martxyz
Posts: 194
Joined: 1/29/2005 From: Broughton, Northants, UK Status: offline
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I'm sorry to see all this CAW bashing going on. I haven't played it, as it is on my "buy next" list, but that doesn't mean it's not possible to make some reasonable comment. The first is that CAW has a long and distinguished history and people have bemoaned it's demise for years, to the point that it practically had legendary status. Now, when it comes back, programmed by the same team, with all the advantages that the original CAW had, plus some extra facilities, suddenly the AI is no good. "It's not like the good old days" doesn't really work when your arguing with the original programmer. Secondly, naval warfare, throughout the centuries has, despite many examples of brilliance, also been a history of lucky breaks, and complete and total cock-ups. The fact of the matter is that any damn thing could happen in most of the larger sea battles. The Rodney wasn't supposed to blow up like a fire-cracker, and the american aircraft carriers were so naughty that they forgot they were meant to be at Pearl Harbour, when the Japanese wnent to sink them. As I recall, they didn't call off the attack on the surface ships so that they could go play chasey for the carriers. It's a game. It's pretty cheap. It's highly rated, has the same AI as the original which everybody worships, and there's no point telling Gregor that he doesn't know what he's talking about, unless you're suggesting he did the new programming whilst sucking on LSD tabs. Give it a break, for heavens sake. Finally, it is also the case, that in real life, in any land, air or sea battle, there's a good chance that one side has a much higher probability of winning. They never stopped the battle, rang each other up, and discussed whether they thought the play balance was about right. Sorry - serious lack of patience. Gregor is being very polite, because as we all know, the customer always thinks he's right, even if he's not.
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