Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Another PREVIEW

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> RE: Another PREVIEW Page: <<   < prev  2 3 [4] 5 6   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Another PREVIEW - 7/26/2007 6:50:13 AM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline

quote:

ORIGINAL: Mobius

quartertothree review

quote:

Here’s one for the game of the year list: Combat Mission: Shock Force is, at this point, a shoo-in for Most Disappointing Game of 2007. Battlefront’s presentation of modern combat is a serious letdown, partly for its design, but largely for the state of its release.

The design is still built around the original Combat Mission’s World War II era warfare. I’m not convinced that this is a good level to present modern combat with the Saggers and Javelins that make warfare an ‘if I can see you, you’re dead’ affair. Firstly, the speed at which armored vehicles are destroyed is a whole other kettle of fish from jockeying for an angle on the side of a tank peering out from the edge of a hedgerow. But in order to present a challenge here, the limiting factor tends to be the number of available HEAT rounds balanced against enemy armor, an equation that will be contrived at best. In modern combat, unprotected armor dies fast unless you’ve taken steps to protect it, steps that usually occur outside the scope of these scenarios and are therefore relegated to abstractions or scenario designer choices. A half-hour or hour-long slice of time has to be carefully and conspicuously jury-rigged so that it’s not a foregone conclusion.....

more grist.

Jeez. It gets smashed. Hopefully they'll be stung into getting things right for the new WW2 ones. I don't care much about this Syrian malarkey anyhoo.

Cheers, Neilster

(in reply to Mobius)
Post #: 91
RE: Another PREVIEW - 7/26/2007 7:12:10 AM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline
It seems strange that the 2 reviews I've seen have been in such wild disagreement.

No random maps is a major downer. I hope the next iteration has them, as the random battles with tailor-able settings is one of the best features of the current Combat Mission series. Replayability city!

Cheers, Neilster

(in reply to Neilster)
Post #: 92
RE: Another PREVIEW - 7/26/2007 10:04:18 AM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline
quote:

ORIGINAL: Neilster
It seems strange that the 2 reviews I've seen have been in such wild disagreement.

The second review seemed to say the guy who wrote the 8 of 8 review also wrote up some of the CM:SF scenarios.

(in reply to Neilster)
Post #: 93
RE: Another PREVIEW - 7/26/2007 2:26:59 PM   
Plodder


Posts: 1001
Joined: 7/28/2003
From: New Zealand
Status: offline

quote:

ORIGINAL: Mobius

quote:

ORIGINAL: Neilster
It seems strange that the 2 reviews I've seen have been in such wild disagreement.

The second review seemed to say the guy who wrote the 8 of 8 review also wrote up some of the CM:SF scenarios.


Yes, he did. Post from Rune, the head scenario designer of CMSF:
quote:

Panzer76

Helps if you know what you are talking about. James Allen did NOT work in the beta. When he got the game to preview, he tested the scenario editor, and liked it so much he created a bunch of scenarios.

I looked at them, rejected some, fixed a bunch of others, and made a lot into quick battles.

I asked James if he minded, and he said I could use them or he could release them after the game was out.

I have always believed in if it is good, then then more scenarios on the cd the better. Since I have done this since CMBB, [Wild Bill was the Lead scenario maker for CMBO, I job I took over with CMBB] I think it has worked pretty good, even though I put in things like To the Volga.

So, bottom line, when he got the full release to review, he finally saw I did pick some. Added AI plans and flavor objects, but he did a good job on the basics.

Rune


_____________________________

Gen. Montgomery: "Your men don't salute much."
Gen. Freyberg: "Well, if you wave at them they'll usually wave back."

(in reply to Mobius)
Post #: 94
RE: Another PREVIEW - 7/26/2007 5:10:17 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline

quote:

ORIGINAL: The Plodder


quote:

ORIGINAL: Mobius

quote:

ORIGINAL: Neilster
It seems strange that the 2 reviews I've seen have been in such wild disagreement.

The second review seemed to say the guy who wrote the 8 of 8 review also wrote up some of the CM:SF scenarios.


Yes, he did. Post from Rune, the head scenario designer of CMSF:
I got the feeling the first review was not just a list of features like a designers/developer might put out but an opinion piece, a review, of the game. Shouldn't he have mentioned that straight away? Shouldn't reviews be left to somewhat unbiased third parties?

_____________________________

All your Tanks are Belong to us!
panzer

(in reply to Plodder)
Post #: 95
RE: Another PREVIEW - 7/26/2007 7:35:30 PM   
LiberalEuro


Posts: 12
Joined: 7/7/2007
From: Hessen
Status: offline
From reading the Battlefront forums: it seems that Paradox sent v1.0 to reviewers up to 5 weeks ago without Battlefront's knowledge. In the meantime the game had been extensively tested and most if not all issues were fixed and new functions were implemented into v1.01.

Battlefront says they will release v1.01 for download on July 27th, anyone getting a physical copy (ex: v1.0 from Paradox) should immediately upgrade to v1.01 as BFC consider v1.01 the official release.

It seems BFC is not happy with the reviews, understandably so, but hope that a very good fan response to v1.01 will more than make up for a bad review.

Also they "know" that the demo will blow people away and insist people give the demo a try before forming opinions based solely on reviews or forum posts. BFC also say they understand that CM:SF may not be for everyone and may even turn off the old CM crowd but hope that the old timers give the demo a chance or at least stick around for the CM:x2 WW2 future offering.

Interesting approach and sheds some light on different philosophy between these two companies.

edit: was going to post link to the discussion at the BFC forum, but don't know if that's allowed here.

_____________________________

Stop, drop, shut em down open up shout Oh, no That's how wargamers roll
"where all the white women at?"

(in reply to Mobius)
Post #: 96
RE: Another PREVIEW - 7/26/2007 8:15:45 PM   
Chad Harrison


Posts: 1395
Joined: 4/2/2003
From: Boise, ID - USA
Status: offline
I thought I would drop in here and add my two bits to this ongoing thread.

I was posting and active on Battlefront.com's forums long before I came here. I had not even heard of Matrx Games until Panther Games made the move from BFC to Matrix as their publisher. I was beta testing for them at the time, so I came on over too. Glad I did too. Thats how I discovered WitP :) Anyways, the point is I have been playing CM since the CMBO demo.

When I first downloaded the CMBO demo, I played for 5 minutes, turned it off and deleted it. I was sure that it was garbage, especially graphically, and never thought about it again. A few months later, a good friend of mine mentioned it and how much fun he was having playing it. I decided to give it another whirl. When I slowed down and actually started to look deeper into the game (there was not tutorial back then either ) I was blown away by the game. For the next five or six years, I actively played CM:BO, BB, and AK, almost exclusively through PBEM. Being a long time Squad Leader and Advanced Squad Leader player, the CM series was the perfect fit for me.

When they announced that the first real CM2 would be modern, I was very disappointed. I have no interest in modern combat as a game (personal taste really, the whole 'eggshells with hammers' doesnt appeal to me as much as WWII armoured/infantry combat). That being said, the more I read about what they were trying to cover, what would be included, the enhanced graphical features and additions that improved on CM, and that PBEM would be supported, the idea of modern combat grew on me. Now at this point, the day before release, I am just as excited to recieve CM:SF as I was to recieve CM:BO.

Being a long time CM player, the one thing I can gurantee you is that the CM series is not for everyone. I also read the Quartertothree review and boy, he sure did not like it. Thats just fine. If there is one thing I have learned about games it is to not listen to one bad review (or one good review for the matter) and make your decision based on that. This is especially true if he was playing on a older version of the game; ie. not the version that is being released tomorrow. From talking to the other, original 'old timers' on BFC forums who are beta testing/designing CMSF, and who have been playing the CM series as long as I have, I know I will personally enjoy it. I preordered it the day it was available for preorder.

As for the balancing in the game, I think of it like WitP. If you play as Japan, unless your Pauk or PzB, defeat is coming your way. The challenge is to keep your head above water as long as possible and inflict as much damage as possible on the Allies. 'Winning' as Japan in WitP means that you delayed the Allies advance more than it was historically and you inflicted more damage than was historically. In CMSF, Syria's forces are going to be hard pressed. But, much like Japan in WitP, you just try to bleed the enemy as much as possible. From reading the forums, and how each team has different objectives, the scenario designers will be able to give a much better balance to the game outside of just points for kills.

Anyways, Ill quit rambling on. My point is simple: CM is not for everyone. Some will walk away swearing its the worst game they have ever played. Others will swear its the best game (myself included). Demo's are great to find out for free what you think. Just dont make the same mistake that I did and only play for five minutes. Much like WitP, CM true beauty shines not in the first five minutes

If your not sure, wait for the game to actually be released, download the demo, read more than one review and decide for yourself.

If you do end up playing, drop me a line and well get a PBEM game going

Chad

(in reply to LiberalEuro)
Post #: 97
RE: Another PREVIEW - 7/26/2007 9:04:04 PM   
pad152

 

Posts: 2871
Joined: 4/23/2000
Status: offline
I liked TOW but also hope Shock Force is better, a lot better!

(in reply to Chad Harrison)
Post #: 98
RE: Another PREVIEW - 7/26/2007 9:08:30 PM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
quote:

Now at this point, the day before release, I am just as excited to recieve CM:SF as I was to recieve CM:BO.


That's too bad really. Maybe you should go see a doctor about your delusions that CM:SF will be better than any of the other CM games. ;) You should get M2TW instead and play on vh/vh or vh/h you'll have a much  more enjoyable game take it from me. ;)

Also, I find it funny that some people say "Get the Demo then you'll see how great it is!" lol then you have the other crowd that says: "You can't get anything out of a demo it doesn't offer enough". lol

Socalled Professional reviews I laugh at "most of them" as well. The only thing professional about them is english grammar and punctuation. After that it's all opinion, no better than the next person on here or any other forum. Of course we all have our reviewers that we like and say things we want said about particular games. Like Tom Chick, I'm in total agreement with him. ;) You see Chick reviewed the game with a critical passion. He saw something, in fact he saw a lot of things that he didn't agree with or like and didn't sugarcoat them for the sake of anyone or anything. I like that in a reviewer. On the other hand Dave is the sugarcoater. A beta tester I believe. Happy to be a beta tester and well I don't give much credit to beta tester reviews because of bias and wanting to beta test again someday for that company. lol You don't bite the hand that feeds you sotospeak.

If I were reviewing CM:SF it wouldn't have so much to do with what Chick said as it would the hypothetical portion of it. How can it be modern warfare if there is no history? It's more like SCI-FI warfare. Totally a WHATIF game out of the box. And then of course we are back to that "bad taste" of a choice of battle areas. Why didn't they use Iraq or Afgan.? We've been at war there, there's a history, but, of course it would be lop sidded as hell wouldn't it? lol In a hypothetical of US vs Syria one can make believe that it would be a battle of eqaulity. But, we all know as I have said. The US would roll thru Syria just like they did Iraq and Afganhastan. I'm not kidding this time. ;) I guess on a battle per battle basis some can believe into that sort of thinking. But, an overall picture in my mind just shows the US plowing thru Syria like a farmer thru corn. Not something I'd want or enjoy playing.

I also have more respect for Tom Chick than I do Steve from Battlefront. Did any of you read his rebuttal? He came out firing with both pistols, might just have well called Tom Chick an ignorant moron and then has the gaul to say many of the posters and reviewers act like children or teenagers. If anything Steve is the one who acts like a child and a lot more times than just now. That's where I can give Matrixgames kudos for how they respond to others posts, even reviews they don't agree with. They don't act like children or teenagers in their responses. Well maybe Marc Schwanbeck every once in awhile lol (just kidding Marcy) ;)


< Message edited by ravinhood -- 7/26/2007 9:30:15 PM >

(in reply to Chad Harrison)
Post #: 99
RE: Another PREVIEW - 7/26/2007 9:12:52 PM   
Hertston


Posts: 3564
Joined: 8/17/2002
From: Cornwall, UK
Status: offline
quote:

ORIGINAL: LiberalEuro
Interesting approach and sheds some light on different philosophy between these two companies.




In what way? Paradox are in the business of selling games in boxes and the review copies that went out have the same code as is that now starting to appear on people's doorsteps. People want to read reviews as close as possible to the release date, so in sending copies out early Paradox were really only catering to public demand. If BF didn't want it released in that fashion they shouldn't have signed off the gold version to Paradox to burn onto retail disks, so I have no sympathy at all. That said, I hope 1.01 addresses the major concerns and the game goes from strength to strength; although I have no interest in SF strong sales will hopefully ensure future 'CM2' games come along that offer something more inspiring in the way of a setting.

(in reply to LiberalEuro)
Post #: 100
RE: Another PREVIEW - 7/26/2007 10:49:58 PM   
Chad Harrison


Posts: 1395
Joined: 4/2/2003
From: Boise, ID - USA
Status: offline

quote:

ORIGINAL: ravinhood

quote:

Now at this point, the day before release, I am just as excited to recieve CM:SF as I was to recieve CM:BO.


That's too bad really. Maybe you should go see a doctor about your delusions that CM:SF will be better than any of the other CM games. ;) You should get M2TW instead and play on vh/vh or vh/h you'll have a much  more enjoyable game take it from me. ;)


Ha, cant argue with you there. M2TW is a great game. I played it when it first came out and stopped playing until I can get a better computer where I can have all the settings maxed out with the largest unit size. Ahhh, dreams are good :)

Ill tell you what Ravinhood, the game comes out tomorrow and I will play the full version off and on this weekend and then post back here with my own thoughts. And this will be from someone who has been playing the CM series from the start. By no means am I falling into a fanboi trap of saying that it IS going to be the best game ever. It might not be all that and a bag of chips and as with any new release, bugs may be a problem. But hey, with only one more day to go, Ill find out soon enough. If its not all that, Ill let you know and I will go back to waiting for an updated WWII version of CM to come out, which is what I wanted in the first place anyways.

If I may predict the outcome, by Sunday, I will have 3 or 4 PBEM games going and loving every minute of it

(in reply to ravinhood)
Post #: 101
RE: Another PREVIEW - 7/26/2007 11:16:17 PM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
Well for your sake I hope you do. I'm not a fan of modern day warfare so that unsold me right off the bat. Then to even make it US vs Syria was the 2nd nail in the coffin. Had I liked Modern day warfare I'd much rather pretend I'm stomping Iraq, Iran or god willing CHINA. Now THAT I would have bought. I'd love to stomp on China right now in a modern day wargame (but I'd want nukes and lots of rockets and missles). ;) But, Syria? A PUNY little nation like Syria? Why pick on something so puny and tiny hehe. ;) Is there a circle in this thread? ;)

(in reply to Chad Harrison)
Post #: 102
RE: Another PREVIEW - 7/27/2007 12:15:17 AM   
Chad Harrison


Posts: 1395
Joined: 4/2/2003
From: Boise, ID - USA
Status: offline

quote:

ORIGINAL: ravinhood

Well for your sake I hope you do. I'm not a fan of modern day warfare so that unsold me right off the bat.


I am not either. Not in the least. In a similar way though, I loved BF 1942 and when they announced that BF2 was going to be modern, I was equally disappointed. But I gave it a shot, and even though its an EA game (**spits**), my brothers and I had a blast playing it together as a squad, at the time one of whom had just recently arrived home from Iraq. As a side note of my side note, are they ever going to finish FH2? Man.

So again, I am no fan of modern warface, but its CM. And CM is my favorite game franchise. Just becuase its CM I will give it a try. If its anything like the others, I will love it. If I dont enjoy it, my $45 will bring BFC closer to being able to make the next WWII CM even better. That alone makes my money worth it.

I feel like the only one who sees this as a game and not a political statement. Play it to have fun. Play it to be competitive (man I love PBEM). Its a game.

(in reply to ravinhood)
Post #: 103
RE: CM:SF PREVIEW DID you see it? - 7/27/2007 1:24:51 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
Well Magnum is a respected reviewer over at SimHQ and he has a write up.

Admittedly, it's just one scenario, but he got positive vibes from it.

Read it here

_____________________________

Alba gu' brath

(in reply to ravinhood)
Post #: 104
RE: CM:SF PREVIEW DID you see it? - 7/27/2007 6:20:39 AM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline

quote:

ORIGINAL: JudgeDredd

Well Magnum is a respected reviewer over at SimHQ and he has a write up.

Admittedly, it's just one scenario, but he got positive vibes from it.

Read it here

Thanks for the link. Quite a nice AAR. I'm not sure of some of his tactics though. Having one's armour silhouetted on top of hills is a good way to get it killed. Also, an editor who doesn't know how to use the apostrophe, calls "respective" "respected" and writes "there" instead of "their"? Not too flash.

Cheers, Neilster

(in reply to JudgeDredd)
Post #: 105
RE: CM:SF PREVIEW DID you see it? - 7/27/2007 9:47:41 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
Well I didn't say his English was perfect, nor did I say he was a professional reviewer. Simply that he is respected over at SimHQ for his "personal" reviews of games that might be of interest to the community over there. He is certainly a better simmer (flight simmer) than he is a soldier...maybe he was in the Air Force...I don't know.

I'm sure if he was writing a professional review, he may have taken more care with grammar and spelling. It's just been released to him, so he was excited about having the game and wanted to post a review for the lads as quickly as...I think I can forgive him his English mistakes given the circumstances. Besides I was more interested in what he said about the game rather than his English or tactics. I think he portrayed, in a very small AAR, how the game plays out, and from what he says, it looks as if it may stay along the lines of Combat Mission....we'll see. After Theatre of War, I'm not buying this until I hear good things...and I'll be looking specifically to the Combat Mission community for their thoughts.

Something that struck me was the map...very long and thin. There weren't many tactical options presenting themselves there.


_____________________________

Alba gu' brath

(in reply to Neilster)
Post #: 106
RE: CM:SF PREVIEW DID you see it? - 7/27/2007 4:10:35 PM   
Chad Harrison


Posts: 1395
Joined: 4/2/2003
From: Boise, ID - USA
Status: offline
For what its worth, they just posted on BFC that the game is on schedule to be released today and can already be downloaded from a couple of sites or bought in stores.

Also, the demo will be coming out today also. It will include for now one 'tutorial' mission and one full mission. They plan to release an updated demo very soon thereafter with one more additional full mission.

(in reply to JudgeDredd)
Post #: 107
RE: CM:SF PREVIEW DID you see it? - 7/27/2007 10:04:52 PM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
I'm with yah Judge (unusual) I have less respect for people that point out others grammatical errors and spelling than I do for people that put out good reviews with them. There is no rule of society that says a person who has bad grammer or who doesn't punctuate in the proper places is an idiot or to not be respected for their thoughts. Great minds do not have to spell correctly or be professional writers. ;) If I'm not mistaken Einstein wasn't very good in English grammer. ;) I don't much care how someone spells something or places a comma or semicolon as long as they are getting their point accross. I pretty much feel that people that point out others grammatical errors appear to put themselves up on some sort of elitist pedestal like they are supreme or something when in reality they are nothing more than inferior to all the rest in all other catagories. :)

< Message edited by ravinhood -- 7/27/2007 10:41:14 PM >

(in reply to Chad Harrison)
Post #: 108
RE: CM:SF PREVIEW DID you see it? - 7/27/2007 11:10:01 PM   
Joram

 

Posts: 3198
Joined: 7/15/2005
Status: offline

quote:

ORIGINAL: Marc Schwanebeck


quote:

ORIGINAL: Neilster

Battlefront made a modern-warfare game because they wanted a change from WW2.



That and a government contract



Did they really? I agree with the AI assessment that it's probably not the best for individual training but if they were doing a remote game (or PBEM, whatever), I could see this as a valuable tool for them.

(in reply to Marc von Martial)
Post #: 109
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 1:41:08 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
Well, I didn't quite say I had less respect for Neilster than Magnum, but yes...my point was I was more interested in the content of the "mini-review" than how he used his grammar or failed to use his spell checker. And I'm not going to judge Neilster in "general" terms simply because he chose to point out someones grammatical errors.

I respect Neilster very much as a poster here, as I'm sure you do generally.

Some bad reports of stuttering are showing up on the BF website and also some people not able to run it at all....some not happy bunnies.

Of course these are teething issues and nothing to do with the game mechanics, which I am interested in.

< Message edited by JudgeDredd -- 7/28/2007 2:07:03 AM >


_____________________________

Alba gu' brath

(in reply to ravinhood)
Post #: 110
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 1:58:38 AM   
Chad Harrison


Posts: 1395
Joined: 4/2/2003
From: Boise, ID - USA
Status: offline
Just wanted to post really quick here.

Have the full version of the game. Downloaded it directly from Battlefront.com this morning, so its version 1.01, unlike the version that many reviewers had from Paradox.

I will post more details and impressions (again from a long time, original CM player) after the weekend as promised. But for now, I can assure you that it was not all hype and I am very impressed. Graphics are great. Sound is very, very good. After playing the original CM's for years, the effects leave me speechless. LoL, I even make my wife watch them. Certainly there are bugs, and graphical glitches, but they are not detracting from my enjoyment of the game and given BFC's track record, those will be gone with the next patch(s).

Before I head back in, Ill leave you with this tidbit:

Some Syrian troops were holled up in a one story building and putting quite a lot of fire out of the building. I had my engineer squad run back into their Stryker, get a 1000 rounds of 5.56mm to reload their personal M4's (best added feature in the game, as anyone who had played the original CM's for more than 5 minutes will agree), and had another guy in the squad take the Javalin missle launcher and three rockets from the Stryker. They got back on TOP of their building and I ordered them to fire at the enemy troops in the building. I wasnt sure what was going to happen, and what they were going to use, and all the sudden that guy with the javalin lets one go. BOOM! The enemy building comes down on top of everyone inside. They got the javelin firing so right, it looked like a movie off of Youtube :) I was speechless and very impressed.

(in reply to JudgeDredd)
Post #: 111
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 2:12:43 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
From what I've read, it is CM in the modern era. Myself and others were not sure how that would pan out, but as a concept it seems achieveable.

How do you play? WEGO or RT?

What CPU GP do you have? I've heard people with AMD/nVidia bitch about performance

What's your system specs?

Thx for the post


_____________________________

Alba gu' brath

(in reply to Chad Harrison)
Post #: 112
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 3:34:15 AM   
Hertston


Posts: 3564
Joined: 8/17/2002
From: Cornwall, UK
Status: offline
quote:

ORIGINAL: JudgeDredd

What CPU GP do you have? I've heard people with AMD/nVidia bitch about performance

What's your system specs?

Thx for the post




That's not universal anyway; I'm running a humble 3400+ , 6800 GS and one gig of RAM and the demo runs sweet as the proverbial nut; no performance issues at all. Oddly there are guys at BF who have systems that make mine look like a pocket calculator who seem to be having all sorts of troubles.

It's rather good actually, at least judging from short exposure. I must confess I've just pre-ordered the UK box release (a princely £17.99 inc. postage from Play) despite misgivings about the subject matter.


(in reply to JudgeDredd)
Post #: 113
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 3:38:57 AM   
hadberz


Posts: 1629
Joined: 5/11/2000
From: Moncks Corner, SC
Status: offline
If your sitting on the sidelines I recommend you stay there until the next patch. Right now the game is just plain unstable. I have yet to finish a battle without it crashing. If anyone can get it to not crash I am open to suggestions. Battlefront

I should have said if you running Vista to wait for the patch. It seems that the game runs fine on XP for the most part.

< Message edited by hadberz -- 7/28/2007 6:58:51 AM >

(in reply to JudgeDredd)
Post #: 114
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 4:05:47 AM   
Chad Harrison


Posts: 1395
Joined: 4/2/2003
From: Boise, ID - USA
Status: offline

quote:

ORIGINAL: JudgeDredd

From what I've read, it is CM in the modern era. Myself and others were not sure how that would pan out, but as a concept it seems achieveable.

How do you play? WEGO or RT?

What CPU GP do you have? I've heard people with AMD/nVidia bitch about performance

What's your system specs?

Thx for the post



I would agree 100% with that: CM:SF is CM:BO, BB, and AK except much more deadly and modern. If your troops are caught in the open by a Bradley, or a Stryker with a MK 19 (full auto grenade launcher if you didnt know), yeah, your imagination can do the rest.

So far, I have only been playing WEGO. Since a month from now all I will be playing is PBEM, might as well get (stay) used to it.

I have an nVidia and I updated my drivers this morning before the install. If you are playing and having graphical problems, UPDATE your drivers now. I play on a 2 year old Alienware, 3.2 P4, 1024 MB RAM, 256 MB 7800 GTX. When I bought it, it was top of the line. Now, its not I have the settings pretty high and its running great on the smaller battles.

I have been reading about CTD's, but so far, outside of funny shadows at times and other minor graphical glitches I have had no problems with playing the game, installing the game, downloading the game, or activating the game online. I know I sound like a fanboi, but atleast for me in my little world, it has been a perfect launch. On my birthday no less

Back to playing, but only after a quick WitP PBEM turn gets done. My counteroffensive in Burma still takes priority over CM Ill post at the end of the weekend my extended opinions of the game, warts and all. Ill see if I can get some good screenshots.

(in reply to JudgeDredd)
Post #: 115
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 4:08:57 AM   
Chad Harrison


Posts: 1395
Joined: 4/2/2003
From: Boise, ID - USA
Status: offline
The demo is now available too, by the way.

Its a great demo too. Two missions, playable by both sides. One of which is a Stryker and Abrams match against a Syria Mech unit. Best part is, the demo has PBEM, hotseat, and TCP/IP activated. Along with the editor for scenarios (but you cant save the scenario, so you can just see what you could make). A great demo in my opinion, especially with PBEM activated with a free game demo.

Fileplanet CM:SF Demo

< Message edited by Chad Harrison -- 7/28/2007 4:09:03 AM >

(in reply to Chad Harrison)
Post #: 116
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 4:09:14 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline

quote:

ORIGINAL: Chad Harrison
...I know I sound like a fanboi, but atleast for me in my little world, it has been a perfect launch. On my birthday no less
...

Not at all. When the day comes when posting your own findings is considered FANBOI, then it's time to leave the forums to others le intelligent.

Thx for your input.

_____________________________

Alba gu' brath

(in reply to Chad Harrison)
Post #: 117
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 8:03:45 AM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline
quote:

ORIGINAL: ravinhood

I'm with yah Judge (unusual) I have less respect for people that point out others grammatical errors and spelling than I do for people that put out good reviews with them. There is no rule of society that says a person who has bad grammer or who doesn't punctuate in the proper places is an idiot or to not be respected for their thoughts. Great minds do not have to spell correctly or be professional writers. ;) If I'm not mistaken Einstein wasn't very good in English grammer. ;) I don't much care how someone spells something or places a comma or semicolon as long as they are getting their point accross. I pretty much feel that people that point out others grammatical errors appear to put themselves up on some sort of elitist pedestal like they are supreme or something when in reality they are nothing more than inferior to all the rest in all other catagories. :)


Err...I thanked him for posting the link and said that I appreciated the review. I then merely pointed out that I thought it was a bit unimpressive that someone who is apparently an "editor" had appalling written expression. Your attack on me is completely unjustified. I've never claimed anyone was an idiot. How one writes on the Internet is how one is perceived. If one wants to be perceived well, write well. It has nothing to do with being elitist. As for your intimation that I may be "more than inferior to all the rest in all other catagories (sic)", I had a career in the Australian Air Force as a fighter aircraft technician in which I was dux of my course and went on numerous back-seat missions and test-flights. I've over 20 years experience in several martial arts styles and am considered an excellent basketballer, footballer, cricketer, volleyballer and tennis player. I look 10 years younger than my 36 years, am 186cm (6'1") tall and weigh 85kg with almost zero body fat. I achieved a degree in computer science and mathematics, making the Dean's List, winning a Commonwealth scholarship and being accepted into international honour societies on the basis of my results and I now work as a software engineer. So no, mate, I don't think I'm inferior.

Thanks JudgeDredd for defending me.

Cheers, Neilster



< Message edited by Neilster -- 7/28/2007 1:00:52 PM >

(in reply to ravinhood)
Post #: 118
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 8:49:40 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
quote:


I've over 20 years experience in several martial arts styles and am considered an excellent basketballer, footballer, cricketer, volleyballer and tennis player. I look 10 years younger than my 36 years, am 186cm (6'1") tall and weigh 85kg with almost zero body fat
.....
Thanks JudgeDred for defending me.

My pleasure!!!


_____________________________

Alba gu' brath

(in reply to Neilster)
Post #: 119
RE: CM:SF PREVIEW DID you see it? - 7/28/2007 12:37:28 PM   
Howard7x


Posts: 213
Joined: 8/19/2006
From: Derby, England
Status: offline
Ive just played the demo for the last 2 hours and im impressed with the game. I think it will definatley grow on me.
Im a bit annoyed to read someone stating that the game is crap because you cant fight modern warfare tactics with a WW2 engine. Thats stupid. They revamped the engine specifically FOR modern warfare.

It plays alot like the old CM games but as BF have stated, you must take your time, theres no blitzgrieg tactics here! Move slowly and take down targets from range. I found it to be a brilliant simulation of modern warfare. I STILL dont like the camera though. Its ok but clunky. Why didnt they just go with the middle mouse button to allow rotation?

The infantry in the demo are pretty much useless. I could not get them to fire at tanks even though they had Javelin rockets yet the enemy had no trouble dispatching my Abrams from long range using infantry. Am i doing something wrong? In the manual it states that you cannot pick a wepon for your units, they simply select what best fits the situation.

The graphics are average if you compare them to many other RTS games but then again CM was never exactly cutting edge graphically. I think that people that are into wargames dont have such high standards in the graphics department. I was amazed to see some people on the Battlefront forum actually saying they were blown away by the graphics. Ive no idea which century they think there in!

The only real question is can a simulation of modern warfare truely be fun? So far so good...



_____________________________

"In times of peace, a good general is preparing for war" - Gaius Julius Ceasar

(in reply to JudgeDredd)
Post #: 120
Page:   <<   < prev  2 3 [4] 5 6   next >   >>
All Forums >> [General] >> General Discussion >> RE: Another PREVIEW Page: <<   < prev  2 3 [4] 5 6   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.328