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RHS 'standard' ship art...

 
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RHS 'standard' ship art... - 6/11/2007 2:43:50 AM   
stall84

 

Posts: 146
Joined: 5/9/2004
From: Macon, GA
Status: offline
Ok so Ive made the leap from stock to RHS.. and I may have gotten in over my head.. but whatever... it looks like Im going to enjoy it.

1st: The map is incredibly well done... Im using the 7.5 set... and so I have no idea how the panama canal or capetown work.. but whatever..

2nd: The aircraft art is also beautiful.. well done.

**3rd** and most important. The ship art is hideous... Im sorry I know its not easy.. but the art files I downloaded from the main RHS website are simply awful..

So am I missing something? did I get the right files?

How much agony will I have to go through to put new. better ship art in?

Thanks for the help guys..
Post #: 1
RE: RHS 'standard' ship art... - 6/11/2007 3:35:37 AM   
el cid again

 

Posts: 16922
Joined: 10/10/2005
Status: offline
You may always use any ship art you please. Just name the bitmaps for the ship art to the values shown in the class record.

You need special map art for Levels 6 or 7. You can use special map art for Level 5 - or CHS art - machts nichts to the game. Whatever you like. RHS art will give you more information - which is useful for some - but "distracting" for others.

(in reply to stall84)
Post #: 2
RE: RHS 'standard' ship art... - 6/11/2007 3:50:25 AM   
stall84

 

Posts: 146
Joined: 5/9/2004
From: Macon, GA
Status: offline
And I find the values in the editor? Im guessing?

And a quick example would be worth a thousand words..

Thanks for the help.. Im getting it.. slowly

< Message edited by stall84 -- 6/11/2007 3:51:11 AM >

(in reply to stall84)
Post #: 3
RE: RHS 'standard' ship art... - 6/11/2007 3:59:16 AM   
stall84

 

Posts: 146
Joined: 5/9/2004
From: Macon, GA
Status: offline
Ok I opened the editor... through some exploring I found that 'default RHS shipart' has the Yamato at Bitmap 001... and it goes on from there..

Are you telling me Im going to have to check this for all 300 some odd ships?

(in reply to stall84)
Post #: 4
RE: RHS 'standard' ship art... - 6/11/2007 4:05:23 AM   
Fletcher


Posts: 3386
Joined: 10/26/2006
From: Jerez, Spain, EU
Status: offline
stall84 I suggest you "Fremen" art, sincerely amazing!. I work with his art ship with RHS.
Cheers

(in reply to stall84)
Post #: 5
RE: RHS 'standard' ship art... - 6/11/2007 4:23:43 AM   
stall84

 

Posts: 146
Joined: 5/9/2004
From: Macon, GA
Status: offline
Yes I found Fremens site and it is amazing.. and they seem to already have corresponding bitmap #'s to RHS.. but is there a way to install all of them or do I have to go ship by ship?

either way I'll grin and bear it

(in reply to Fletcher)
Post #: 6
RE: RHS 'standard' ship art... - 6/11/2007 5:09:19 AM   
stall84

 

Posts: 146
Joined: 5/9/2004
From: Macon, GA
Status: offline
Im going through EVERY single.. ship

Im up to the Ryuho CVL's

Freemans art correspond to RHS.. but all of the images end with an underscore and version number.. like.. (JNSide0027_ver1)

So I have to take each one and rename the file deleting the underscore ver1 part.. so that I can copy and paste it to the Art folder and it will overwrite...

God almighty.. I havnt even started with merchant ships.. much less the allies

Is there a quicker way?

(in reply to stall84)
Post #: 7
RE: RHS 'standard' ship art... - 6/11/2007 9:09:16 AM   
el cid again

 

Posts: 16922
Joined: 10/10/2005
Status: offline

quote:

ORIGINAL: stall84

Ok I opened the editor... through some exploring I found that 'default RHS shipart' has the Yamato at Bitmap 001... and it goes on from there..

Are you telling me Im going to have to check this for all 300 some odd ships?



Not exactly. You ONLY change the art you WANT to change. Leave the rest alone.

(in reply to stall84)
Post #: 8
RE: RHS 'standard' ship art... - 6/11/2007 8:56:43 PM   
Dili

 

Posts: 4708
Joined: 9/10/2004
Status: offline
Search in google for renaming applications. There are many.

(in reply to el cid again)
Post #: 9
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