marklv
Matrix Trooper

Posts: 77
Joined: 1/17/2007 Status: offline
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Some suggestions. Having played a full campaign game on the normal setting against the AI, lasting many hours, I find that the game could be improved by the following: 1) Diplomacy. Although I am basically opposed to altering history, this would make the game more interesting from a number of aspects. Spain and Turkey joining the Axis, for example, could lead to some interesting possibilities. 2) Extending the timespan. At present it ends in June 1945 - I would extend it by a further two years. 3) Casualties. At present, the figures for Germany include minor Axis nations like Romania, Hungary, etc. The figures for Britain include minor allies like Poland and Belgium. This needs to be changed so that every nation that participates in the conflict is given their own separate figures. 4) Nuclear research. Well, the global conflict was ended by the A-bomb, so to be realistic this should be included in research. 5) AI. The AI was quite good in some respects, and gave me some tough battles on the Eastern front, but from the point of view of the allies it was obsessed by continuously attacking German forces in northern France. There was zero activity in the Mediterrenean, which does not reflect historical reality. Upon attacking Egypt, the Italians should face a strong British response, but this does not happen. Strategic bombing is another thing that the AI does not want to do. My experience as Germany was interesting. Poland was defeated, though not without some difficulty. I then decided to attack Belgium and France (not Holland), and the invasion was also successful. Just as I was building up my forces to attack Britain, the Soviets stabbed me in the back by declaring war in October 1941. The war in the East then ebbed and flowed, with massive casualties all round. The USA didn't attack me until January 1943 when it launched an attempted invasion of France. The AI persisted in making attacks against my strong positions in northern France all through 1943, 44 and 45. I repelled all the attacks! By the time the game ended in June 1945 I was still throwing the allies into the sea and holding the Soviets. Casualties were horrific. 7 million German (and minor Axis), 1.3 million Italian, 911,000 French, 1.7 million British (and minor allies), 1.4 million American (!) and 13 million (!!) Soviet. The German and Soviet casualties certainly reflect the reality of what it was like to fight on the eastern front. Tank losses were around 10,000 German, 3,000 Italian, 25,000 Soviet (!), 2,500 British, 3,000 American and 680 French. Airplane losses were 10,000 German, 2,300 Italian, 7,500 British, 700 French, 1,500 American and 5,500 Soviet. Although I was declared the winner by the game, I am sure that in the space of another year the allies would have squeezed me like a lemon - or nuked me if that possibility was available. Unlike in SC2 I feel the production points were quite accurately allocated and reflected historical accuracy, but I do believe that Germany's conquest of Europe did not result in a high enough allocation. Overall a very good game that could become a great game if the developers are willing to make the necessary changes.
< Message edited by marklv -- 7/28/2007 4:15:28 AM >
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