Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Creating .bit files

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Mods and Scenarios >> Creating .bit files Page: [1]
Login
Message << Older Topic   Newer Topic >>
Creating .bit files - 7/3/2007 1:15:51 AM   
sfinlay

 

Posts: 106
Joined: 6/17/2007
Status: offline
Hi
Can anyone tell me how to create .bit files?

I've tried modifying a .bmp file to give the required outline for a bit file but there is no option in Paint Shop Pro (or any other graphics programme i've seen) to save as a .bit file.
I can manually rename the file to give it a bit extension and PSP will allow me to open up the file as a .bit file but if I try to use it in the game nothing appears. i.e. there is no outline as there should be.

Any help appreciated.
Post #: 1
RE: Creating .bit files - 7/3/2007 4:54:17 AM   
Jarexx

 

Posts: 32
Joined: 9/28/2006
Status: offline
Can't say i've done much .bit editing in the last year or so but any before that were always created in Ulead Photo Impact saved as .bmp files and then just manually renamed to .bit and i've never had any problems with the outline's showing up ingame.

Haven't tested it yet tho in this Matrix version but i'd guess it works pretty much the same.

Jarexx aka Raven

(in reply to sfinlay)
Post #: 2
RE: Creating .bit files - 7/3/2007 4:14:59 PM   
Arkady


Posts: 1262
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline
yes it is normal 1bit (2 colors) bitmap file renamed from bmp to bit extension

_____________________________


(in reply to Jarexx)
Post #: 3
RE: Creating .bit files - 7/3/2007 5:17:17 PM   
sfinlay

 

Posts: 106
Joined: 6/17/2007
Status: offline
Thank you.

Strangely enough, i've discovered that by using windows Paint and saving as a monochrome bitmap, then changing the file extension manually, I can get the files to work as they should. Think i'll stick to Paint from now on. Who needs these new-fangled graphics packages any way??

Although I find it hard to believe that PSP doesn't appear to have the same functionality. Maybe someone can shed some light on this?

(in reply to Arkady)
Post #: 4
RE: Creating .bit files - 7/3/2007 5:43:06 PM   
Arkady


Posts: 1262
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline
in PSP (Paint Shop Pro ?) you must first decrease number of colors and then save as bmp......



_____________________________


(in reply to sfinlay)
Post #: 5
RE: Creating .bit files - 7/3/2007 6:17:17 PM   
sfinlay

 

Posts: 106
Joined: 6/17/2007
Status: offline
I had decreased the bmp to 1 bit/2 colours in Paint Shop Pro. The image info seems exactly the same as any other .bit file in the game, 1 bit/2 colours, correct dimensions, number of layers etc, it just didn't work properly. There was a very slight difference in the file size compared to the original bit file (only a matter of a few bytes) but then the same is true for the one I made in windows paint so that can't be a factor?
Very strange ! I'd love to have another graphics package to try out.

(in reply to Arkady)
Post #: 6
RE: Creating .bit files how to - 7/11/2007 12:06:33 AM   
asiaticus

 

Posts: 116
Joined: 10/7/2005
Status: offline
Your.bit file makes the outline for the highlighting of a platoon in the game.

You make them by:
Opening the platoon Upxxxxx bmp in MS Paint.
Outline the image with a distinctive color and then erase the image within the outline.
Save the remaining outline image as a monochrome bitmap with a .bit file name in place of .bmp. ie Opxxxxx.bit

That should do the job.

(in reply to sfinlay)
Post #: 7
RE: Creating .bit files how to - 7/11/2007 1:21:28 AM   
Warhorse


Posts: 5712
Joined: 5/12/2000
From: Birdsboro, PA, USA
Status: offline
Yep, exactly, always works for me using PSP.

Mike


_____________________________

Mike Amos

Meine Ehre heißt Treue
www.cslegion.com

(in reply to asiaticus)
Post #: 8
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Mods and Scenarios >> Creating .bit files Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.939