witpqs
Posts: 26087
Joined: 10/4/2004 From: Argleton Status: offline
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quote:
ORIGINAL: velkro 2. I see in several "guides" that refer to repairing damaged oil centers and HI centers, et. al. However, I'm playing the Allies and I just can't figure out how to choose "repair" on those types of things. Can anyone clarify how to choose "repair" as the Allies on damaged HI, oil, resource centers? Thanks! John First you select the hex the base is in (doesn't matter if the base screen is open or not). Next, click on the icon at the bottom of the screen that you're interested in (the symbols represent oil, resources, etc.) On the screen that opens, you will see a highlighted word "Yes" or "No" next to the query "Repair?" Whatever word is showing is what is selected. Click on the word if you want to toggle it. You must also be aware that if an item is set to repair (Repair? = Yes), it will only do so if there are more than 10,000 supply at the base. Further, each item repaired uses 1,000 supply! So, if you have to repair 30 resources, that will use up 30,000 supply. One last thing: Only one of each item can repair each day at each base. So, if a base has resources 10(5) - which means 10 operating plus 5 damaged - it will repair one resource the first day at a cost of 1,000 supply, etc (if the base has > 10,000 supply present). If a base has resources 10(5) and oil 30(7), then on the first day it will repair one resource and one oil for a cost of 2,000 supply provided you have adequate supply present. Hope this helps.
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