Anthropoid
Posts: 3107
Joined: 2/22/2005 From: Secret Underground Lair Status: offline
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quote:
ORIGINAL: Sandrik It was never advertised as an "Alternative Historical" outcome thus IMHO this is not a sucessfull scenario no matter what the designer intended or the fact that they completed the work!!!!!! Al I'm gonna have to disagree with you. Just given that making scenarios is voluntary, I don't think it is possible for a scenario to get an "F" (failing) grade. If you can start it up, and it runs without bugs, glitches etc., then it is at least a "D" for effort. I teach university, and I 've given my share of "F"s, so this is not a reflection of me being one of tree-hugging softies or something. I just think that, judging everyone who might make a scenario in terms of the best of them is counterproductive given that the creation of more scenarios, depends on voluntary action by fans who are not getting paid a cent. Imagine if you were a pretty smart guy, you made a scenario that worked, and then some vet calls it an "unsuccessful" scenario. Wouldn't be too motivating to learn to make it better would it? Even you, a scenario making veteran probably feel the slings and arrows when people trash your stuff, eh? Saying that a scenario doesn't work right because of glitches, or that it does not seem possible to get a historical outcome, or any other manner of constructive criticism is one thing, but labeling one that is not superb "not a success" just seems to me to be counterproductive to everyone. Moreover, look at what you gained by playing that "problematic" (or you might prefer "unbalanced") scenario you mention. By going through the whole thing, even though your efforts to win an historical outcome were thwarted by design issues, you must have gained more insight into what the design issues are that relate to the historical outcome. In short, even when a scenario is unbalanced or problematic, it can be an educational or instructive experience. I can fully agree that it is worthwhile to distinguish scenarios in terms of their merit: Perfect, Superb, Awesome, Great, Very Good, Good, Above Average, Average, Below Average, Problematic, Unbalanced, Technically-Flawed (e.g., one game dynamic does not work with others, or the game crashes, suffers bugs, etc.).
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