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Changing weapons range

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Mods and Scenarios >> Changing weapons range Page: [1]
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Changing weapons range - 6/17/2007 10:23:10 AM   
jynx11

 

Posts: 64
Joined: 7/26/2006
Status: offline
Hi,
I am not a scenario designer but I was just messing around with the editors and was wondering if the hard and soft target range can be changed on ships and the such from inside the oob editor or the scn. editor. I am just looking to make myself my own little ship battle, nothing fancy, just playing around.
Thanks
Post #: 1
RE: Changing weapons range - 6/17/2007 6:27:34 PM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline

quote:

ORIGINAL: jynx11

Hi,
I am not a scenario designer but I was just messing around with the editors and was wondering if the hard and soft target range can be changed on ships and the such from inside the oob editor or the scn. editor. I am just looking to make myself my own little ship battle, nothing fancy, just playing around.
Thanks


No, you have to edit the platoon file, which requires encryption.

If you would like to change ranges, alter the visibility in the scenario editor to something smaller than 20 hexes.

Jason Petho


_____________________________


(in reply to jynx11)
Post #: 2
RE: Changing weapons range - 6/22/2007 10:55:28 PM   
golfbill


Posts: 230
Joined: 1/4/2007
From: Minden Nevada
Status: offline
The change in the ranges of the weapons is also controlled in the weapons file. Like Jason pointed out the file changes need to be encrypted.

(in reply to Jason Petho)
Post #: 3
RE: Changing weapons range - 6/23/2007 11:10:48 AM   
jynx11

 

Posts: 64
Joined: 7/26/2006
Status: offline
I attempted to play with the encryption program that someone linked to but I am gonna venture to say it is outta my league.  No biggie, its all good.
but thanks for the replies.

(in reply to golfbill)
Post #: 4
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