Mightfox
Posts: 28
Joined: 6/7/2007 Status: offline
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I am very pleased by the game. The AI is strong, you quickly understand the flow of the game, etc. However, it seems a bit too difficult. HQ activation points are quite expensive, and yet only allow you to move one hex into enemy territory. Hardly an "offensive". Even with the game set to be pro-central powers and Romania, Greece, and Italy being pro-axis it seems like the Entente will never be beaten. I'll always lack something, like reinforcements, barrages, offensives, tech, etc. Though, maybe that's realistic. Basically my strategy for my first "real" run has been to leave a heavily defended line on the franco-german border and to grind the Russians to death in the East. Maybe I'm judging the strength of the Allies too early.(greece and romania haven't joined) Or maybe a Russian centric plan is inherently flawed. But anyway, I have two questions: 1)What determines where newly made units deploy? I bought a bunch of artillery as the germans and they all appeared east of Koenigsberg for no apparent reason. 2) Any tips for the Central powers, or resource and unit management in general?
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