Goblin
Posts: 5547
Joined: 3/29/2002 From: Erie,Pa. USA Status: offline
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ORIGINAL: DrOnline Hey guys. Long time player of Panzer General/Allied General here, desperately looking for something more complex. This game is just perfect for me, but I have some questions. Yeah, I could have searched, but.. discussing is more interesting! :D Also - I have read parts of the manual. 1) Is there any point of using HMGs (MG42) to target trucks and troop carriers at all? Can it possibly destroy it? It can destroy trucks, and suppress armored vehicles. 2) What does "vulnerable location" actually mean in game mechanics? You have hit a weak spot. Vision ports, turret rings, shot traps, etc. 3) If my gun has, for example, 100 in attack at this specific range, is there any purpose attacking a target which has 110 in armor from that angle? At which point is it futile to even try to attack it? If you have the ammo, then yes, it is worth it. You may immobilize the target, destroy its gun/engine/etc, panic/stun the crew, suppress the crew, button up the vehicle making its spotting worse, or get lucky and kill it (there is a random number added to rolls, and you also may hit the armor squarely at a zero degree angle). 4) With Panthers and Tigers, am I better off hanging back and picking off targets from a range rather than rushing in, when fighting, for example M4 Shermans? Hang back if you are able. If you attack, screen with infantry and lighter armored vehicles. Range is your friend when you are using better penetrating guns than your enemy. 5) Indirect artillery - What does the decimal number mean? It often says.. 1.4 etc next to the individual guns in the list. KG explained this one already.
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