Frozen Stiffer
Posts: 1059
Joined: 8/19/2005 From: California, USA Status: offline
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Not that I'm trying to justify or solve the error, but I too have a potentially lame question. The #5 starter you called in- what was his condition at the time you brought him in? If he was already tired from a recent pitching session, that could easily explain his exhaustion level. Granted, that does nothing to explain the reliever. Just as PadresFan mentioned, I have not seen this glitch either. My relievers suffer if I keep them in too long. Going into my second extra-innings game in a row, I was out of pithcers to call on and had to go to my setup man. His stats are amazing, high 90s stuff - high 80s Control - low 80s Velocity, but his endurance is quite low, a 16. He ended up going 4 innings (and pitched them quite well) before I had to pull him in and go with a Tired reliever. In the end, we won the game in 15 innings, but the very next day, my closer was at a 'Dead' -10% fatigue level. Okay, he wasn't that bad, but he was BAD... I think it was at 5-8%. It wasn't pretty, but it was expected; you cannot push someone that hard and not expect to drain them. Backtracking, I cannot explain why the reliever was so 'healthy' after his prolonged outing. Pardon the potentially obvious suspicion, but was there perhaps more than one game in between the day their reliever pitched and when you checked his health? Perhaps they had a day off. Just a thought. (edit) - wow 386th post! ....doesn't have the same ring to it.
< Message edited by Frozen Stiffer -- 7/11/2007 8:44:25 PM >
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"It ain't braggin' if you can do it." -Hall of Fame pitcher Jerome 'Dizzy' Dean
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