Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Geezer Requests

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Commander - Europe at War Gold >> Geezer Requests Page: [1]
Login
Message << Older Topic   Newer Topic >>
Geezer Requests - 7/2/2007 7:27:46 PM   
willgamer


Posts: 902
Joined: 6/2/2002
From: Huntsville, Alabama
Status: offline
Really like CEaW and enjoy reading all the posts. I'm all for better AI, bug fixes, etc.

However, since I'm rapidy approaching the big six-oh, there are actually higher priorities for features/fixes I'd like. I know some of these are already covered in the proposed patch.

1. The almost uncontrollable scrolling is driving me crazy, especially at zoomed in (even with the arrow keys).

2. Need a zoom level between closest and medium.

3. Need a better way to see unmoved units.

4. Like a way to take units out of the page up/down list, i.e. mark a unit as inactive garrision.

5. Like the UI to shrink to see more of the map.

6. Like operational radius to show around air units when selected.

7. Like repair button to jump to a unit that is damaged.

8. Like to know how much oil/turn I'm getting.

9. Like a (big) map supply level overlay that indicates 0-5 by color.

10. Like a report that show how many of each unit I own or am building.

11. Like a map where the colors are easier to differentiate (I accidently move into sand way too often).

12. Like the dark map option to be toggled on the keyboard (and not so dark).

13. Like UNDO for build and research screens.





_____________________________

Rex Lex or Lex Rex?
Post #: 1
RE: Geezer Requests - 7/2/2007 7:44:55 PM   
targul


Posts: 449
Joined: 8/25/2004
Status: offline
Wow, to bad that list is only for Geezers I like alot of that. 

Oh, I forgot I am a geezer so send all.

_____________________________

Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73

(in reply to willgamer)
Post #: 2
RE: Geezer Requests - 7/2/2007 7:45:40 PM   
firepowerjohan


Posts: 378
Joined: 4/7/2007
Status: offline
"1. The almost uncontrollable scrolling is driving me crazy, especially at zoomed in (even with the arrow keys). "

What CPU do you have?

Is the scrolling problem tha it is too fast on long distances or is it when you push to scroll just a small distance that it scrolls too far or is it more a inconsistency in the scrolling speed or the drawing?




< Message edited by firepowerjohan -- 7/2/2007 8:12:59 PM >


_____________________________

Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52



(in reply to willgamer)
Post #: 3
RE: Geezer Requests - 7/2/2007 7:50:46 PM   
targul


Posts: 449
Joined: 8/25/2004
Status: offline
Personnally I have absolety zero scrolling problem games scrools perfect for me.  I do hear about it regularly on the boards wonder what is causing it for some.

_____________________________

Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73

(in reply to firepowerjohan)
Post #: 4
RE: Geezer Requests - 7/2/2007 10:03:30 PM   
Dave Ferguson

 

Posts: 302
Joined: 9/12/2000
From: Kent, United Kingdom
Status: offline
For me it is because I am not good at mouse control and the accidental scrolling is irritating. I usually just use the small map for movement. The ability to switch scrolling off would be ideal

Dave

< Message edited by Dave Ferguson -- 7/2/2007 10:04:01 PM >

(in reply to targul)
Post #: 5
RE: Geezer Requests - 7/2/2007 10:16:09 PM   
x0r


Posts: 15
Joined: 2/23/2007
From: Visby, Sweden
Status: offline
Nice list.

Eeee, wats a geezer? Am I one?

(in reply to Dave Ferguson)
Post #: 6
RE: Geezer Requests - 7/2/2007 11:02:33 PM   
targul


Posts: 449
Joined: 8/25/2004
Status: offline

quote:

ORIGINAL: x0r

Nice list.

Eeee, wats a geezer? Am I one?


Can you still remember the name of your first love or for that matter your wife's name? If yes you are not yet a geezer.

The rest of us remember when we had our last bowel movement but anything beyond that is only a guess.

_____________________________

Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73

(in reply to x0r)
Post #: 7
RE: Geezer Requests - 7/2/2007 11:43:19 PM   
x0r


Posts: 15
Joined: 2/23/2007
From: Visby, Sweden
Status: offline

quote:

ORIGINAL: targul


quote:

ORIGINAL: x0r

Nice list.

Eeee, wats a geezer? Am I one?


Can you still remember the name of your first love or for that matter your wife's name? If yes you are not yet a geezer.

The rest of us remember when we had our last bowel movement but anything beyond that is only a guess.


Ah, well I am there soon.
Thx for explanation, I am from Sweden and english is not my native language.

See you on the battlefield!

/X

_____________________________

Si vis pacem, para bellum - If you want peace, prepare for war (Vegetius)

(in reply to targul)
Post #: 8
RE: Geezer Requests - 7/3/2007 12:19:03 AM   
willgamer


Posts: 902
Joined: 6/2/2002
From: Huntsville, Alabama
Status: offline

quote:

ORIGINAL: firepowerjohan

"1. The almost uncontrollable scrolling is driving me crazy, especially at zoomed in (even with the arrow keys). "

What CPU do you have?

Is the scrolling problem tha it is too fast on long distances or is it when you push to scroll just a small distance that it scrolls too far or is it more a inconsistency in the scrolling speed or the drawing?



CPU=P4 2.4Gz; video=GF6800 GT (2-3 year old system).

When I push to scroll, it moves too far.

p.s. to you other jokers, i'd like to respond, but it's nap time now.....

_____________________________

Rex Lex or Lex Rex?

(in reply to firepowerjohan)
Post #: 9
RE: Geezer Requests - 7/3/2007 1:13:11 AM   
firepowerjohan


Posts: 378
Joined: 4/7/2007
Status: offline
Ok, so if you puish the arrow button it scrolls like how many hexes away?

_____________________________

Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52



(in reply to willgamer)
Post #: 10
RE: Geezer Requests - 7/3/2007 7:35:38 AM   
willgamer


Posts: 902
Joined: 6/2/2002
From: Huntsville, Alabama
Status: offline
If I hit the arrow key quickly and lightly, most of the time the screen jumps 2 hexes in any of the 4 directions. It's pretty touchy though. Many times, if I linger on the key just a millisecond too long, it will move 3 or even 4 hexes.

_____________________________

Rex Lex or Lex Rex?

(in reply to firepowerjohan)
Post #: 11
RE: Geezer Requests - 7/3/2007 8:54:27 AM   
firepowerjohan


Posts: 378
Joined: 4/7/2007
Status: offline
Hmm, we can always increase the response time from when you press the scroll to when the first jump is made scrolling but that would make the game unresponsive feeling. I do not know exactly what to change here, can anyone come up with an idea of scroll improvement?

_____________________________

Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52



(in reply to willgamer)
Post #: 12
RE: Geezer Requests - 7/3/2007 11:12:22 AM   
IainMcNeil


Posts: 2804
Joined: 10/26/2004
From: London
Status: offline
The simplest thing would probably be to have a scroll delay which is set by the user. Either by typing a number or moving a scroll bar. The delay could be set in tenths of a second. 0 means no delay and scroll as quick as possible. 1 means a 1/10 second pause between each frame update. Maybe up to a max of 5-10, though 10 would be very very slow!

_____________________________

Iain McNeil
Director
Matrix Games

(in reply to firepowerjohan)
Post #: 13
RE: Geezer Requests - 9/4/2007 12:22:55 AM   
Doobious


Posts: 195
Joined: 6/18/2005
From: Texas
Status: offline
After starting my first game I think you have a list of wonderful ideas! They all would be very helpful and make a better game exerience. I hope you list is the basis for the next patch.

I only have one more to add...

14. When in widowed mode we should be able to stretch the window size to fit our needs. My window is tiny up in the corner of my monitor. (1920 X 1200)

(in reply to willgamer)
Post #: 14
RE: Geezer Requests - 9/4/2007 4:00:13 AM   
Dion


Posts: 18
Joined: 1/21/2005
Status: offline
15. I would like to be able to name to my units.

< Message edited by Dion -- 9/5/2007 8:38:29 AM >

(in reply to Doobious)
Post #: 15
RE: Geezer Requests - 9/5/2007 8:45:56 AM   
Dion


Posts: 18
Joined: 1/21/2005
Status: offline
16. Would like to choose which unit to deploy. The way it is now you have to deploy in order of purchase.

(in reply to Dion)
Post #: 16
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Commander - Europe at War Gold >> Geezer Requests Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.234