units. These all fall under the heading of 'gamey' strategies/tactics.
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Steve Perfection is an elusive goal.
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