christof139
Posts: 980
Joined: 12/7/2006 Status: offline
|
The old TS games work fine on my WinXP compooter, including the ACW and WWII games with Divided Ground included. I will most likely get the new Matrix reissues as the additions sound interestin even if we can only speculate about what those additions will be. I speculate some more linked campaign thingies, a few more scenarios, and maybe minor AI improvements. Also, it would be nice if the planes doing strfing runs were slowed down a bit so you can see the little buzzing machines and their effects. And, I hopefully speculate they come in Bundles and don't cost too much, and if they do cost a lot, well I have all the old TS games with great mods for the ACW and Nappy Wars games, including most of the NIR Project Nappy Wars mods. Many great WWII mods out there too. It's interesting to use the Nappy War engine for ACW games, as then you can detach Skirmishers in the ACW games. ******One last wish, put a Map Editor in the ACW and Nappy War games as is in the WWII games, then they will sell like hotcakes, I guarantee it!!!!!!!!!!!!!****** Also, add Gunboats, Sloops of War like the Hartford, CSA Sea Raiders like the Alabama, the USA 90-Day Steam Gunboats, Sailing Ships with sail only, and Ironclads for the USA and CSA, and I have done this with the TS Shiloh game engine, but I never modded the sprite file sheet to add the new ships so they all look like the USA Shiloh game gunboats. I made review panel icons for all the ships though, and they look good and are accurate for ship type representation. That is my Sabine Pass II mod at the ACW Cartography Office and the NIR Project. The weapons types and amounts per ship are easily moddable, so you don't need all the ship types to be represented, although Monitor class ironclads are a must, and on screen sprites for CSA ironclads and USA River ironclads can be the same but different review panel icons are needed, and I have some good ones.****** Chris *************BTW, the East Front I and West Front I Map Editor can be used to make ACW maps, but you have to replace all the building icons/sprites and some of the terrain and use the EF/WF Swamp Hexes for Swamp and Marsh in the ACW and not the EF/WF Marsh hexes. All this info. is available at the NIR Project and ACW Cartogarphy Office and is in the 'Green Book'.
< Message edited by christof139 -- 4/13/2007 10:21:39 PM >
_____________________________
'What is more amazing, is that amongst all those approaching enemies there is not one named Gisgo.' Hannibal Barcid (or Barca) to Gisgo, a Greek staff officer, Cannae. That's the CSS North Carolina BB-55 Boris Badanov, looking for Natasha Goodenov
|