Feinder
Posts: 6589
Joined: 9/4/2002 From: Land o' Lakes, FL Status: offline
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I think DDs are too vulnerable to most (actually *all*), "light" weapons. The problem is, their armor is 0. And with all weapons in WitP, whether it's a strafing fighter or a PT boat, if the penetration of the attacker is greater than the armor rating of the defender (in the case of DDs = zero), then you take damage. I think it would be useful to put a little bit of armor on the DDs. As I understand the rating system, each point of armor generally equates to 1mm of thickness. I have no idea the thickness of the hull of a DD, but I'd wager it was thicker than 0mm.... If you set the DD's armor rating at about 5, that's going to make them "mostly immune" to 20mm guns or less (30cal, 50cal, 7mm, 13mm, 20mm). A 40mm will penetrate. But you won't have a fighter strafing a DD and putting it out of action on the first pass. I think fighters -should- be able to damage DDs (at Wake, they even sank one - lucky hit on the DC racks). But given the constraints of the engine (all or nothing), it's IMO better to make them a bit more survivable vs. the (relatively) smallish weapons. -F-
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