asiaticus
Posts: 116
Joined: 10/7/2005 Status: offline
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quote:
ORIGINAL: IAN 1963 Hi asiaticus Nothing that complex as I am afraid I am not that experienced a modder. At the moment I am modifying existing “up” files. For the Chasseur 'a pied (where we are basically talking about changing the colour of the breaches) I won’t need to change any of the . bit files . However for the other two units (where I will also just be doing a virtual repaint job) I will need to identify a set of beret wearing units from somewhere else in the game. (haven’t looked get but a guess some of the Spanish Romanian or Italian units will give me what I am looking for. However for them I will need to make a set of copies of their bit files and give these the same numbers as those for the French infantry units I have used for the Chasseur 'a pied. This also means that I will have to make a backup copy of the French Infantry bit files as well. Whoa, now there is a one size fits all French infantry platoon for all French units. P08201 6 4 7 35 50 50 10 5 0 2 0 0 0 0 0 2 48 P08201 3 2 131 0 1 13 39 9 40 6 0 0 0 Rifle Platoon , Rifle Pltn , If you want a new platoon with a different graphic that can be done but it will have to have a new platoon added to the platoon08.oob file. For example. If you make a new Chasseur Platoon bmp called Up08209.bmp, a modification of Up08201.bmp and save the Up08201.bit file as Op08209.bit you will have your new graphics. However now you need a new platoon number in the platoon08.oob P08209 6 4 7 35 50 50 10 5 0 2 0 0 0 0 0 2 48 P08209 3 2 131 0 1 13 39 9 40 6 0 0 0 Chasseur Platoon , Chasseur Pltn , P08210 6 4 7 35 50 50 10 5 0 2 0 0 0 0 0 2 48 P08210 3 2 131 0 1 13 39 9 40 6 0 0 0 Chasseur alpin Platoon , Chasseur alpin Pltn , and one for the 13th DBLE whatever that may be. quote:
At the moment the way I think the mod will work is that you will have four folders called backup French Line infantry, Chasseur 'a pied,(just BMP files in this one) Chasseur alpin, and 13th DBLE. When you want to use one of the new modded types in the game just copy and paste it into the main directory, doing the same with the contents of “backup French Line infantry” when you want to go back to using the original files. No you need new Company, Battalion, Regiment, formations added to the French oob files whereever the new platoons are used. I would guess they might need custom MG platoons and maybe some others. All these new platoons should be numerated P082xx using platoon numbers not taken so far in WF or RS. All the new companies, battalions etc. should be numerated company, battalion, regiment, etc. numbers not taken so far in WF or RS. So as an example of adding a new Chasseur alpin platoont you will need to add: To Regiment08.oob nothing needs to be added or changed on: 39 09 40 06 R0822115 6 $(42-48) Alpine Chasseur Demi-Brigade (DI*) 39 09 40 06 P08303 # Alpine Chasseur Demi-Brigade HQ 39 09 40 06 B0812021 $(1-92) Alpine Chasseur Battalion 39 09 40 06 B0812021 $(2-99) Alpine Chasseur Battalion 39 09 40 06 B0812021 $(100-107) Alpine Chasseur Battalion 39 09 40 06 C0807017 Weapons Company To Battalion08.oob the three infantry company numbers need to be changed: 39 09 40 06 B0812021 6 Alpine Chasseurs Battalion (Alp Chas D-B, DI*) 39 09 40 06 P08305 Alpine Chasseurs Battalion HQ 39 09 40 06 P08211 Ski Platoon 39 09 40 06 C0802110 1st Company 39 09 40 06 C0802110 2nd Company 39 09 40 06 C0802110 3rd Company 39 09 40 06 C0807021 4th Company To Company08.oob the new C0802110 company need to be added with the new Chasseur alpin Platoons taking the place of the standard rilfle platoon: 39 09 40 06 C0802110 6 Alpine Chasseurs Company (Alp Chas Btln, DI*) 39 09 40 06 P08210 1st Platoon 39 09 40 06 P08210 2nd Platoon 39 09 40 06 P08210 3rd Platoon 39 09 40 06 P08210 4th Platoon 39 09 40 06 P08101 Mortar Section 39 09 40 06 P08035 Pack Horses To Platoon08.oob you add your new platoon that calls up the new bmp. P08210 6 4 7 35 50 50 10 5 0 2 0 0 0 0 0 2 48 P08210 3 2 131 0 1 13 39 9 40 6 0 0 0 Chasseur alpin Platoon , Chasseur alpin Pltn , The platoon08.oob will need to be encrypted into a new platoon08.obx file and the weapon factors of the platoon added to the WF weapon.pdt file and encypted into a new weapon.pdx file. Also an entry for the P08210 platoon will need to be added to the WF unittext file. All this and the bmp and bit files will need to added to the Matrix WF game file in the next available patch or update. It doesnt do much good if only you have tihis update. quote:
The order of battle editor already has set up’s for Chasseur 'a pied and Chasseur alpin, (in fact I am using them to work out which units I need to mod) haven’t yet even tried to find one for 13th DBLE but guess it can be accessed / converted from one of the many on line order of battle data bases available, and if somebody has not already done so I will create the relevant organisational add or for the order of battle editor as well. Ian To do this right run your changes by me I can vet them and get the units, files etc straighted out quickly so they can be added to the game. The French are pretty bland right now. It would also be nice to get custom colonial troops in the WF and RS French and Vichy slots too. Morroccan, Indochinese Africans, Syrians. Lots of potential there.
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