Ike99
Posts: 1747
Joined: 1/1/2006 From: A Sand Road Status: offline
|
quote:
Similarly, for Port Moresby and Gili Gili, I can't figure out how to bring in transport forces without them getting (mostly) sunk in the harbors. I put all my fighters and fighter/bombers on Long Range Cap, and they try to cover the fleets but they don't seem to have much impact. Hi char, I'll try to help. Load up a convoy of AK's in Brisbane with a DD escort and send them on there way up to Port Moresby. While that's going on start bombing Lae with all your 2E's from Port Moresby at 6,000 ft and escorted by one group of fighters. Once your convoy docks at Port Moresby (while Lae has been being bombed for two or three days. Stop your bombing and set all your fighters in Port Moresby on 90% CAP. This will be much more effective than LRCAP. As well, start bombing Lae with your B17's while your convoy unloads. Not 100% effort here, it's along way for them to fly, just enough to keep the morale down for the Japanese pilots in Lae. When your convoy is empty, start your 2E's up again on Lae from Port Moresby and get your convoy out. This will work because I just did it and never lost a ship. Oh' how I hate playing against the A.I. The thing is char it is almost impossible to move forward without a catastrophy unless you can put pressure on where defending bombers are coming from. LRCAP doesn't do it. Something you can do also is form a carrier TF with 90% CAP and set it to follow a convoy TF. The TF's will stay in the same hex and your carrier CAP will cover all ships in the hex, as well your CAP will not be penalized the same way as LRCAP is. But be aware, I think carrier CAP is penalizeed in coastal hexes a lot so don't follow the convoy in port or coastal hexes. Hope that helps. If I'm wrong about anything or someone else can add more they will.
|