Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Hat Tricks

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Hat Tricks Page: [1]
Login
Message << Older Topic   Newer Topic >>
Hat Tricks - 6/23/2007 8:30:18 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
Paradrop came from very far away.
Did you know this one ? As far as I know, this is completely legal.
Obviously, you need to be in combined or super combined action to perform this one.
Edit : Also, you need to have large activity limits, as this whole action consumes 1 naval move, 2 land moves, 1 air mission and 1 land combat.



Attachment (1)

< Message edited by Froonp -- 6/23/2007 8:32:04 PM >
Post #: 1
RE: Hat Tricks - 6/23/2007 10:13:29 PM   
Incy

 

Posts: 336
Joined: 10/25/2003
Status: offline
It used to be like that. But current RAW says:

quote:

PARAs can only fl y a paradrop mission if they start their move in
supply and stacked with an ATR



While "start their move" isn't exactly a great definition, I believe the intension of current RAW is that the para needs to start the impulse stacked with an ATR to be able to paradrop. Curiously, the above move IS legal if there was another ATR in the starting hex, but personally I'd shoot anyone arguing that ;)

(in reply to Froonp)
Post #: 2
RE: Hat Tricks - 6/23/2007 10:21:19 PM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline
Wasn't there a trick in a previous incarnation of WiF, most probably no longer valid, where one of the Axis minors could be taken out by something like this? Bulgaria?

It's the sort of thing that makes one go "Ah!...but you can't...umm...oh jeez!...Oh, you've got to be f@#%ing kidding me! Oh, that's just great!" and so on.

Cheers, Neilster


< Message edited by Neilster -- 6/23/2007 10:22:06 PM >

(in reply to Incy)
Post #: 3
RE: Hat Tricks - 6/23/2007 10:27:00 PM   
Ian R

 

Posts: 3420
Joined: 8/1/2000
From: Cammeraygal Country
Status: offline
"start the impulse in supply and stacked with the ATR which is to transport them on the air drop movement, and niether the para or the ATR can move before the air drop movement takes place."

?????????????





_____________________________

"I am Alfred"

(in reply to Incy)
Post #: 4
RE: Hat Tricks - 6/24/2007 1:00:07 AM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
RAW7 aug04 says :
**********************************
11.15 Paradrops
(...)
PARAs can only fly a paradrop mission if they start the mission in supply and stacked with an ATR.
**********************************
So the PARA and the ATR need to be stacked together at the start of 11.15.

(in reply to Ian R)
Post #: 5
RE: Hat Tricks - 6/24/2007 1:12:36 AM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
Also, the question had been asked to Harry in the early days of WiF FE :

*************************************
"Is it possible to move more than once in a turn. e.g. Is the following legal:
1. TRS carries paratroop to Spain.
2. Paratroop walks to ATR which is inland.
3. ATR transports paratroop to Paris where a second ATR is waiting.
4. Second ATR drops paratroop on Berlin conquering Germany winning the game."
*************************************

Answer :
*************************************
Yes. We have set up the sequence of play, so you don’t need to remember if a unit has moved before (you may only move once in each land movement step however). Date:10/03/98
*************************************

(in reply to Froonp)
Post #: 6
RE: Hat Tricks - Offensive Chit from far away - 6/24/2007 1:58:29 AM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
Here is another one : The Offensive Chit coming from far away.





Attachment (1)

< Message edited by Froonp -- 6/24/2007 2:18:08 AM >

(in reply to Froonp)
Post #: 7
RE: Hat Tricks - Offensive Chit from far away - 6/25/2007 8:45:04 PM   
Droop21


Posts: 115
Joined: 7/19/2002
Status: offline
I've used the second one to give Japan a very rude awakening with Koniev going from Finland to Manchuria

< Message edited by Droop -- 6/25/2007 8:46:42 PM >

(in reply to Froonp)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Hat Tricks Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.063