tabpub
Posts: 1019
Joined: 8/10/2003 From: The Greater Chicagoland Area Status: offline
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quote:
ORIGINAL: rtrapasso i haven't heard of this...did the supplies (apparently) spontaneously appear, or did you notice them coming from somewhere in particular? You can send the saved turns to rtrapasso @ gmail.com (no spaces) - nonfinalized turns is best. If it is PBEM i will need PWs, etc. (have your opponent send to me directly if you would.) Give details as to scenario, mod, version of witp used (i.e. 1.806?) and where the bug occurred. Appeared spontaneous; no bases seemed to be drained and this would have been easy to see, as the amount of supplies were about 1/3 of all in China. Scen 15; stock; 1.806 edited to say----crap. I keep 12 days of saves and evidently we have progressed past the point when they loaded on the transports; Y'Force is already at the final destination and marching in my oldest save. Here was the scenario: 1. Y'Force in Canton, China; HQ needed in north, so it was marched to Changsha 2. Transport Group of 64 Dakotas in Homan started "picking up" them when they arrived. 3. When all arrived in Homan, started normal "troop transport" to Yenen. Didn't notice the supply overage until they arrrived at Yenen when I checked unit screen to see what fatigue that they had accumulated. The other strange thing was that the supplies in the unit did not "migrate" to the base while it was sitting there for some period of time; normally, in situations where units have extra supplies I see them transferred to the base upon arrival. I can try to do the same with another unit and keep track to see if I can replicate it; will take some time as the transports have moved on to another assignment, will have to wait for the right time in the game situation.
< Message edited by tabpub -- 7/29/2007 11:11:44 PM >
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Sing to the tune of "Man on the Flying Trapeze" ..Oh! We fly o'er the treetops with inches to spare, There's smoke in the cockpit and gray in my hair. The tracers look fine as a strafin' we go. But, brother, we're TOO God damn low...
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