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How do I get this mod to work?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> How do I get this mod to work? Page: [1]
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How do I get this mod to work? - 8/17/2007 4:24:19 PM   
themattcurtis

 

Posts: 287
Joined: 2/9/2005
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I unziped JMass's 2.41 mod into my altgraphics folder -- but I don't see anything changing. Do I keep his file structure as is (master mod folder with subfolders for UI, counters and terrain?) or do I just break everything out of its folders and dump it in there? Is there a command I should be using?

The tutorial stayed the same. The Russo-Japanese war scenario looks the same.

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RE: How do I get this mod to work? - 8/17/2007 4:37:56 PM   
Boonierat


Posts: 539
Joined: 11/11/2003
From: The Boonies
Status: offline
Yes, you should dump all the files in the Alt Graphics folder. It will change the graphics of all TOAW scenarios though, if you want to apply the mod to a single scenario only, place all modded files in a folder bearing the exact same name as the scenario file.

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RE: How do I get this mod to work? - 8/17/2007 4:39:56 PM   
Jeff Norton


Posts: 2054
Joined: 8/8/2000
From: MD, USA (You're not cleared for specifics...)
Status: offline
Just in the altgraphics folder.

The only folder I have there is the backup bitmap (.bmp) files I've either modded in MS Paint/GIMP or aquired from others (just in case I want to go back) one I made.



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